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https://develop.openfoam.com/Development/openfoam.git
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Always return void to avoid various bugs associated with automatic type conversion. Resolves request http://openfoam.org/mantisbt/view.php?id=1973
313 lines
5.2 KiB
C++
313 lines
5.2 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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inline complex::complex()
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{}
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inline complex::complex(const scalar Re, const scalar Im)
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:
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re(Re),
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im(Im)
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{}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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inline scalar complex::Re() const
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{
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return re;
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}
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inline scalar complex::Im() const
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{
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return im;
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}
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inline scalar& complex::Re()
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{
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return re;
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}
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inline scalar& complex::Im()
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{
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return im;
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}
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inline complex complex::conjugate() const
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{
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return complex(re, -im);
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}
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// * * * * * * * * * * * * * * * Member Operators * * * * * * * * * * * * * //
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inline void complex::operator=(const complex& c)
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{
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re = c.re;
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im = c.im;
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}
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inline void complex::operator+=(const complex& c)
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{
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re += c.re;
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im += c.im;
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}
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inline void complex::operator-=(const complex& c)
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{
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re -= c.re;
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im -= c.im;
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}
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inline void complex::operator*=(const complex& c)
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{
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*this = (*this)*c;
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}
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inline void complex::operator/=(const complex& c)
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{
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*this = *this/c;
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}
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inline void complex::operator=(const scalar s)
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{
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re = s;
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im = 0.0;
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}
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inline void complex::operator+=(const scalar s)
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{
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re += s;
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}
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inline void complex::operator-=(const scalar s)
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{
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re -= s;
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}
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inline void complex::operator*=(const scalar s)
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{
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re *= s;
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im *= s;
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}
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inline void complex::operator/=(const scalar s)
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{
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re /= s;
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im /= s;
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}
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inline complex complex::operator!() const
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{
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return conjugate();
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}
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inline bool complex::operator==(const complex& c) const
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{
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return (equal(re, c.re) && equal(im, c.im));
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}
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inline bool complex::operator!=(const complex& c) const
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{
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return !operator==(c);
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}
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// * * * * * * * * * * * * * * * Friend Functions * * * * * * * * * * * * * //
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inline scalar magSqr(const complex& c)
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{
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return (c.re*c.re + c.im*c.im);
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}
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inline complex sqr(const complex& c)
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{
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return c * c;
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}
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inline scalar mag(const complex& c)
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{
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return sqrt(magSqr(c));
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}
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inline const complex& max(const complex& c1, const complex& c2)
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{
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if (mag(c1) > mag(c2))
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{
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return c1;
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}
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else
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{
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return c2;
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}
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}
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inline const complex& min(const complex& c1, const complex& c2)
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{
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if (mag(c1) < mag(c2))
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{
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return c1;
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}
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else
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{
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return c2;
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}
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}
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inline complex limit(const complex& c1, const complex& c2)
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{
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return complex(limit(c1.re, c2.re), limit(c1.im, c2.im));
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}
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inline const complex& sum(const complex& c)
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{
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return c;
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}
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template<class Cmpt>
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class Tensor;
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inline complex transform(const Tensor<scalar>&, const complex c)
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{
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return c;
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}
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// * * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * * //
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inline complex operator+(const complex& c1, const complex& c2)
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{
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return complex
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(
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c1.re + c2.re,
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c1.im + c2.im
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);
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}
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inline complex operator-(const complex& c)
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{
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return complex
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(
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-c.re,
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-c.im
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);
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}
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inline complex operator-(const complex& c1, const complex& c2)
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{
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return complex
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(
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c1.re - c2.re,
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c1.im - c2.im
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);
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}
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inline complex operator*(const complex& c1, const complex& c2)
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{
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return complex
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(
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c1.re*c2.re - c1.im*c2.im,
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c1.im*c2.re + c1.re*c2.im
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);
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}
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inline complex operator/(const complex& c1, const complex& c2)
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{
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scalar sqrC2 = magSqr(c2);
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return complex
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(
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(c1.re*c2.re + c1.im*c2.im)/sqrC2,
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(c1.im*c2.re - c1.re*c2.im)/sqrC2
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);
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}
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inline complex operator*(const scalar s, const complex& c)
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{
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return complex(s*c.re, s*c.im);
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}
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inline complex operator*(const complex& c, const scalar s)
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{
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return complex(s*c.re, s*c.im);
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}
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inline complex operator/(const complex& c, const scalar s)
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{
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return complex(c.re/s, c.im/s);
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}
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inline complex operator/(const scalar s, const complex& c)
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{
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return complex(s/c.re, s/c.im);
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// ************************************************************************* //
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