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- now treat all mesh geometries as moving, since we cannot know beforehand if this is the case.
21 lines
340 B
C++
21 lines
340 B
C++
// -*- C++ -*-
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ensightWrite
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{
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type ensightWrite;
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libs ("libutilityFunctionObjects.so");
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log true;
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fields (U p);
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format ascii;
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overwrite true;
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writeControl writeTime;
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consecutive false;
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}
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// ************************************************************************* //
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