Files
openfoam/src/OpenFOAM/meshes/lduMesh/lduPrimitiveMesh.H

248 lines
7.2 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::lduPrimitiveMesh
Description
Simplest contrete lduMesh which stores the addressing needed by lduMatrix.
SourceFiles
lduPrimitiveMesh.C
\*---------------------------------------------------------------------------*/
#ifndef lduPrimitiveMesh_H
#define lduPrimitiveMesh_H
#include "lduMesh.H"
#include "labelList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class lduPrimitiveMesh Declaration
\*---------------------------------------------------------------------------*/
class lduPrimitiveMesh
:
public lduMesh,
public lduAddressing
{
// Private data
//- Lower addressing
labelList lowerAddr_;
//- Upper addressing
labelList upperAddr_;
//- Patch to internal addressing
labelListList patchAddr_;
//- List of pointers for each patch
// with only those pointing to interfaces being set
lduInterfacePtrsList interfaces_;
//- Patch field evaluation schedule
lduSchedule patchSchedule_;
//- Communicator to use for any parallel communication
const label comm_;
// Private Member Functions
//- Get size of all meshes
static label size(const PtrList<lduMesh>&);
//- Check if in upper-triangular ordering
static void checkUpperTriangular
(
const label size,
const labelUList& l,
const labelUList& u
);
//- Get non-scheduled send/receive schedule
template<class ProcPatch>
static lduSchedule nonBlockingSchedule(const lduInterfacePtrsList&);
//- Disallow default bitwise copy construct
lduPrimitiveMesh(const lduPrimitiveMesh&);
//- Disallow default bitwise assignment
void operator=(const lduPrimitiveMesh&);
public:
// Constructors
//- Construct from components as copies
lduPrimitiveMesh
(
const label nCells,
const labelUList& l,
const labelUList& u,
const labelListList& pa,
const lduInterfacePtrsList interfaces,
const lduSchedule& ps,
const label comm
);
//- Construct from components and re-use storage as specified.
lduPrimitiveMesh
(
const label nCells,
labelList& l,
labelList& u,
labelListList& pa,
lduInterfacePtrsList interfaces,
const lduSchedule& ps,
const label comm,
bool reUse
);
//- Construct by combining multiple meshes. The meshes come from
// processors procIDs but these are only used to detect the interfaces
// that are to be merged.
//
// Sets mapping information:
// cellOffsets : per mesh the starting cell
// faceMap : per mesh, per internal face, the combined face
// boundaryMap : per mesh, per boundary, the combined boundary
// or -1 for merged boundaries
// boundaryFaceMap : per mesh, per boundary face:
// kept boundaries: the new boundary face
// merged boundaries: the new internal face (on the owner) or
// -faceI-1 (on the neighbour)
//
//// TBD: hardcoded for processorGAMGInterface. Should use some
//// 'clone' or New functionality instead.
lduPrimitiveMesh
(
const label comm,
const labelList& procIDs,
const lduMesh& myMesh,
const PtrList<lduMesh>& otherMeshes,
labelList& cellOffsets,
labelListList& faceMap,
labelListList& boundaryMap,
labelListListList& boundaryFaceMap
);
//- Destructor
virtual ~lduPrimitiveMesh()
{}
// Member Functions
// Access
//- Return ldu addressing
virtual const lduAddressing& lduAddr() const
{
return *this;
}
//- Return a list of pointers for each patch
// with only those pointing to interfaces being set
virtual lduInterfacePtrsList interfaces() const
{
return interfaces_;
}
//- Return communicator used for parallel communication
virtual label comm() const
{
return comm_;
}
//- Return Lower addressing
virtual const labelUList& lowerAddr() const
{
return lowerAddr_;
}
//- Return Upper addressing
virtual const labelUList& upperAddr() const
{
return upperAddr_;
}
//- Return patch addressing
virtual const labelUList& patchAddr(const label i) const
{
return patchAddr_[i];
}
//- Return patch evaluation schedule
virtual const lduSchedule& patchSchedule() const
{
return patchSchedule_;
}
// Helper
//- Select either mesh0 (meshI is 0) or otherMeshes[meshI-1]
static const lduMesh& mesh
(
const lduMesh& mesh0,
const PtrList<lduMesh>& otherMeshes,
const label meshI
);
//- Gather meshes from other processors onto procIDs[0].
// Hardcoded for GAMGInterface.
static void gather
(
const lduMesh& mesh,
const labelList& procIDs,
PtrList<lduMesh>& otherMeshes
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include "lduPrimitiveMeshTemplates.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //