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openfoam/src/mesh/autoMesh/autoHexMesh/meshRefinement/meshRefinement.H

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::meshRefinement
Description
Helper class which maintains intersections of (changing) mesh with
(static) surfaces.
Maintains
- per face any intersections of the cc-cc segment with any of the surfaces
SourceFiles
meshRefinement.C
meshRefinementBaffles.C
meshRefinementMerge.C
meshRefinementProblemCells.C
meshRefinementRefine.C
\*---------------------------------------------------------------------------*/
#ifndef meshRefinement_H
#define meshRefinement_H
#include "hexRef8.H"
#include "mapPolyMesh.H"
#include "autoPtr.H"
#include "labelPair.H"
#include "indirectPrimitivePatch.H"
#include "pointFieldsFwd.H"
#include "Tuple2.H"
#include "pointIndexHit.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Class forward declarations
class fvMesh;
class mapDistributePolyMesh;
class decompositionMethod;
class refinementSurfaces;
class shellSurfaces;
class removeCells;
class featureEdgeMesh;
class fvMeshDistribute;
class searchableSurface;
class regionSplit;
class globalIndex;
/*---------------------------------------------------------------------------*\
Class meshRefinement Declaration
\*---------------------------------------------------------------------------*/
class meshRefinement
{
public:
// Public data types
//- Enumeration for debug dumping
enum writeFlag
{
MESH = 1,
SCALARLEVELS = 2,
OBJINTERSECTIONS = 4
};
//- Enumeration for how the userdata is to be mapped upon refinement.
enum mapType
{
MASTERONLY = 1, /*!< maintain master only */
KEEPALL = 2, /*!< have slaves (upon refinement) from master */
REMOVE = 4 /*!< set value to -1 any face that was refined */
};
private:
// Private data
//- Reference to mesh
fvMesh& mesh_;
//- tolerance used for sorting coordinates (used in 'less' routine)
const scalar mergeDistance_;
//- overwrite the mesh?
const bool overwrite_;
//- Instance of mesh upon construction. Used when in overwrite_ mode.
const word oldInstance_;
//- All surface-intersection interaction
const refinementSurfaces& surfaces_;
//- All shell-refinement interaction
const shellSurfaces& shells_;
//- refinement engine
hexRef8 meshCutter_;
//- per cc-cc vector the index of the surface hit
labelIOList surfaceIndex_;
//- user supplied face based data.
List<Tuple2<mapType, labelList> > userFaceData_;
//- Meshed patches - are treated differently. Stored as wordList since
// order changes.
wordList meshedPatches_;
// Private Member Functions
//- Reorder list according to map.
template<class T>
static void updateList
(
const labelList& newToOld,
const T& nullValue,
List<T>& elems
);
//- Add patchfield of given type to all fields on mesh
template<class GeoField>
static void addPatchFields(fvMesh&, const word& patchFieldType);
//- Reorder patchfields of all fields on mesh
template<class GeoField>
static void reorderPatchFields(fvMesh&, const labelList& oldToNew);
//- Find out which faces have changed given cells (old mesh labels)
// that were marked for refinement.
static labelList getChangedFaces
(
const mapPolyMesh&,
const labelList& oldCellsToRefine
);
//- Calculate coupled boundary end vector and refinement level
void calcNeighbourData
(
labelList& neiLevel,
pointField& neiCc
) const;
//- Find any intersection of surface. Store in surfaceIndex_.
void updateIntersections(const labelList& changedFaces);
//- Remove cells. Put exposedFaces into exposedPatchIDs.
autoPtr<mapPolyMesh> doRemoveCells
(
const labelList& cellsToRemove,
const labelList& exposedFaces,
const labelList& exposedPatchIDs,
removeCells& cellRemover
);
// Get cells which are inside any closed surface. Note that
// all closed surfaces
// will have already been oriented to have keepPoint outside.
labelList getInsideCells(const word&) const;
// Do all to remove inside cells
autoPtr<mapPolyMesh> removeInsideCells
(
const string& msg,
const label exposedPatchI
);
// For decomposeCombineRegions
//- Used in decomposeCombineRegions. Given global region per cell
// determines master processor/cell for regions straddling
// procboundaries.
void getCoupledRegionMaster
(
const globalIndex& globalCells,
const boolList& blockedFace,
const regionSplit& globalRegion,
Map<label>& regionToMaster
) const;
//- Determine regions that are local to me or coupled ones that
// are owned by me. Determine representative location.
void calcLocalRegions
(
const globalIndex& globalCells,
const labelList& globalRegion,
const Map<label>& coupledRegionToMaster,
const scalarField& cellWeights,
Map<label>& globalToLocalRegion,
pointField& localPoints,
scalarField& localWeights
) const;
//- Convert region into global index.
static label getShiftedRegion
(
const globalIndex& indexer,
const Map<label>& globalToLocalRegion,
const Map<label>& coupledRegionToShifted,
const label globalRegion
);
//- helper: add element if not in list. Linear search.
static void addUnique(const label, labelList&);
//- Calculate region connectivity. Major communication.
void calcRegionRegions
(
const labelList& globalRegion,
const Map<label>& globalToLocalRegion,
const Map<label>& coupledRegionToMaster,
labelListList& regionRegions
) const;
// Refinement candidate selection
//- Mark cell for refinement (if not already marked). Return false
// if refinelimit hit. Keeps running count (in nRefine) of cells
// marked for refinement
static bool markForRefine
(
const label markValue,
const label nAllowRefine,
label& cellValue,
label& nRefine
);
//- Calculate list of cells to refine based on intersection of
// features.
label markFeatureRefinement
(
const point& keepPoint,
const PtrList<featureEdgeMesh>& featureMeshes,
const labelList& featureLevels,
const label nAllowRefine,
labelList& refineCell,
label& nRefine
) const;
//- Mark cells for refinement-shells based refinement.
label markInternalRefinement
(
const label nAllowRefine,
labelList& refineCell,
label& nRefine
) const;
//- Collect faces that are intersected and whose neighbours aren't
// yet marked for refinement.
labelList getRefineCandidateFaces
(
const labelList& refineCell
) const;
//- Mark cells for surface intersection based refinement.
label markSurfaceRefinement
(
const label nAllowRefine,
const labelList& neiLevel,
const pointField& neiCc,
labelList& refineCell,
label& nRefine
) const;
//- Mark cell if local curvature > curvature or
// markDifferingRegions = true and intersections with different
// regions.
bool checkCurvature
(
const scalar curvature,
const label nAllowRefine,
const label surfaceLevel,
const vector& surfaceNormal,
const label cellI,
label& cellMaxLevel,
vector& cellMaxNormal,
labelList& refineCell,
label& nRefine
) const;
//- Mark cells for surface curvature based refinement. Marks if
// local curvature > curvature or if on different regions
// (markDifferingRegions)
label markSurfaceCurvatureRefinement
(
const scalar curvature,
const label nAllowRefine,
const labelList& neiLevel,
const pointField& neiCc,
labelList& refineCell,
label& nRefine
) const;
// Baffle handling
//- Get faces to repatch. Returns map from face to patch.
Map<label> getZoneBafflePatches
(
const bool allowBoundary,
const labelList& globalToPatch
) const;
//- Determine patches for baffles
void getBafflePatches
(
const labelList& globalToPatch,
const labelList& neiLevel,
const pointField& neiCc,
labelList& ownPatch,
labelList& neiPatch
) const;
//- Determine patch for baffle using some heuristic (and not
// surface)
label getBafflePatch
(
const labelList& facePatch,
const label faceI
) const;
//- Repatches external face or creates baffle for internal face
// with user specified patches (might be different for both sides).
// Returns label of added face.
label createBaffle
(
const label faceI,
const label ownPatch,
const label neiPatch,
polyTopoChange& meshMod
) const;
// Problem cell handling
//- Helper function to mark face as being on 'boundary'. Used by
// markFacesOnProblemCells
void markBoundaryFace
(
const label faceI,
boolList& isBoundaryFace,
boolList& isBoundaryEdge,
boolList& isBoundaryPoint
) const;
void findNearest
(
const labelList& meshFaces,
List<pointIndexHit>& nearestInfo,
labelList& nearestSurface,
labelList& nearestRegion,
vectorField& nearestNormal
) const;
Map<label> findEdgeConnectedProblemCells
(
const scalarField& perpendicularAngle,
const labelList&
) const;
bool isCollapsedFace
(
const pointField&,
const pointField& neiCc,
const scalar minFaceArea,
const scalar maxNonOrtho,
const label faceI
) const;
bool isCollapsedCell
(
const pointField&,
const scalar volFraction,
const label cellI
) const;
//- Returns list with for every internal face -1 or the patch
// they should be baffled into. If removeEdgeConnectedCells is set
// removes cells based on perpendicularAngle.
labelList markFacesOnProblemCells
(
const dictionary& motionDict,
const bool removeEdgeConnectedCells,
const scalarField& perpendicularAngle,
const labelList& globalToPatch
) const;
////- Initial test of marking faces using geometric information.
//labelList markFacesOnProblemCellsGeometric
//(
// const dictionary& motionDict
//) const;
// Baffle merging
//- Extract those baffles (duplicate) faces that are on the edge
// of a baffle region. These are candidates for merging.
List<labelPair> filterDuplicateFaces(const List<labelPair>&) const;
// Zone handling
//- Finds zone per cell for cells inside closed named surfaces.
// (uses geometric test for insideness)
// Adapts namedSurfaceIndex so all faces on boundary of cellZone
// have corresponding faceZone.
void findCellZoneGeometric
(
const labelList& closedNamedSurfaces,
labelList& namedSurfaceIndex,
const labelList& surfaceToCellZone,
labelList& cellToZone
) const;
//- Finds zone per cell for cells inside named surfaces that have
// an inside point specified.
void findCellZoneInsideWalk
(
const labelList& locationSurfaces,
const labelList& namedSurfaceIndex,
const labelList& surfaceToCellZone,
labelList& cellToZone
) const;
//- Determines cell zone from cell region information.
bool calcRegionToZone
(
const label surfZoneI,
const label ownRegion,
const label neiRegion,
labelList& regionToCellZone
) const;
//- Finds zone per cell. Uses topological walk with all faces
// marked in namedSurfaceIndex regarded as blocked.
void findCellZoneTopo
(
const point& keepPoint,
const labelList& namedSurfaceIndex,
const labelList& surfaceToCellZone,
labelList& cellToZone
) const;
void makeConsistentFaceIndex
(
const labelList& cellToZone,
labelList& namedSurfaceIndex
) const;
//- Disallow default bitwise copy construct
meshRefinement(const meshRefinement&);
//- Disallow default bitwise assignment
void operator=(const meshRefinement&);
public:
//- Runtime type information
ClassName("meshRefinement");
// Constructors
//- Construct from components
meshRefinement
(
fvMesh& mesh,
const scalar mergeDistance,
const bool overwrite,
const refinementSurfaces&,
const shellSurfaces&
);
// Member Functions
// Access
//- reference to mesh
const fvMesh& mesh() const
{
return mesh_;
}
fvMesh& mesh()
{
return mesh_;
}
scalar mergeDistance() const
{
return mergeDistance_;
}
//- Overwrite the mesh?
bool overwrite() const
{
return overwrite_;
}
//- (points)instance of mesh upon construction
const word& oldInstance() const
{
return oldInstance_;
}
//- reference to surface search engines
const refinementSurfaces& surfaces() const
{
return surfaces_;
}
//- reference to refinement shells (regions)
const shellSurfaces& shells() const
{
return shells_;
}
//- reference to meshcutting engine
const hexRef8& meshCutter() const
{
return meshCutter_;
}
//- per start-end edge the index of the surface hit
const labelList& surfaceIndex() const
{
return surfaceIndex_;
}
labelList& surfaceIndex()
{
return surfaceIndex_;
}
//- Additional face data that is maintained across
// topo changes. Every entry is a list over all faces.
// Bit of a hack. Additional flag to say whether to maintain master
// only (false) or increase set to account for face-from-face.
const List<Tuple2<mapType, labelList> >& userFaceData() const
{
return userFaceData_;
}
List<Tuple2<mapType, labelList> >& userFaceData()
{
return userFaceData_;
}
// Other
//- Count number of intersections (local)
label countHits() const;
//- Helper function to get decomposition such that all connected
// regions get moved onto one processor. Used to prevent baffles
// straddling processor boundaries. explicitConnections is to
// keep pairs of non-coupled boundary faces together
// (e.g. to keep baffles together)
labelList decomposeCombineRegions
(
const scalarField& cellWeights,
const boolList& blockedFace,
const List<labelPair>& explicitConnections,
decompositionMethod&
) const;
//- Redecompose according to cell count
// keepZoneFaces : find all faceZones from zoned surfaces and keep
// owner and neighbour together
// keepBaffles : find all baffles and keep them together
autoPtr<mapDistributePolyMesh> balance
(
const bool keepZoneFaces,
const bool keepBaffles,
const scalarField& cellWeights,
decompositionMethod& decomposer,
fvMeshDistribute& distributor
);
//- Get faces with intersection.
labelList intersectedFaces() const;
//- Get points on surfaces with intersection and boundary faces.
labelList intersectedPoints() const;
//- Create patch from set of patches
static autoPtr<indirectPrimitivePatch> makePatch
(
const polyMesh&,
const labelList&
);
//- Helper function to make a pointVectorField with correct
// bcs for mesh movement:
// - adaptPatchIDs : fixedValue
// - processor : calculated (so free to move)
// - cyclic/wedge/symmetry : slip
// - other : slip
static tmp<pointVectorField> makeDisplacementField
(
const pointMesh& pMesh,
const labelList& adaptPatchIDs
);
//- Helper function: check that face zones are synced
static void checkCoupledFaceZones(const polyMesh&);
// Refinement
//- Calculate list of cells to refine.
labelList refineCandidates
(
const point& keepPoint,
const scalar curvature,
const PtrList<featureEdgeMesh>& featureMeshes,
const labelList& featureLevels,
const bool featureRefinement,
const bool internalRefinement,
const bool surfaceRefinement,
const bool curvatureRefinement,
const label maxGlobalCells,
const label maxLocalCells
) const;
//- Refine some cells
autoPtr<mapPolyMesh> refine(const labelList& cellsToRefine);
//- Refine some cells and rebalance
autoPtr<mapDistributePolyMesh> refineAndBalance
(
const string& msg,
decompositionMethod& decomposer,
fvMeshDistribute& distributor,
const labelList& cellsToRefine,
const scalar maxLoadUnbalance
);
//- Balance before refining some cells
autoPtr<mapDistributePolyMesh> balanceAndRefine
(
const string& msg,
decompositionMethod& decomposer,
fvMeshDistribute& distributor,
const labelList& cellsToRefine,
const scalar maxLoadUnbalance
);
// Baffle handling
//- Split off unreachable areas of mesh.
void baffleAndSplitMesh
(
const bool handleSnapProblems,
const bool removeEdgeConnectedCells,
const scalarField& perpendicularAngle,
const bool mergeFreeStanding,
const dictionary& motionDict,
Time& runTime,
const labelList& globalToPatch,
const point& keepPoint
);
//- Split off (with optional buffer layers) unreachable areas
// of mesh. Does not introduce baffles.
autoPtr<mapPolyMesh> splitMesh
(
const label nBufferLayers,
const labelList& globalToPatch,
const point& keepPoint
);
//- Find boundary points that connect to more than one cell
// region and split them.
autoPtr<mapPolyMesh> dupNonManifoldPoints();
//- Create baffle for every internal face where ownPatch != -1.
// External faces get repatched according to ownPatch (neiPatch
// should be -1 for these)
autoPtr<mapPolyMesh> createBaffles
(
const labelList& ownPatch,
const labelList& neiPatch
);
//- Create baffles for faces straddling zoned surfaces. Return
// baffles.
autoPtr<mapPolyMesh> createZoneBaffles
(
const labelList& globalToPatch,
List<labelPair>&
);
//- Return a list of coupled face pairs, i.e. faces that
// use the same vertices.
List<labelPair> getDuplicateFaces(const labelList& testFaces) const;
//- Merge baffles. Gets pairs of faces.
autoPtr<mapPolyMesh> mergeBaffles(const List<labelPair>&);
//- Put faces/cells into zones according to surface specification.
// Returns null if no zone surfaces present. Region containing
// the keepPoint will not be put into a cellZone.
autoPtr<mapPolyMesh> zonify
(
const point& keepPoint,
const bool allowFreeStandingZoneFaces
);
// Other topo changes
//- Helper:add patch to mesh. Update all registered fields.
// Use addMeshedPatch to add patches originating from surfaces.
static label addPatch(fvMesh&, const word& name, const dictionary&);
//- Add patch originating from meshing. Update meshedPatches_.
label addMeshedPatch(const word& name, const dictionary&);
//- Get patchIDs for patches added in addMeshedPatch.
labelList meshedPatches() const;
//- Split mesh. Keep part containing point.
autoPtr<mapPolyMesh> splitMeshRegions(const point& keepPoint);
//- Update local numbering for mesh redistribution
void distribute(const mapDistributePolyMesh&);
//- Update for external change to mesh. changedFaces are in new mesh
// face labels.
void updateMesh
(
const mapPolyMesh&,
const labelList& changedFaces
);
// Restoring : is where other processes delete and reinsert data.
//- Signal points/face/cells for which to store data
void storeData
(
const labelList& pointsToStore,
const labelList& facesToStore,
const labelList& cellsToStore
);
//- Update local numbering + undo
// Data to restore given as new pointlabel + stored pointlabel
// (i.e. what was in pointsToStore)
void updateMesh
(
const mapPolyMesh&,
const labelList& changedFaces,
const Map<label>& pointsToRestore,
const Map<label>& facesToRestore,
const Map<label>& cellsToRestore
);
//- Merge faces on the same patch (usually from exposing refinement)
// Returns global number of faces merged.
label mergePatchFaces
(
const scalar minCos,
const scalar concaveCos,
const labelList& patchIDs
);
//- Remove points not used by any face or points used
// by only two faces where the edges are in line
autoPtr<mapPolyMesh> mergeEdges(const scalar minCos);
// Debug/IO
//- Debugging: check that all faces still obey start()>end()
void checkData();
//- Compare two lists over all boundary faces
template<class T>
void testSyncBoundaryFaceList
(
const scalar mergeDistance,
const string&,
const UList<T>&,
const UList<T>&
) const;
//- Print some mesh stats.
void printMeshInfo(const bool, const string&) const;
//- Replacement for Time::timeName() : return oldInstance (if
// overwrite_)
word timeName() const;
//- Set instance of all local IOobjects
void setInstance(const fileName&);
//- Write mesh and all data
bool write() const;
//- Write refinement level as volScalarFields for postprocessing
void dumpRefinementLevel() const;
//- Debug: Write intersection information to OBJ format
void dumpIntersections(const fileName& prefix) const;
//- Do any one of above IO functions. flag is combination of
// writeFlag values.
void write(const label flag, const fileName&) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include "meshRefinementTemplates.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //