Files
openfoam/src/fvMotionSolver/pointPatchFields/derived/angularOscillatingVelocity/angularOscillatingVelocityPointPatchVectorField.H

170 lines
5.0 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::angularOscillatingVelocityPointPatchVectorField
Description
Foam::angularOscillatingVelocityPointPatchVectorField
SourceFiles
angularOscillatingVelocityPointPatchVectorField.C
\*---------------------------------------------------------------------------*/
#ifndef angularOscillatingVelocityPointPatchVectorField_H
#define angularOscillatingVelocityPointPatchVectorField_H
#include "fixedValuePointPatchField.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class angularOscillatingVelocityPointPatchVectorField Declaration
\*---------------------------------------------------------------------------*/
class angularOscillatingVelocityPointPatchVectorField
:
public fixedValuePointPatchField<vector>
{
// Private data
vector axis_;
vector origin_;
scalar angle0_;
scalar amplitude_;
scalar omega_;
pointField p0_;
public:
//- Runtime type information
TypeName("angularOscillatingVelocity");
// Constructors
//- Construct from patch and internal field
angularOscillatingVelocityPointPatchVectorField
(
const pointPatch&,
const DimensionedField<vector, pointMesh>&
);
//- Construct from patch, internal field and dictionary
angularOscillatingVelocityPointPatchVectorField
(
const pointPatch&,
const DimensionedField<vector, pointMesh>&,
const dictionary&
);
//- Construct by mapping given patchField<vector> onto a new patch
angularOscillatingVelocityPointPatchVectorField
(
const angularOscillatingVelocityPointPatchVectorField&,
const pointPatch&,
const DimensionedField<vector, pointMesh>&,
const pointPatchFieldMapper&
);
//- Construct and return a clone
virtual autoPtr<pointPatchField<vector>> clone() const
{
return autoPtr<pointPatchField<vector>>
(
new angularOscillatingVelocityPointPatchVectorField
(
*this
)
);
}
//- Construct as copy setting internal field reference
angularOscillatingVelocityPointPatchVectorField
(
const angularOscillatingVelocityPointPatchVectorField&,
const DimensionedField<vector, pointMesh>&
);
//- Construct and return a clone setting internal field reference
virtual autoPtr<pointPatchField<vector>> clone
(
const DimensionedField<vector, pointMesh>& iF
) const
{
return autoPtr<pointPatchField<vector>>
(
new angularOscillatingVelocityPointPatchVectorField
(
*this,
iF
)
);
}
// Member functions
// Mapping functions
//- Map (and resize as needed) from self given a mapping object
virtual void autoMap
(
const pointPatchFieldMapper&
);
//- Reverse map the given pointPatchField onto this pointPatchField
virtual void rmap
(
const pointPatchField<vector>&,
const labelList&
);
// Evaluation functions
//- Update the coefficients associated with the patch field
virtual void updateCoeffs();
//- Write
virtual void write(Ostream&) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //