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ENH: add degToRad() multiplier (useful for scalar fields) - use degToRad() functions throughout instead of scattered local solutions
4685 lines
130 KiB
C
4685 lines
130 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2014 OpenFOAM Foundation
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\\/ M anipulation | Copyright (C) 2015-2016 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "meshRefinement.H"
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#include "fvMesh.H"
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#include "syncTools.H"
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#include "Time.H"
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#include "refinementSurfaces.H"
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#include "faceSet.H"
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#include "indirectPrimitivePatch.H"
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#include "polyTopoChange.H"
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#include "meshTools.H"
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#include "polyModifyFace.H"
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#include "polyModifyCell.H"
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#include "polyAddFace.H"
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#include "polyRemoveFace.H"
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#include "localPointRegion.H"
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#include "duplicatePoints.H"
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#include "regionSplit.H"
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#include "removeCells.H"
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#include "unitConversion.H"
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#include "OBJstream.H"
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#include "patchFaceOrientation.H"
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#include "PatchEdgeFaceWave.H"
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#include "patchEdgeFaceRegion.H"
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#include "polyMeshAdder.H"
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#include "IOmanip.H"
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#include "refinementParameters.H"
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#include "zeroGradientFvPatchFields.H"
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#include "volFields.H"
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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Foam::label Foam::meshRefinement::createBaffle
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(
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const label faceI,
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const label ownPatch,
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const label neiPatch,
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polyTopoChange& meshMod
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) const
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{
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const face& f = mesh_.faces()[faceI];
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label zoneID = mesh_.faceZones().whichZone(faceI);
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bool zoneFlip = false;
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if (zoneID >= 0)
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{
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const faceZone& fZone = mesh_.faceZones()[zoneID];
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zoneFlip = fZone.flipMap()[fZone.whichFace(faceI)];
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}
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meshMod.setAction
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(
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polyModifyFace
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(
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f, // modified face
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faceI, // label of face
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mesh_.faceOwner()[faceI], // owner
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-1, // neighbour
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false, // face flip
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ownPatch, // patch for face
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false, // remove from zone
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zoneID, // zone for face
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zoneFlip // face flip in zone
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)
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);
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label dupFaceI = -1;
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if (mesh_.isInternalFace(faceI))
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{
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if (neiPatch == -1)
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{
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FatalErrorInFunction
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<< "No neighbour patch for internal face " << faceI
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<< " fc:" << mesh_.faceCentres()[faceI]
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<< " ownPatch:" << ownPatch << abort(FatalError);
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}
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bool reverseFlip = false;
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if (zoneID >= 0)
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{
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reverseFlip = !zoneFlip;
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}
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dupFaceI = meshMod.setAction
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(
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polyAddFace
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(
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f.reverseFace(), // modified face
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mesh_.faceNeighbour()[faceI],// owner
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-1, // neighbour
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-1, // masterPointID
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-1, // masterEdgeID
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faceI, // masterFaceID,
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true, // face flip
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neiPatch, // patch for face
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zoneID, // zone for face
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reverseFlip // face flip in zone
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)
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);
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}
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return dupFaceI;
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}
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//// Check if we are a boundary face and normal of surface does
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//// not align with test vector. In this case there'd probably be
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//// a freestanding 'baffle' so we might as well not create it.
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//// Note that since it is not a proper baffle we cannot detect it
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//// afterwards so this code cannot be merged with the
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//// filterDuplicateFaces code.
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//bool Foam::meshRefinement::validBaffleTopology
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//(
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// const label faceI,
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// const vector& n1,
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// const vector& n2,
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// const vector& testDir
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//) const
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//{
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//
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// label patchI = mesh_.boundaryMesh().whichPatch(faceI);
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// if (patchI == -1 || mesh_.boundaryMesh()[patchI].coupled())
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// {
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// return true;
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// }
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// else if (mag(n1&n2) > cos(30.0_deg))
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// {
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// // Both normals aligned. Check that test vector perpendicularish to
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// // surface normal
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// scalar magTestDir = mag(testDir);
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// if (magTestDir > VSMALL)
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// {
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// if (mag(n1&(testDir/magTestDir)) < cos(45.0_deg))
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// {
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// //Pout<< "** disabling baffling face "
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// // << mesh_.faceCentres()[faceI] << endl;
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// return false;
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// }
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// }
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// }
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// return true;
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//}
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void Foam::meshRefinement::getIntersections
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(
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const labelList& surfacesToTest,
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const pointField& neiCc,
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const labelList& testFaces,
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labelList& globalRegion1,
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labelList& globalRegion2
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) const
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{
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autoPtr<OBJstream> str;
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if (debug&OBJINTERSECTIONS)
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{
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mkDir(mesh_.time().path()/timeName());
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str.reset
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(
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new OBJstream
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(
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mesh_.time().path()/timeName()/"intersections.obj"
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)
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);
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Pout<< "getIntersections : Writing surface intersections to file "
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<< str().name() << nl << endl;
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}
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globalRegion1.setSize(mesh_.nFaces());
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globalRegion1 = -1;
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globalRegion2.setSize(mesh_.nFaces());
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globalRegion2 = -1;
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// Collect segments
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// ~~~~~~~~~~~~~~~~
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pointField start(testFaces.size());
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pointField end(testFaces.size());
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{
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labelList minLevel;
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calcCellCellRays
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(
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neiCc,
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labelList(neiCc.size(), -1),
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testFaces,
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start,
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end,
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minLevel
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);
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}
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// Do test for intersections
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// ~~~~~~~~~~~~~~~~~~~~~~~~~
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labelList surface1;
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List<pointIndexHit> hit1;
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labelList region1;
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labelList surface2;
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List<pointIndexHit> hit2;
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labelList region2;
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surfaces_.findNearestIntersection
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(
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surfacesToTest,
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start,
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end,
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surface1,
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hit1,
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region1,
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surface2,
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hit2,
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region2
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);
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forAll(testFaces, i)
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{
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label faceI = testFaces[i];
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if (hit1[i].hit() && hit2[i].hit())
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{
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if (str.valid())
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{
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str().write(linePointRef(start[i], hit1[i].rawPoint()));
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str().write
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(
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linePointRef(hit1[i].rawPoint(), hit2[i].rawPoint())
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);
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str().write(linePointRef(hit2[i].rawPoint(), end[i]));
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}
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// Pick up the patches
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globalRegion1[faceI] =
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surfaces_.globalRegion(surface1[i], region1[i]);
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globalRegion2[faceI] =
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surfaces_.globalRegion(surface2[i], region2[i]);
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if (globalRegion1[faceI] == -1 || globalRegion2[faceI] == -1)
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{
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FatalErrorInFunction
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<< "problem." << abort(FatalError);
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}
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}
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}
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}
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void Foam::meshRefinement::getBafflePatches
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(
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const labelList& globalToMasterPatch,
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const pointField& locationsInMesh,
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const wordList& zonesInMesh,
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const labelList& neiLevel,
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const pointField& neiCc,
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labelList& ownPatch,
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labelList& neiPatch
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) const
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{
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// This determines the patches for the intersected faces to
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// - remove the outside of the mesh
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// - introduce baffles for (non-faceZone) intersections
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// Any baffles for faceZones (faceType 'baffle'/'boundary') get introduced
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// later
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// 1. Determine intersections with unnamed surfaces and cell zones
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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labelList cellToZone;
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labelList unnamedRegion1;
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labelList unnamedRegion2;
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labelList namedSurfaceIndex;
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{
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PackedBoolList posOrientation;
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zonify
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(
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true, // allowFreeStandingZoneFaces
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-2, // zone to put unreached cells into
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locationsInMesh,
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zonesInMesh,
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cellToZone,
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unnamedRegion1,
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unnamedRegion2,
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namedSurfaceIndex,
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posOrientation
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);
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}
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// 2. Baffle all boundary faces
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// The logic is that all intersections with unnamed surfaces become
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// baffles except where we're inbetween a cellZone and background
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// or inbetween two different cellZones.
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labelList neiCellZone;
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syncTools::swapBoundaryCellList(mesh_, cellToZone, neiCellZone);
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const labelList testFaces(intersectedFaces());
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ownPatch.setSize(mesh_.nFaces());
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ownPatch = -1;
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neiPatch.setSize(mesh_.nFaces());
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neiPatch = -1;
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forAll(testFaces, i)
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{
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label faceI = testFaces[i];
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if (unnamedRegion1[faceI] != -1 || unnamedRegion2[faceI] != -1)
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{
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label ownMasterPatch = -1;
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if (unnamedRegion1[faceI] != -1)
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{
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ownMasterPatch = globalToMasterPatch[unnamedRegion1[faceI]];
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}
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label neiMasterPatch = -1;
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if (unnamedRegion2[faceI] != -1)
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{
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neiMasterPatch = globalToMasterPatch[unnamedRegion2[faceI]];
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}
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// Now we always want to produce a baffle except if
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// one side is a valid cellZone
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label ownZone = cellToZone[mesh_.faceOwner()[faceI]];
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label neiZone = -1;
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if (mesh_.isInternalFace(faceI))
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{
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neiZone = cellToZone[mesh_.faceNeighbour()[faceI]];
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}
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else
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{
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neiZone = neiCellZone[faceI-mesh_.nInternalFaces()];
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}
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if
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(
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(ownZone != neiZone)
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&& (
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(ownZone >= 0 && neiZone != -2)
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|| (neiZone >= 0 && ownZone != -2)
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)
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&& (
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namedSurfaceIndex.size() == 0
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|| namedSurfaceIndex[faceI] == -1
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)
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)
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{
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// One side is a valid cellZone and the neighbour is a different
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// one (or -1 but not -2). Do not baffle unless the user has
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// put both an unnamed and a named surface there. In that
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// case assume that the user wants both: baffle and faceZone.
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}
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else
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{
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ownPatch[faceI] = ownMasterPatch;
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neiPatch[faceI] = neiMasterPatch;
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}
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}
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}
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// No need to parallel sync since intersection data (surfaceIndex_ etc.)
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// already guaranteed to be synced...
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// However:
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// - owncc and neicc are reversed on different procs so might pick
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// up different regions reversed? No problem. Neighbour on one processor
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// might not be owner on the other processor but the neighbour is
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// not used when creating baffles from proc faces.
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// - tolerances issues occasionally crop up.
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syncTools::syncFaceList(mesh_, ownPatch, maxEqOp<label>());
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syncTools::syncFaceList(mesh_, neiPatch, maxEqOp<label>());
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}
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Foam::Map<Foam::labelPair> Foam::meshRefinement::getZoneBafflePatches
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(
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const bool allowBoundary,
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const labelList& globalToMasterPatch,
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const labelList& globalToSlavePatch
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) const
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{
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Map<labelPair> bafflePatch(mesh_.nFaces()/1000);
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const PtrList<surfaceZonesInfo>& surfZones = surfaces_.surfZones();
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const faceZoneMesh& fZones = mesh_.faceZones();
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forAll(surfZones, surfI)
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{
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const word& faceZoneName = surfZones[surfI].faceZoneName();
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if (faceZoneName.size())
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{
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// Get zone
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label zoneI = fZones.findZoneID(faceZoneName);
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const faceZone& fZone = fZones[zoneI];
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// Get patch allocated for zone
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label globalRegionI = surfaces_.globalRegion(surfI, 0);
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labelPair zPatches
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(
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globalToMasterPatch[globalRegionI],
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globalToSlavePatch[globalRegionI]
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);
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Info<< "For zone " << fZone.name() << " found patches "
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<< mesh_.boundaryMesh()[zPatches[0]].name() << " and "
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<< mesh_.boundaryMesh()[zPatches[1]].name()
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<< endl;
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forAll(fZone, i)
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{
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label faceI = fZone[i];
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if (allowBoundary || mesh_.isInternalFace(faceI))
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{
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labelPair patches = zPatches;
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if (fZone.flipMap()[i])
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{
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patches = reverse(patches);
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}
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if (!bafflePatch.insert(faceI, patches))
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{
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FatalErrorInFunction
|
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<< "Face " << faceI
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<< " fc:" << mesh_.faceCentres()[faceI]
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<< " in zone " << fZone.name()
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<< " is in multiple zones!"
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<< abort(FatalError);
|
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}
|
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}
|
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}
|
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}
|
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}
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return bafflePatch;
|
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}
|
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|
|
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Foam::autoPtr<Foam::mapPolyMesh> Foam::meshRefinement::createBaffles
|
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(
|
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const labelList& ownPatch,
|
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const labelList& neiPatch
|
|
)
|
|
{
|
|
if
|
|
(
|
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ownPatch.size() != mesh_.nFaces()
|
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|| neiPatch.size() != mesh_.nFaces()
|
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)
|
|
{
|
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FatalErrorInFunction
|
|
<< "Illegal size :"
|
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<< " ownPatch:" << ownPatch.size()
|
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<< " neiPatch:" << neiPatch.size()
|
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<< ". Should be number of faces:" << mesh_.nFaces()
|
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<< abort(FatalError);
|
|
}
|
|
|
|
if (debug)
|
|
{
|
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labelList syncedOwnPatch(ownPatch);
|
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syncTools::syncFaceList(mesh_, syncedOwnPatch, maxEqOp<label>());
|
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labelList syncedNeiPatch(neiPatch);
|
|
syncTools::syncFaceList(mesh_, syncedNeiPatch, maxEqOp<label>());
|
|
|
|
forAll(syncedOwnPatch, faceI)
|
|
{
|
|
if
|
|
(
|
|
(ownPatch[faceI] == -1 && syncedOwnPatch[faceI] != -1)
|
|
|| (neiPatch[faceI] == -1 && syncedNeiPatch[faceI] != -1)
|
|
)
|
|
{
|
|
FatalErrorInFunction
|
|
<< "Non synchronised at face:" << faceI
|
|
<< " on patch:" << mesh_.boundaryMesh().whichPatch(faceI)
|
|
<< " fc:" << mesh_.faceCentres()[faceI] << endl
|
|
<< "ownPatch:" << ownPatch[faceI]
|
|
<< " syncedOwnPatch:" << syncedOwnPatch[faceI]
|
|
<< " neiPatch:" << neiPatch[faceI]
|
|
<< " syncedNeiPatch:" << syncedNeiPatch[faceI]
|
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<< abort(FatalError);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Topochange container
|
|
polyTopoChange meshMod(mesh_);
|
|
|
|
label nBaffles = 0;
|
|
|
|
for (label faceI = 0; faceI < mesh_.nInternalFaces(); faceI++)
|
|
{
|
|
if (ownPatch[faceI] != -1)
|
|
{
|
|
// Create baffle or repatch face. Return label of inserted baffle
|
|
// face.
|
|
createBaffle
|
|
(
|
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faceI,
|
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ownPatch[faceI], // owner side patch
|
|
neiPatch[faceI], // neighbour side patch
|
|
meshMod
|
|
);
|
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nBaffles++;
|
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}
|
|
}
|
|
const polyBoundaryMesh& pbm = mesh_.boundaryMesh();
|
|
|
|
forAll(pbm, patchI)
|
|
{
|
|
const polyPatch& pp = pbm[patchI];
|
|
|
|
label coupledPatchI = -1;
|
|
if
|
|
(
|
|
pp.coupled()
|
|
&& !refCast<const coupledPolyPatch>(pp).separated()
|
|
)
|
|
{
|
|
coupledPatchI = patchI;
|
|
}
|
|
|
|
forAll(pp, i)
|
|
{
|
|
label faceI = pp.start()+i;
|
|
|
|
if (ownPatch[faceI] != -1)
|
|
{
|
|
createBaffle
|
|
(
|
|
faceI,
|
|
ownPatch[faceI], // owner side patch
|
|
neiPatch[faceI], // neighbour side patch
|
|
meshMod
|
|
);
|
|
|
|
if (coupledPatchI != -1)
|
|
{
|
|
faceToCoupledPatch_.insert(faceI, coupledPatchI);
|
|
}
|
|
|
|
nBaffles++;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
autoPtr<mapPolyMesh> map;
|
|
if (returnReduce(nBaffles, sumOp<label>()))
|
|
{
|
|
// Change the mesh (no inflation, parallel sync)
|
|
map = meshMod.changeMesh(mesh_, false, true);
|
|
|
|
// Update fields
|
|
mesh_.updateMesh(map);
|
|
|
|
// Move mesh if in inflation mode
|
|
if (map().hasMotionPoints())
|
|
{
|
|
mesh_.movePoints(map().preMotionPoints());
|
|
}
|
|
else
|
|
{
|
|
// Delete mesh volumes.
|
|
mesh_.clearOut();
|
|
}
|
|
|
|
|
|
// Reset the instance for if in overwrite mode
|
|
mesh_.setInstance(timeName());
|
|
|
|
//- Redo the intersections on the newly create baffle faces. Note that
|
|
// this changes also the cell centre positions.
|
|
faceSet baffledFacesSet(mesh_, "baffledFacesSet", 2*nBaffles);
|
|
|
|
const labelList& reverseFaceMap = map().reverseFaceMap();
|
|
const labelList& faceMap = map().faceMap();
|
|
|
|
// Pick up owner side of baffle
|
|
forAll(ownPatch, oldFaceI)
|
|
{
|
|
label faceI = reverseFaceMap[oldFaceI];
|
|
|
|
if (ownPatch[oldFaceI] != -1 && faceI >= 0)
|
|
{
|
|
const cell& ownFaces = mesh_.cells()[mesh_.faceOwner()[faceI]];
|
|
|
|
forAll(ownFaces, i)
|
|
{
|
|
baffledFacesSet.insert(ownFaces[i]);
|
|
}
|
|
}
|
|
}
|
|
// Pick up neighbour side of baffle (added faces)
|
|
forAll(faceMap, faceI)
|
|
{
|
|
label oldFaceI = faceMap[faceI];
|
|
|
|
if (oldFaceI >= 0 && reverseFaceMap[oldFaceI] != faceI)
|
|
{
|
|
const cell& ownFaces = mesh_.cells()[mesh_.faceOwner()[faceI]];
|
|
|
|
forAll(ownFaces, i)
|
|
{
|
|
baffledFacesSet.insert(ownFaces[i]);
|
|
}
|
|
}
|
|
}
|
|
baffledFacesSet.sync(mesh_);
|
|
|
|
updateMesh(map, baffledFacesSet.toc());
|
|
}
|
|
|
|
return map;
|
|
}
|
|
|
|
|
|
Foam::labelList Foam::meshRefinement::getZones
|
|
(
|
|
const List<surfaceZonesInfo::faceZoneType>& fzTypes
|
|
) const
|
|
{
|
|
const faceZoneMesh& faceZones = mesh_.faceZones();
|
|
|
|
DynamicList<label> zoneIDs(faceZones.size());
|
|
|
|
forAll(faceZones, zoneI)
|
|
{
|
|
const faceZone& fZone = faceZones[zoneI];
|
|
|
|
label mpI, spI;
|
|
surfaceZonesInfo::faceZoneType fzType;
|
|
bool hasInfo = getFaceZoneInfo(fZone.name(), mpI, spI, fzType);
|
|
|
|
if (hasInfo && findIndex(fzTypes, fzType) != -1)
|
|
{
|
|
zoneIDs.append(zoneI);
|
|
}
|
|
}
|
|
return zoneIDs;
|
|
}
|
|
|
|
|
|
// Subset those baffles where both faces are on the same zone
|
|
Foam::List<Foam::labelPair> Foam::meshRefinement::subsetBaffles
|
|
(
|
|
const polyMesh& mesh,
|
|
const labelList& zoneIDs,
|
|
const List<labelPair>& baffles
|
|
)
|
|
{
|
|
const faceZoneMesh& faceZones = mesh.faceZones();
|
|
|
|
// Mark zone per face
|
|
labelList faceToZone(mesh.nFaces(), -1);
|
|
|
|
forAll(zoneIDs, i)
|
|
{
|
|
label zoneID = zoneIDs[i];
|
|
UIndirectList<label>(faceToZone, faceZones[zoneID]) = zoneID;
|
|
}
|
|
|
|
|
|
// Subset baffles
|
|
DynamicList<labelPair> newBaffles(baffles.size());
|
|
forAll(baffles, i)
|
|
{
|
|
const labelPair& p = baffles[i];
|
|
if (faceToZone[p[0]] != -1 && (faceToZone[p[0]] == faceToZone[p[1]]))
|
|
{
|
|
newBaffles.append(p);
|
|
}
|
|
}
|
|
|
|
return newBaffles;
|
|
}
|
|
|
|
|
|
Foam::autoPtr<Foam::mapPolyMesh> Foam::meshRefinement::createZoneBaffles
|
|
(
|
|
const labelList& zoneIDs,
|
|
List<labelPair>& baffles,
|
|
labelList& originatingFaceZone
|
|
)
|
|
{
|
|
autoPtr<mapPolyMesh> map;
|
|
|
|
if (zoneIDs.size() > 0)
|
|
{
|
|
const faceZoneMesh& faceZones = mesh_.faceZones();
|
|
|
|
// Split internal faces on interface surfaces
|
|
Info<< "Converting zoned faces into baffles ..." << endl;
|
|
|
|
// Per (internal) face the patch it should go into
|
|
labelList ownPatch(mesh_.nFaces(), -1);
|
|
labelList neiPatch(mesh_.nFaces(), -1);
|
|
labelList faceZoneID(mesh_.nFaces(), -1);
|
|
|
|
labelList nBaffles(zoneIDs.size(), 0);
|
|
|
|
forAll(zoneIDs, j)
|
|
{
|
|
label zoneI = zoneIDs[j];
|
|
|
|
const faceZone& fz = faceZones[zoneI];
|
|
|
|
const word& masterName = faceZoneToMasterPatch_[fz.name()];
|
|
label masterPatchI = mesh_.boundaryMesh().findPatchID(masterName);
|
|
const word& slaveName = faceZoneToSlavePatch_[fz.name()];
|
|
label slavePatchI = mesh_.boundaryMesh().findPatchID(slaveName);
|
|
|
|
if (masterPatchI == -1 || slavePatchI == -1)
|
|
{
|
|
FatalErrorInFunction
|
|
<< "Problem: masterPatchI:" << masterPatchI
|
|
<< " slavePatchI:" << slavePatchI << exit(FatalError);
|
|
}
|
|
|
|
forAll(fz, i)
|
|
{
|
|
label faceI = fz[i];
|
|
if (mesh_.isInternalFace(faceI))
|
|
{
|
|
if (fz.flipMap()[i])
|
|
{
|
|
ownPatch[faceI] = slavePatchI;
|
|
neiPatch[faceI] = masterPatchI;
|
|
}
|
|
else
|
|
{
|
|
ownPatch[faceI] = masterPatchI;
|
|
neiPatch[faceI] = slavePatchI;
|
|
}
|
|
faceZoneID[faceI] = zoneI;
|
|
|
|
nBaffles[j]++;
|
|
}
|
|
}
|
|
}
|
|
|
|
label nLocalBaffles = sum(nBaffles);
|
|
|
|
|
|
label nTotalBaffles = returnReduce(nLocalBaffles, sumOp<label>());
|
|
|
|
if (nTotalBaffles > 0)
|
|
{
|
|
Pstream::listCombineGather(nBaffles, plusEqOp<label>());
|
|
Pstream::listCombineScatter(nBaffles);
|
|
|
|
Info<< nl
|
|
<< setf(ios_base::left)
|
|
<< setw(30) << "FaceZone"
|
|
<< setw(10) << "FaceType"
|
|
<< setw(10) << "nBaffles"
|
|
<< nl
|
|
<< setw(30) << "--------"
|
|
<< setw(10) << "--------"
|
|
<< setw(10) << "--------"
|
|
<< endl;
|
|
|
|
forAll(zoneIDs, j)
|
|
{
|
|
label zoneI = zoneIDs[j];
|
|
const faceZone& fz = faceZones[zoneI];
|
|
|
|
label mpI, spI;
|
|
surfaceZonesInfo::faceZoneType fzType;
|
|
bool hasInfo = getFaceZoneInfo(fz.name(), mpI, spI, fzType);
|
|
|
|
if (hasInfo)
|
|
{
|
|
Info<< setf(ios_base::left)
|
|
<< setw(30) << fz.name()
|
|
<< setw(10)
|
|
<< surfaceZonesInfo::faceZoneTypeNames[fzType]
|
|
<< setw(10) << nBaffles[j]
|
|
<< nl;
|
|
}
|
|
}
|
|
Info<< endl;
|
|
|
|
// Create baffles.
|
|
map = createBaffles(ownPatch, neiPatch);
|
|
|
|
// Get pairs of faces created.
|
|
// Just loop over faceMap and store baffle if we encounter a slave
|
|
// face.
|
|
|
|
baffles.setSize(nLocalBaffles);
|
|
originatingFaceZone.setSize(nLocalBaffles);
|
|
label baffleI = 0;
|
|
|
|
const labelList& faceMap = map().faceMap();
|
|
const labelList& reverseFaceMap = map().reverseFaceMap();
|
|
|
|
for
|
|
(
|
|
label faceI = mesh_.nInternalFaces();
|
|
faceI < mesh_.nFaces();
|
|
faceI++
|
|
)
|
|
{
|
|
label oldFaceI = faceMap[faceI];
|
|
label masterFaceI = reverseFaceMap[oldFaceI];
|
|
if (masterFaceI != faceI && ownPatch[oldFaceI] != -1)
|
|
{
|
|
baffles[baffleI] = labelPair(masterFaceI, faceI);
|
|
originatingFaceZone[baffleI] = faceZoneID[oldFaceI];
|
|
baffleI++;
|
|
}
|
|
}
|
|
|
|
if (baffleI != baffles.size())
|
|
{
|
|
FatalErrorInFunction
|
|
<< "Had " << baffles.size() << " baffles to create "
|
|
<< " but encountered " << baffleI
|
|
<< " slave faces originating from patcheable faces."
|
|
<< abort(FatalError);
|
|
}
|
|
|
|
if (debug&MESH)
|
|
{
|
|
const_cast<Time&>(mesh_.time())++;
|
|
Pout<< "Writing zone-baffled mesh to time " << timeName()
|
|
<< endl;
|
|
write
|
|
(
|
|
debugType(debug),
|
|
writeType(writeLevel() | WRITEMESH),
|
|
mesh_.time().path()/"baffles"
|
|
);
|
|
}
|
|
}
|
|
Info<< "Created " << nTotalBaffles << " baffles in = "
|
|
<< mesh_.time().cpuTimeIncrement() << " s\n" << nl << endl;
|
|
}
|
|
else
|
|
{
|
|
baffles.clear();
|
|
originatingFaceZone.clear();
|
|
}
|
|
|
|
return map;
|
|
}
|
|
|
|
|
|
Foam::List<Foam::labelPair> Foam::meshRefinement::freeStandingBaffles
|
|
(
|
|
const List<labelPair>& couples,
|
|
const scalar planarAngle
|
|
) const
|
|
{
|
|
// Done by counting the number of baffles faces per mesh edge. If edge
|
|
// has 2 boundary faces and both are baffle faces it is the edge of a baffle
|
|
// region.
|
|
|
|
// All duplicate faces on edge of the patch are to be merged.
|
|
// So we count for all edges of duplicate faces how many duplicate
|
|
// faces use them.
|
|
labelList nBafflesPerEdge(mesh_.nEdges(), 0);
|
|
|
|
|
|
// This algorithm is quite tricky. We don't want to use edgeFaces and
|
|
// also want it to run in parallel so it is now an algorithm over
|
|
// all (boundary) faces instead.
|
|
// We want to pick up any edges that are only used by the baffle
|
|
// or internal faces but not by any other boundary faces. So
|
|
// - increment count on an edge by 1 if it is used by any (uncoupled)
|
|
// boundary face.
|
|
// - increment count on an edge by 1000000 if it is used by a baffle face
|
|
// - sum in parallel
|
|
//
|
|
// So now any edge that is used by baffle faces only will have the
|
|
// value 2*1000000+2*1.
|
|
|
|
|
|
const label baffleValue = 1000000;
|
|
|
|
|
|
// Count number of boundary faces per edge
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
const polyBoundaryMesh& patches = mesh_.boundaryMesh();
|
|
|
|
forAll(patches, patchI)
|
|
{
|
|
const polyPatch& pp = patches[patchI];
|
|
|
|
// Count number of boundary faces. Discard coupled boundary faces.
|
|
if (!pp.coupled())
|
|
{
|
|
label faceI = pp.start();
|
|
|
|
forAll(pp, i)
|
|
{
|
|
const labelList& fEdges = mesh_.faceEdges(faceI);
|
|
|
|
forAll(fEdges, fEdgeI)
|
|
{
|
|
nBafflesPerEdge[fEdges[fEdgeI]]++;
|
|
}
|
|
faceI++;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
DynamicList<label> fe0;
|
|
DynamicList<label> fe1;
|
|
|
|
|
|
// Count number of duplicate boundary faces per edge
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
forAll(couples, i)
|
|
{
|
|
{
|
|
label f0 = couples[i].first();
|
|
const labelList& fEdges0 = mesh_.faceEdges(f0, fe0);
|
|
forAll(fEdges0, fEdgeI)
|
|
{
|
|
nBafflesPerEdge[fEdges0[fEdgeI]] += baffleValue;
|
|
}
|
|
}
|
|
|
|
{
|
|
label f1 = couples[i].second();
|
|
const labelList& fEdges1 = mesh_.faceEdges(f1, fe1);
|
|
forAll(fEdges1, fEdgeI)
|
|
{
|
|
nBafflesPerEdge[fEdges1[fEdgeI]] += baffleValue;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Add nBaffles on shared edges
|
|
syncTools::syncEdgeList
|
|
(
|
|
mesh_,
|
|
nBafflesPerEdge,
|
|
plusEqOp<label>(), // in-place add
|
|
label(0) // initial value
|
|
);
|
|
|
|
|
|
// Baffles which are not next to other boundaries and baffles will have
|
|
// nBafflesPerEdge value 2*baffleValue+2*1 (from 2 boundary faces which
|
|
// are both baffle faces)
|
|
|
|
List<labelPair> filteredCouples(couples.size());
|
|
label filterI = 0;
|
|
|
|
forAll(couples, i)
|
|
{
|
|
const labelPair& couple = couples[i];
|
|
|
|
if
|
|
(
|
|
patches.whichPatch(couple.first())
|
|
== patches.whichPatch(couple.second())
|
|
)
|
|
{
|
|
const labelList& fEdges = mesh_.faceEdges(couple.first());
|
|
|
|
forAll(fEdges, fEdgeI)
|
|
{
|
|
label edgeI = fEdges[fEdgeI];
|
|
|
|
if (nBafflesPerEdge[edgeI] == 2*baffleValue+2*1)
|
|
{
|
|
filteredCouples[filterI++] = couple;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
filteredCouples.setSize(filterI);
|
|
|
|
|
|
label nFiltered = returnReduce(filteredCouples.size(), sumOp<label>());
|
|
|
|
Info<< "freeStandingBaffles : detected "
|
|
<< nFiltered
|
|
<< " free-standing baffles out of "
|
|
<< returnReduce(couples.size(), sumOp<label>())
|
|
<< nl << endl;
|
|
|
|
|
|
if (nFiltered > 0)
|
|
{
|
|
// Collect segments
|
|
// ~~~~~~~~~~~~~~~~
|
|
|
|
pointField start(filteredCouples.size());
|
|
pointField end(filteredCouples.size());
|
|
|
|
const pointField& cellCentres = mesh_.cellCentres();
|
|
|
|
forAll(filteredCouples, i)
|
|
{
|
|
const labelPair& couple = filteredCouples[i];
|
|
start[i] = cellCentres[mesh_.faceOwner()[couple.first()]];
|
|
end[i] = cellCentres[mesh_.faceOwner()[couple.second()]];
|
|
}
|
|
|
|
// Extend segments a bit
|
|
{
|
|
const vectorField smallVec(ROOTSMALL*(end-start));
|
|
start -= smallVec;
|
|
end += smallVec;
|
|
}
|
|
|
|
|
|
// Do test for intersections
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
labelList surface1;
|
|
List<pointIndexHit> hit1;
|
|
labelList region1;
|
|
vectorField normal1;
|
|
|
|
labelList surface2;
|
|
List<pointIndexHit> hit2;
|
|
labelList region2;
|
|
vectorField normal2;
|
|
|
|
surfaces_.findNearestIntersection
|
|
(
|
|
identity(surfaces_.surfaces().size()),
|
|
start,
|
|
end,
|
|
|
|
surface1,
|
|
hit1,
|
|
region1,
|
|
normal1,
|
|
|
|
surface2,
|
|
hit2,
|
|
region2,
|
|
normal2
|
|
);
|
|
|
|
//mkDir(mesh_.time().path()/timeName());
|
|
//OBJstream str
|
|
//(
|
|
// mesh_.time().path()/timeName()/"flatBaffles.obj"
|
|
//);
|
|
|
|
const scalar planarAngleCos = Foam::cos(degToRad(planarAngle));
|
|
|
|
label filterI = 0;
|
|
forAll(filteredCouples, i)
|
|
{
|
|
const labelPair& couple = filteredCouples[i];
|
|
|
|
// Note: for a baffle-surface we do not want to merge the baffle.
|
|
// We could either check for hitting the same triangle (but you
|
|
// might hit same point on neighbouring triangles due to tolerance
|
|
// issues) or better just to compare the hit point.
|
|
// This might still go wrong for a ray in the plane of the triangle
|
|
// which might hit two different points on the same triangle due
|
|
// to tolerances...
|
|
|
|
if
|
|
(
|
|
hit1[i].hit()
|
|
&& hit2[i].hit()
|
|
&& mag(hit1[i].hitPoint()-hit2[i].hitPoint()) > mergeDistance_
|
|
)
|
|
{
|
|
// Two different hits. Check angle.
|
|
//str.write
|
|
//(
|
|
// linePointRef(hit1[i].hitPoint(), hit2[i].hitPoint()),
|
|
// normal1[i],
|
|
// normal2[i]
|
|
//);
|
|
|
|
if ((normal1[i]&normal2[i]) > planarAngleCos)
|
|
{
|
|
// Both normals aligned
|
|
vector n = end[i]-start[i];
|
|
scalar magN = mag(n);
|
|
if (magN > VSMALL)
|
|
{
|
|
filteredCouples[filterI++] = couple;
|
|
}
|
|
}
|
|
}
|
|
else if (hit1[i].hit() || hit2[i].hit())
|
|
{
|
|
// Single hit. Do not include in freestanding baffles.
|
|
}
|
|
}
|
|
|
|
filteredCouples.setSize(filterI);
|
|
|
|
Info<< "freeStandingBaffles : detected "
|
|
<< returnReduce(filterI, sumOp<label>())
|
|
<< " planar (within " << planarAngle
|
|
<< " degrees) free-standing baffles out of "
|
|
<< nFiltered
|
|
<< nl << endl;
|
|
}
|
|
|
|
return filteredCouples;
|
|
}
|
|
|
|
|
|
Foam::autoPtr<Foam::mapPolyMesh> Foam::meshRefinement::mergeBaffles
|
|
(
|
|
const List<labelPair>& couples,
|
|
const Map<label>& faceToPatch
|
|
)
|
|
{
|
|
autoPtr<mapPolyMesh> map;
|
|
|
|
if (returnReduce(couples.size()+faceToPatch.size(), sumOp<label>()))
|
|
{
|
|
// Mesh change engine
|
|
polyTopoChange meshMod(mesh_);
|
|
|
|
const faceList& faces = mesh_.faces();
|
|
const labelList& faceOwner = mesh_.faceOwner();
|
|
const faceZoneMesh& faceZones = mesh_.faceZones();
|
|
|
|
forAll(couples, i)
|
|
{
|
|
label face0 = couples[i].first();
|
|
label face1 = couples[i].second();
|
|
|
|
// face1 < 0 signals a coupled face that has been converted to
|
|
// baffle
|
|
|
|
label own0 = faceOwner[face0];
|
|
label own1 = faceOwner[face1];
|
|
|
|
if (face1 < 0 || own0 < own1)
|
|
{
|
|
// Use face0 as the new internal face.
|
|
label zoneID = faceZones.whichZone(face0);
|
|
bool zoneFlip = false;
|
|
|
|
if (zoneID >= 0)
|
|
{
|
|
const faceZone& fZone = faceZones[zoneID];
|
|
zoneFlip = fZone.flipMap()[fZone.whichFace(face0)];
|
|
}
|
|
|
|
label nei = (face1 < 0 ? -1 : own1);
|
|
|
|
meshMod.setAction(polyRemoveFace(face1));
|
|
meshMod.setAction
|
|
(
|
|
polyModifyFace
|
|
(
|
|
faces[face0], // modified face
|
|
face0, // label of face being modified
|
|
own0, // owner
|
|
nei, // neighbour
|
|
false, // face flip
|
|
-1, // patch for face
|
|
false, // remove from zone
|
|
zoneID, // zone for face
|
|
zoneFlip // face flip in zone
|
|
)
|
|
);
|
|
}
|
|
else
|
|
{
|
|
// Use face1 as the new internal face.
|
|
label zoneID = faceZones.whichZone(face1);
|
|
bool zoneFlip = false;
|
|
|
|
if (zoneID >= 0)
|
|
{
|
|
const faceZone& fZone = faceZones[zoneID];
|
|
zoneFlip = fZone.flipMap()[fZone.whichFace(face1)];
|
|
}
|
|
|
|
meshMod.setAction(polyRemoveFace(face0));
|
|
meshMod.setAction
|
|
(
|
|
polyModifyFace
|
|
(
|
|
faces[face1], // modified face
|
|
face1, // label of face being modified
|
|
own1, // owner
|
|
own0, // neighbour
|
|
false, // face flip
|
|
-1, // patch for face
|
|
false, // remove from zone
|
|
zoneID, // zone for face
|
|
zoneFlip // face flip in zone
|
|
)
|
|
);
|
|
}
|
|
}
|
|
|
|
forAllConstIter(Map<label>, faceToPatch, iter)
|
|
{
|
|
label faceI = iter.key();
|
|
label patchI = iter();
|
|
|
|
if (!mesh_.isInternalFace(faceI))
|
|
{
|
|
FatalErrorInFunction
|
|
<< "problem: face:" << faceI
|
|
<< " at:" << mesh_.faceCentres()[faceI]
|
|
<< "(wanted patch:" << patchI
|
|
<< ") is an internal face" << exit(FatalError);
|
|
}
|
|
|
|
label zoneID = faceZones.whichZone(faceI);
|
|
bool zoneFlip = false;
|
|
|
|
if (zoneID >= 0)
|
|
{
|
|
const faceZone& fZone = faceZones[zoneID];
|
|
zoneFlip = fZone.flipMap()[fZone.whichFace(faceI)];
|
|
}
|
|
|
|
meshMod.setAction
|
|
(
|
|
polyModifyFace
|
|
(
|
|
faces[faceI], // modified face
|
|
faceI, // label of face being modified
|
|
faceOwner[faceI], // owner
|
|
-1, // neighbour
|
|
false, // face flip
|
|
patchI, // patch for face
|
|
false, // remove from zone
|
|
zoneID, // zone for face
|
|
zoneFlip // face flip in zone
|
|
)
|
|
);
|
|
}
|
|
|
|
|
|
// Change the mesh (no inflation)
|
|
map = meshMod.changeMesh(mesh_, false, true);
|
|
|
|
// Update fields
|
|
mesh_.updateMesh(map);
|
|
|
|
// Move mesh (since morphing does not do this)
|
|
if (map().hasMotionPoints())
|
|
{
|
|
mesh_.movePoints(map().preMotionPoints());
|
|
}
|
|
else
|
|
{
|
|
// Delete mesh volumes.
|
|
mesh_.clearOut();
|
|
}
|
|
|
|
// Reset the instance for if in overwrite mode
|
|
mesh_.setInstance(timeName());
|
|
|
|
// Update intersections. Recalculate intersections on merged faces since
|
|
// this seems to give problems? Note: should not be necessary since
|
|
// baffles preserve intersections from when they were created.
|
|
labelList newExposedFaces(2*couples.size());
|
|
label newI = 0;
|
|
|
|
forAll(couples, i)
|
|
{
|
|
label newFace0 = map().reverseFaceMap()[couples[i].first()];
|
|
if (newFace0 != -1)
|
|
{
|
|
newExposedFaces[newI++] = newFace0;
|
|
}
|
|
|
|
label newFace1 = map().reverseFaceMap()[couples[i].second()];
|
|
if (newFace1 != -1)
|
|
{
|
|
newExposedFaces[newI++] = newFace1;
|
|
}
|
|
}
|
|
newExposedFaces.setSize(newI);
|
|
updateMesh(map, newExposedFaces);
|
|
}
|
|
|
|
return map;
|
|
}
|
|
|
|
|
|
Foam::autoPtr<Foam::mapPolyMesh> Foam::meshRefinement::mergeZoneBaffles
|
|
(
|
|
const bool doInternalZones,
|
|
const bool doBaffleZones
|
|
)
|
|
{
|
|
labelList zoneIDs;
|
|
{
|
|
DynamicList<surfaceZonesInfo::faceZoneType> fzTypes;
|
|
if (doInternalZones)
|
|
{
|
|
fzTypes.append(surfaceZonesInfo::INTERNAL);
|
|
}
|
|
if (doBaffleZones)
|
|
{
|
|
fzTypes.append(surfaceZonesInfo::BAFFLE);
|
|
}
|
|
zoneIDs = getZones(fzTypes);
|
|
}
|
|
|
|
List<labelPair> zoneBaffles
|
|
(
|
|
subsetBaffles
|
|
(
|
|
mesh_,
|
|
zoneIDs,
|
|
localPointRegion::findDuplicateFacePairs(mesh_)
|
|
)
|
|
);
|
|
|
|
autoPtr<mapPolyMesh> mapPtr;
|
|
if (returnReduce(zoneBaffles.size(), sumOp<label>()))
|
|
{
|
|
mapPtr = mergeBaffles(zoneBaffles, Map<label>(0));
|
|
}
|
|
return mapPtr;
|
|
}
|
|
|
|
|
|
// Finds region per cell for cells inside closed named surfaces
|
|
void Foam::meshRefinement::findCellZoneGeometric
|
|
(
|
|
const pointField& neiCc,
|
|
const labelList& closedNamedSurfaces, // indices of closed surfaces
|
|
labelList& namedSurfaceIndex, // per face index of named surface
|
|
const labelList& surfaceToCellZone, // cell zone index per surface
|
|
|
|
labelList& cellToZone
|
|
) const
|
|
{
|
|
const pointField& cellCentres = mesh_.cellCentres();
|
|
const labelList& faceOwner = mesh_.faceOwner();
|
|
const labelList& faceNeighbour = mesh_.faceNeighbour();
|
|
|
|
// Check if cell centre is inside
|
|
labelList insideSurfaces;
|
|
surfaces_.findInside
|
|
(
|
|
closedNamedSurfaces,
|
|
cellCentres,
|
|
insideSurfaces
|
|
);
|
|
|
|
forAll(insideSurfaces, cellI)
|
|
{
|
|
label surfI = insideSurfaces[cellI];
|
|
|
|
if (surfI != -1)
|
|
{
|
|
if (cellToZone[cellI] == -2)
|
|
{
|
|
cellToZone[cellI] = surfaceToCellZone[surfI];
|
|
}
|
|
else if (cellToZone[cellI] == -1)
|
|
{
|
|
// ? Allow named surface to override background zone (-1)
|
|
// This is used in the multiRegionHeater tutorial where the
|
|
// locationInMesh is inside a named surface.
|
|
cellToZone[cellI] = surfaceToCellZone[surfI];
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Some cells with cell centres close to surface might have
|
|
// had been put into wrong surface. Recheck with perturbed cell centre.
|
|
|
|
|
|
// 1. Collect points
|
|
|
|
// Count points to test.
|
|
label nCandidates = 0;
|
|
forAll(namedSurfaceIndex, faceI)
|
|
{
|
|
label surfI = namedSurfaceIndex[faceI];
|
|
|
|
if (surfI != -1)
|
|
{
|
|
if (mesh_.isInternalFace(faceI))
|
|
{
|
|
nCandidates += 2;
|
|
}
|
|
else
|
|
{
|
|
nCandidates += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Collect points.
|
|
pointField candidatePoints(nCandidates);
|
|
nCandidates = 0;
|
|
forAll(namedSurfaceIndex, faceI)
|
|
{
|
|
label surfI = namedSurfaceIndex[faceI];
|
|
|
|
if (surfI != -1)
|
|
{
|
|
label own = faceOwner[faceI];
|
|
const point& ownCc = cellCentres[own];
|
|
|
|
if (mesh_.isInternalFace(faceI))
|
|
{
|
|
label nei = faceNeighbour[faceI];
|
|
const point& neiCc = cellCentres[nei];
|
|
// Perturbed cc
|
|
const vector d = 1e-4*(neiCc - ownCc);
|
|
candidatePoints[nCandidates++] = ownCc-d;
|
|
candidatePoints[nCandidates++] = neiCc+d;
|
|
}
|
|
else
|
|
{
|
|
//const point& neiFc = mesh_.faceCentres()[faceI];
|
|
const point& neiFc = neiCc[faceI-mesh_.nInternalFaces()];
|
|
|
|
// Perturbed cc
|
|
const vector d = 1e-4*(neiFc - ownCc);
|
|
candidatePoints[nCandidates++] = ownCc-d;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// 2. Test points for inside
|
|
|
|
surfaces_.findInside
|
|
(
|
|
closedNamedSurfaces,
|
|
candidatePoints,
|
|
insideSurfaces
|
|
);
|
|
|
|
|
|
// 3. Update zone information
|
|
|
|
nCandidates = 0;
|
|
forAll(namedSurfaceIndex, faceI)
|
|
{
|
|
label surfI = namedSurfaceIndex[faceI];
|
|
|
|
if (surfI != -1)
|
|
{
|
|
label own = faceOwner[faceI];
|
|
|
|
if (mesh_.isInternalFace(faceI))
|
|
{
|
|
label ownSurfI = insideSurfaces[nCandidates++];
|
|
if (ownSurfI != -1)
|
|
{
|
|
cellToZone[own] = surfaceToCellZone[ownSurfI];
|
|
}
|
|
|
|
label neiSurfI = insideSurfaces[nCandidates++];
|
|
if (neiSurfI != -1)
|
|
{
|
|
label nei = faceNeighbour[faceI];
|
|
|
|
cellToZone[nei] = surfaceToCellZone[neiSurfI];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
label ownSurfI = insideSurfaces[nCandidates++];
|
|
if (ownSurfI != -1)
|
|
{
|
|
cellToZone[own] = surfaceToCellZone[ownSurfI];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Adapt the namedSurfaceIndex
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// for if any cells were not completely covered.
|
|
|
|
for (label faceI = 0; faceI < mesh_.nInternalFaces(); faceI++)
|
|
{
|
|
label ownZone = cellToZone[mesh_.faceOwner()[faceI]];
|
|
label neiZone = cellToZone[mesh_.faceNeighbour()[faceI]];
|
|
|
|
if (namedSurfaceIndex[faceI] == -1 && (ownZone != neiZone))
|
|
{
|
|
// Give face the zone of min cell zone (but only if the
|
|
// cellZone originated from a closed, named surface)
|
|
|
|
label minZone;
|
|
if (ownZone == -1)
|
|
{
|
|
minZone = neiZone;
|
|
}
|
|
else if (neiZone == -1)
|
|
{
|
|
minZone = ownZone;
|
|
}
|
|
else
|
|
{
|
|
minZone = min(ownZone, neiZone);
|
|
}
|
|
|
|
// Make sure the cellZone originated from a closed surface
|
|
label geomSurfI = findIndex(surfaceToCellZone, minZone);
|
|
|
|
if (geomSurfI != -1)
|
|
{
|
|
namedSurfaceIndex[faceI] = geomSurfI;
|
|
}
|
|
}
|
|
}
|
|
|
|
labelList neiCellZone;
|
|
syncTools::swapBoundaryCellList(mesh_, cellToZone, neiCellZone);
|
|
|
|
const polyBoundaryMesh& patches = mesh_.boundaryMesh();
|
|
|
|
forAll(patches, patchI)
|
|
{
|
|
const polyPatch& pp = patches[patchI];
|
|
|
|
if (pp.coupled())
|
|
{
|
|
forAll(pp, i)
|
|
{
|
|
label faceI = pp.start()+i;
|
|
label ownZone = cellToZone[mesh_.faceOwner()[faceI]];
|
|
label neiZone = neiCellZone[faceI-mesh_.nInternalFaces()];
|
|
|
|
if (namedSurfaceIndex[faceI] == -1 && (ownZone != neiZone))
|
|
{
|
|
// Give face the min cell zone
|
|
label minZone;
|
|
if (ownZone == -1)
|
|
{
|
|
minZone = neiZone;
|
|
}
|
|
else if (neiZone == -1)
|
|
{
|
|
minZone = ownZone;
|
|
}
|
|
else
|
|
{
|
|
minZone = min(ownZone, neiZone);
|
|
}
|
|
|
|
// Make sure the cellZone originated from a closed surface
|
|
label geomSurfI = findIndex(surfaceToCellZone, minZone);
|
|
|
|
if (geomSurfI != -1)
|
|
{
|
|
namedSurfaceIndex[faceI] = geomSurfI;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Sync
|
|
syncTools::syncFaceList(mesh_, namedSurfaceIndex, maxEqOp<label>());
|
|
}
|
|
|
|
|
|
void Foam::meshRefinement::findCellZoneInsideWalk
|
|
(
|
|
const pointField& locationsInMesh,
|
|
const labelList& zonesInMesh,
|
|
const labelList& faceToZone, // per face -1 or some index >= 0
|
|
|
|
labelList& cellToZone
|
|
) const
|
|
{
|
|
// Analyse regions. Reuse regionsplit
|
|
boolList blockedFace(mesh_.nFaces());
|
|
//selectSeparatedCoupledFaces(blockedFace);
|
|
|
|
forAll(blockedFace, faceI)
|
|
{
|
|
if (faceToZone[faceI] == -1)
|
|
{
|
|
blockedFace[faceI] = false;
|
|
}
|
|
else
|
|
{
|
|
blockedFace[faceI] = true;
|
|
}
|
|
}
|
|
// No need to sync since faceToZone already is synced
|
|
|
|
// Set region per cell based on walking
|
|
regionSplit cellRegion(mesh_, blockedFace);
|
|
blockedFace.clear();
|
|
|
|
// Force calculation of face decomposition (used in findCell)
|
|
(void)mesh_.tetBasePtIs();
|
|
|
|
// For all locationsInMesh find the cell
|
|
forAll(locationsInMesh, i)
|
|
{
|
|
// Get location and index of zone ("none" for cellZone -1)
|
|
const point& insidePoint = locationsInMesh[i];
|
|
label zoneID = zonesInMesh[i];
|
|
|
|
// Find the region containing the insidePoint
|
|
label keepRegionI = findRegion
|
|
(
|
|
mesh_,
|
|
cellRegion,
|
|
mergeDistance_*vector(1,1,1),
|
|
insidePoint
|
|
);
|
|
|
|
Info<< "For cellZone "
|
|
<< (
|
|
zoneID == -1
|
|
? "none"
|
|
: mesh_.cellZones()[zoneID].name()
|
|
)
|
|
<< " found point " << insidePoint
|
|
<< " in global region " << keepRegionI
|
|
<< " out of " << cellRegion.nRegions() << " regions." << endl;
|
|
|
|
if (keepRegionI == -1)
|
|
{
|
|
FatalErrorInFunction
|
|
<< "Point " << insidePoint
|
|
<< " is not inside the mesh." << nl
|
|
<< "Bounding box of the mesh:" << mesh_.bounds()
|
|
<< exit(FatalError);
|
|
}
|
|
|
|
|
|
|
|
// Set all cells with this region to the zoneID
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
label nWarnings = 0;
|
|
|
|
forAll(cellRegion, cellI)
|
|
{
|
|
if (cellRegion[cellI] == keepRegionI)
|
|
{
|
|
if (cellToZone[cellI] == -2)
|
|
{
|
|
// First visit of cell
|
|
cellToZone[cellI] = zoneID;
|
|
}
|
|
else if (cellToZone[cellI] != zoneID)
|
|
{
|
|
if (cellToZone[cellI] != -1 && nWarnings < 10)
|
|
{
|
|
WarningInFunction
|
|
<< "Cell " << cellI
|
|
<< " at " << mesh_.cellCentres()[cellI]
|
|
<< " is inside cellZone "
|
|
<< (
|
|
zoneID == -1
|
|
? "none"
|
|
: mesh_.cellZones()[zoneID].name()
|
|
)
|
|
<< " from locationInMesh " << insidePoint
|
|
<< " but already marked as being in zone "
|
|
<< mesh_.cellZones()[cellToZone[cellI]].name()
|
|
<< endl
|
|
<< "This can happen if your surfaces are not"
|
|
<< " (sufficiently) closed."
|
|
<< endl;
|
|
nWarnings++;
|
|
}
|
|
|
|
// Override the zone
|
|
cellToZone[cellI] = zoneID;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::meshRefinement::findCellZoneInsideWalk
|
|
(
|
|
const pointField& locationsInMesh,
|
|
const wordList& zoneNamesInMesh,
|
|
const labelList& faceToZone, // per face -1 or some index >= 0
|
|
|
|
labelList& cellToZone
|
|
) const
|
|
{
|
|
const cellZoneMesh& czs = mesh_.cellZones();
|
|
|
|
labelList zoneIDs(zoneNamesInMesh.size());
|
|
forAll(zoneNamesInMesh, i)
|
|
{
|
|
zoneIDs[i] = czs.findZoneID(zoneNamesInMesh[i]);
|
|
}
|
|
findCellZoneInsideWalk
|
|
(
|
|
locationsInMesh,
|
|
zoneIDs,
|
|
faceToZone,
|
|
cellToZone
|
|
);
|
|
}
|
|
|
|
|
|
bool Foam::meshRefinement::calcRegionToZone
|
|
(
|
|
const label backgroundZoneID,
|
|
const label surfZoneI,
|
|
const label ownRegion,
|
|
const label neiRegion,
|
|
|
|
labelList& regionToCellZone
|
|
) const
|
|
{
|
|
bool changed = false;
|
|
|
|
// Check whether inbetween different regions
|
|
if (ownRegion != neiRegion)
|
|
{
|
|
// Jump. Change one of the sides to my type.
|
|
|
|
// 1. Interface between my type and unset region.
|
|
// Set region to keepRegion
|
|
|
|
if (regionToCellZone[ownRegion] == -2)
|
|
{
|
|
if (surfZoneI == -1)
|
|
{
|
|
// Special: face is -on faceZone -not real boundary
|
|
// -not on cellZone
|
|
// so make regions same on either side
|
|
if (regionToCellZone[neiRegion] != -2)
|
|
{
|
|
regionToCellZone[ownRegion] = regionToCellZone[neiRegion];
|
|
changed = true;
|
|
}
|
|
}
|
|
else if (regionToCellZone[neiRegion] == surfZoneI)
|
|
{
|
|
// Face between unset and my region. Put unset
|
|
// region into background region
|
|
//MEJ: see comment in findCellZoneTopo
|
|
if (backgroundZoneID != -2)
|
|
{
|
|
regionToCellZone[ownRegion] = backgroundZoneID;
|
|
changed = true;
|
|
}
|
|
}
|
|
else if (regionToCellZone[neiRegion] != -2)
|
|
{
|
|
// Face between unset and other region.
|
|
// Put unset region into my region
|
|
regionToCellZone[ownRegion] = surfZoneI;
|
|
changed = true;
|
|
}
|
|
}
|
|
else if (regionToCellZone[neiRegion] == -2)
|
|
{
|
|
if (surfZoneI == -1)
|
|
{
|
|
// Special: face is -on faceZone -not real boundary
|
|
// -not on cellZone
|
|
// so make regions same on either side
|
|
regionToCellZone[neiRegion] = regionToCellZone[ownRegion];
|
|
changed = true;
|
|
}
|
|
else if (regionToCellZone[ownRegion] == surfZoneI)
|
|
{
|
|
// Face between unset and my region. Put unset
|
|
// region into background region
|
|
if (backgroundZoneID != -2)
|
|
{
|
|
regionToCellZone[neiRegion] = backgroundZoneID;
|
|
changed = true;
|
|
}
|
|
}
|
|
else if (regionToCellZone[ownRegion] != -2)
|
|
{
|
|
// Face between unset and other region.
|
|
// Put unset region into my region
|
|
regionToCellZone[neiRegion] = surfZoneI;
|
|
changed = true;
|
|
}
|
|
}
|
|
}
|
|
return changed;
|
|
}
|
|
|
|
|
|
void Foam::meshRefinement::findCellZoneTopo
|
|
(
|
|
const label backgroundZoneID,
|
|
const pointField& locationsInMesh,
|
|
const labelList& unnamedSurfaceRegion,
|
|
const labelList& namedSurfaceIndex,
|
|
const labelList& surfaceToCellZone,
|
|
labelList& cellToZone
|
|
) const
|
|
{
|
|
// This routine fixes small problems with left over unassigned regions
|
|
// (after all off the unreachable bits of the mesh have been removed).
|
|
// This routine splits the mesh into regions, based on the intersection
|
|
// with a surface. The problem is that we know the surface which
|
|
// (intersected) face belongs to (in namedSurfaceIndex) but we don't
|
|
// know which side of the face it relates to. So all we are doing here
|
|
// is get the correspondence between surface/cellZone and regionSplit
|
|
// region. See the logic in calcRegionToZone.
|
|
// Basically it looks at the neighbours of a face on a named surface.
|
|
// If one side is in the cellZone corresponding to the surface and
|
|
// the other side is unassigned (-2) it sets this to the background zone.
|
|
// So the zone to set these unmarked cells to is provided as argument:
|
|
// - backgroundZoneID = -2 : do not change so remove cells
|
|
// - backgroundZoneID = -1 : put into background
|
|
|
|
// Assumes:
|
|
// - region containing keepPoint does not go into a cellZone
|
|
// - all other regions can be found by crossing faces marked in
|
|
// namedSurfaceIndex.
|
|
|
|
// Analyse regions. Reuse regionsplit
|
|
boolList blockedFace(mesh_.nFaces());
|
|
|
|
forAll(unnamedSurfaceRegion, faceI)
|
|
{
|
|
if (unnamedSurfaceRegion[faceI] == -1 && namedSurfaceIndex[faceI] == -1)
|
|
{
|
|
blockedFace[faceI] = false;
|
|
}
|
|
else
|
|
{
|
|
blockedFace[faceI] = true;
|
|
}
|
|
}
|
|
// No need to sync since namedSurfaceIndex already is synced
|
|
|
|
// Set region per cell based on walking
|
|
regionSplit cellRegion(mesh_, blockedFace);
|
|
blockedFace.clear();
|
|
|
|
// Per mesh region the zone the cell should be put in.
|
|
// -2 : not analysed yet
|
|
// -1 : keepPoint region. Not put into any cellzone.
|
|
// >= 0 : index of cellZone
|
|
labelList regionToCellZone(cellRegion.nRegions(), -2);
|
|
|
|
// See which cells already are set in the cellToZone (from geometric
|
|
// searching) and use these to take over their zones.
|
|
// Note: could be improved to count number of cells per region.
|
|
forAll(cellToZone, cellI)
|
|
{
|
|
label regionI = cellRegion[cellI];
|
|
if (cellToZone[cellI] != -2 && regionToCellZone[regionI] == -2)
|
|
{
|
|
regionToCellZone[regionI] = cellToZone[cellI];
|
|
}
|
|
}
|
|
|
|
// Synchronise regionToCellZone.
|
|
// Note:
|
|
// - region numbers are identical on all processors
|
|
// - keepRegion is identical ,,
|
|
// - cellZones are identical ,,
|
|
Pstream::listCombineGather(regionToCellZone, maxEqOp<label>());
|
|
Pstream::listCombineScatter(regionToCellZone);
|
|
|
|
|
|
// Find the region containing the keepPoint
|
|
forAll(locationsInMesh, i)
|
|
{
|
|
const point& keepPoint = locationsInMesh[i];
|
|
label keepRegionI = findRegion
|
|
(
|
|
mesh_,
|
|
cellRegion,
|
|
mergeDistance_*vector(1,1,1),
|
|
keepPoint
|
|
);
|
|
|
|
Info<< "Found point " << keepPoint
|
|
<< " in global region " << keepRegionI
|
|
<< " out of " << cellRegion.nRegions() << " regions." << endl;
|
|
|
|
if (keepRegionI == -1)
|
|
{
|
|
FatalErrorInFunction
|
|
<< "Point " << keepPoint
|
|
<< " is not inside the mesh." << nl
|
|
<< "Bounding box of the mesh:" << mesh_.bounds()
|
|
<< exit(FatalError);
|
|
}
|
|
|
|
// Mark default region with zone -1. Note that all regions should
|
|
// already be matched to a cellZone through the loop over cellToZone.
|
|
// This is just to mop up any remaining regions. Not sure whether
|
|
// this is needed?
|
|
if (regionToCellZone[keepRegionI] == -2)
|
|
{
|
|
regionToCellZone[keepRegionI] = -1;
|
|
}
|
|
}
|
|
|
|
|
|
// Find correspondence between cell zone and surface
|
|
// by changing cell zone every time we cross a surface.
|
|
while (true)
|
|
{
|
|
// Synchronise regionToCellZone.
|
|
// Note:
|
|
// - region numbers are identical on all processors
|
|
// - keepRegion is identical ,,
|
|
// - cellZones are identical ,,
|
|
// This done at top of loop to account for geometric matching
|
|
// not being synchronised.
|
|
Pstream::listCombineGather(regionToCellZone, maxEqOp<label>());
|
|
Pstream::listCombineScatter(regionToCellZone);
|
|
|
|
|
|
bool changed = false;
|
|
|
|
// Internal faces
|
|
|
|
for (label faceI = 0; faceI < mesh_.nInternalFaces(); faceI++)
|
|
{
|
|
label surfI = namedSurfaceIndex[faceI];
|
|
|
|
// Connected even if no cellZone defined for surface
|
|
if (unnamedSurfaceRegion[faceI] == -1 && surfI != -1)
|
|
{
|
|
// Calculate region to zone from cellRegions on either side
|
|
// of internal face.
|
|
bool changedCell = calcRegionToZone
|
|
(
|
|
backgroundZoneID,
|
|
surfaceToCellZone[surfI],
|
|
cellRegion[mesh_.faceOwner()[faceI]],
|
|
cellRegion[mesh_.faceNeighbour()[faceI]],
|
|
regionToCellZone
|
|
);
|
|
|
|
changed = changed | changedCell;
|
|
}
|
|
}
|
|
|
|
// Boundary faces
|
|
|
|
const polyBoundaryMesh& patches = mesh_.boundaryMesh();
|
|
|
|
// Get coupled neighbour cellRegion
|
|
labelList neiCellRegion;
|
|
syncTools::swapBoundaryCellList(mesh_, cellRegion, neiCellRegion);
|
|
|
|
// Calculate region to zone from cellRegions on either side of coupled
|
|
// face.
|
|
forAll(patches, patchI)
|
|
{
|
|
const polyPatch& pp = patches[patchI];
|
|
|
|
if (pp.coupled())
|
|
{
|
|
forAll(pp, i)
|
|
{
|
|
label faceI = pp.start()+i;
|
|
|
|
label surfI = namedSurfaceIndex[faceI];
|
|
|
|
// Connected even if no cellZone defined for surface
|
|
if (unnamedSurfaceRegion[faceI] == -1 && surfI != -1)
|
|
{
|
|
bool changedCell = calcRegionToZone
|
|
(
|
|
backgroundZoneID,
|
|
surfaceToCellZone[surfI],
|
|
cellRegion[mesh_.faceOwner()[faceI]],
|
|
neiCellRegion[faceI-mesh_.nInternalFaces()],
|
|
regionToCellZone
|
|
);
|
|
|
|
changed = changed | changedCell;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!returnReduce(changed, orOp<bool>()))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
if (debug)
|
|
{
|
|
forAll(regionToCellZone, regionI)
|
|
{
|
|
Pout<< "Region " << regionI
|
|
<< " becomes cellZone:" << regionToCellZone[regionI]
|
|
<< endl;
|
|
}
|
|
}
|
|
|
|
// Rework into cellToZone
|
|
forAll(cellToZone, cellI)
|
|
{
|
|
label regionI = cellRegion[cellI];
|
|
if (cellToZone[cellI] == -2 && regionToCellZone[regionI] != -2)
|
|
{
|
|
cellToZone[cellI] = regionToCellZone[regionI];
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::meshRefinement::makeConsistentFaceIndex
|
|
(
|
|
const labelList& surfaceMap,
|
|
const labelList& cellToZone,
|
|
labelList& namedSurfaceIndex
|
|
) const
|
|
{
|
|
// Make namedSurfaceIndex consistent with cellToZone - clear out any
|
|
// blocked faces inbetween same cell zone (or background (=-1))
|
|
// Do not do this for surfaces relating to 'pure' faceZones i.e.
|
|
// faceZones without a cellZone. Note that we cannot check here
|
|
// for different cellZones on either side but no namedSurfaceIndex
|
|
// since cellZones can now originate from locationsInMesh as well
|
|
// (instead of only through named surfaces)
|
|
|
|
const labelList& faceOwner = mesh_.faceOwner();
|
|
const labelList& faceNeighbour = mesh_.faceNeighbour();
|
|
|
|
for (label faceI = 0; faceI < mesh_.nInternalFaces(); faceI++)
|
|
{
|
|
label ownZone = cellToZone[faceOwner[faceI]];
|
|
label neiZone = cellToZone[faceNeighbour[faceI]];
|
|
|
|
if
|
|
(
|
|
ownZone == neiZone
|
|
&& namedSurfaceIndex[faceI] != -1
|
|
&& surfaceMap[namedSurfaceIndex[faceI]] == -1
|
|
)
|
|
{
|
|
namedSurfaceIndex[faceI] = -1;
|
|
}
|
|
}
|
|
|
|
const polyBoundaryMesh& patches = mesh_.boundaryMesh();
|
|
|
|
// Get coupled neighbour cellZone
|
|
labelList neiCellZone;
|
|
syncTools::swapBoundaryCellList(mesh_, cellToZone, neiCellZone);
|
|
|
|
// Use coupled cellZone to do check
|
|
forAll(patches, patchI)
|
|
{
|
|
const polyPatch& pp = patches[patchI];
|
|
|
|
if (pp.coupled())
|
|
{
|
|
forAll(pp, i)
|
|
{
|
|
label faceI = pp.start()+i;
|
|
|
|
label ownZone = cellToZone[faceOwner[faceI]];
|
|
label neiZone = neiCellZone[faceI-mesh_.nInternalFaces()];
|
|
|
|
if
|
|
(
|
|
ownZone == neiZone
|
|
&& namedSurfaceIndex[faceI] != -1
|
|
&& surfaceMap[namedSurfaceIndex[faceI]] == -1
|
|
)
|
|
{
|
|
namedSurfaceIndex[faceI] = -1;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Unzonify boundary faces
|
|
forAll(pp, i)
|
|
{
|
|
label faceI = pp.start()+i;
|
|
|
|
if
|
|
(
|
|
namedSurfaceIndex[faceI] != -1
|
|
&& surfaceMap[namedSurfaceIndex[faceI]] == -1
|
|
)
|
|
{
|
|
namedSurfaceIndex[faceI] = -1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::meshRefinement::getIntersections
|
|
(
|
|
const labelList& surfacesToTest,
|
|
const pointField& neiCc,
|
|
const labelList& testFaces,
|
|
|
|
labelList& namedSurfaceIndex,
|
|
PackedBoolList& posOrientation
|
|
) const
|
|
{
|
|
namedSurfaceIndex.setSize(mesh_.nFaces());
|
|
namedSurfaceIndex = -1;
|
|
|
|
posOrientation.setSize(mesh_.nFaces());
|
|
posOrientation = false;
|
|
|
|
// Statistics: number of faces per faceZone
|
|
labelList nSurfFaces(surfaces_.surfZones().size(), 0);
|
|
|
|
// Collect segments
|
|
// ~~~~~~~~~~~~~~~~
|
|
|
|
pointField start(testFaces.size());
|
|
pointField end(testFaces.size());
|
|
|
|
{
|
|
labelList minLevel;
|
|
calcCellCellRays
|
|
(
|
|
neiCc,
|
|
labelList(neiCc.size(), -1),
|
|
testFaces,
|
|
start,
|
|
end,
|
|
minLevel
|
|
);
|
|
}
|
|
|
|
// Do test for intersections
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Note that we intersect all intersected faces again. Could reuse
|
|
// the information already in surfaceIndex_.
|
|
|
|
labelList surface1;
|
|
List<pointIndexHit> hit1;
|
|
vectorField normal1;
|
|
labelList surface2;
|
|
List<pointIndexHit> hit2;
|
|
vectorField normal2;
|
|
{
|
|
labelList region1;
|
|
labelList region2;
|
|
surfaces_.findNearestIntersection
|
|
(
|
|
surfacesToTest,
|
|
start,
|
|
end,
|
|
|
|
surface1,
|
|
hit1,
|
|
region1,
|
|
normal1,
|
|
|
|
surface2,
|
|
hit2,
|
|
region2,
|
|
normal2
|
|
);
|
|
}
|
|
|
|
forAll(testFaces, i)
|
|
{
|
|
label faceI = testFaces[i];
|
|
const vector& area = mesh_.faceAreas()[faceI];
|
|
|
|
if (surface1[i] != -1)
|
|
{
|
|
// If both hit should probably choose 'nearest'
|
|
if
|
|
(
|
|
surface2[i] != -1
|
|
&& (
|
|
magSqr(hit2[i].hitPoint())
|
|
< magSqr(hit1[i].hitPoint())
|
|
)
|
|
)
|
|
{
|
|
namedSurfaceIndex[faceI] = surface2[i];
|
|
posOrientation[faceI] = ((area&normal2[i]) > 0);
|
|
nSurfFaces[surface2[i]]++;
|
|
}
|
|
else
|
|
{
|
|
namedSurfaceIndex[faceI] = surface1[i];
|
|
posOrientation[faceI] = ((area&normal1[i]) > 0);
|
|
nSurfFaces[surface1[i]]++;
|
|
}
|
|
}
|
|
else if (surface2[i] != -1)
|
|
{
|
|
namedSurfaceIndex[faceI] = surface2[i];
|
|
posOrientation[faceI] = ((area&normal2[i]) > 0);
|
|
nSurfFaces[surface2[i]]++;
|
|
}
|
|
}
|
|
|
|
|
|
// surfaceIndex might have different surfaces on both sides if
|
|
// there happen to be a (obviously thin) surface with different
|
|
// regions between the cell centres. If one is on a named surface
|
|
// and the other is not this might give problems so sync.
|
|
syncTools::syncFaceList
|
|
(
|
|
mesh_,
|
|
namedSurfaceIndex,
|
|
maxEqOp<label>()
|
|
);
|
|
|
|
// Print a bit
|
|
if (debug)
|
|
{
|
|
forAll(nSurfFaces, surfI)
|
|
{
|
|
Pout<< "Surface:"
|
|
<< surfaces_.names()[surfI]
|
|
<< " nZoneFaces:" << nSurfFaces[surfI] << nl;
|
|
}
|
|
Pout<< endl;
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::meshRefinement::zonify
|
|
(
|
|
const bool allowFreeStandingZoneFaces,
|
|
const label backgroundZoneID,
|
|
const pointField& locationsInMesh,
|
|
const wordList& zonesInMesh,
|
|
|
|
labelList& cellToZone,
|
|
labelList& unnamedRegion1,
|
|
labelList& unnamedRegion2,
|
|
labelList& namedSurfaceIndex,
|
|
PackedBoolList& posOrientation
|
|
) const
|
|
{
|
|
// Determine zones for cells and faces
|
|
// cellToZone:
|
|
// -2 : unset
|
|
// -1 : not in any zone (zone 'none' or background zone)
|
|
// >=0 : zoneID
|
|
// namedSurfaceIndex, posOrientation:
|
|
// -1 : face not intersected by named surface
|
|
// >=0 : index of named surface
|
|
// (and posOrientation: surface normal v.s. face normal)
|
|
|
|
const PtrList<surfaceZonesInfo>& surfZones = surfaces_.surfZones();
|
|
|
|
// Swap neighbouring cell centres and cell level
|
|
labelList neiLevel(mesh_.nFaces()-mesh_.nInternalFaces());
|
|
pointField neiCc(mesh_.nFaces()-mesh_.nInternalFaces());
|
|
calcNeighbourData(neiLevel, neiCc);
|
|
|
|
|
|
labelList namedSurfaces(surfaceZonesInfo::getNamedSurfaces(surfZones));
|
|
labelList unnamedSurfaces(surfaceZonesInfo::getUnnamedSurfaces(surfZones));
|
|
|
|
// Get map from surface to cellZone (or -1)
|
|
labelList surfaceToCellZone;
|
|
if (namedSurfaces.size())
|
|
{
|
|
// Get/add cellZones corresponding to surface names
|
|
surfaceToCellZone = surfaceZonesInfo::addCellZonesToMesh
|
|
(
|
|
surfZones,
|
|
namedSurfaces,
|
|
mesh_
|
|
);
|
|
}
|
|
|
|
|
|
cellToZone.setSize(mesh_.nCells());
|
|
cellToZone = -2;
|
|
|
|
namedSurfaceIndex.clear();
|
|
posOrientation.clear();
|
|
|
|
|
|
|
|
// 1. Test all (unnamed & named) surfaces
|
|
|
|
// Unnamed surfaces. Global surface region of intersection (or -1)
|
|
getIntersections
|
|
(
|
|
unnamedSurfaces,
|
|
neiCc,
|
|
intersectedFaces(),
|
|
unnamedRegion1,
|
|
unnamedRegion2
|
|
);
|
|
|
|
|
|
if (namedSurfaces.size())
|
|
{
|
|
getIntersections
|
|
(
|
|
namedSurfaces,
|
|
neiCc,
|
|
intersectedFaces(),
|
|
namedSurfaceIndex,
|
|
posOrientation
|
|
);
|
|
}
|
|
|
|
|
|
// 2. Walk from locationsInMesh. Hard set cellZones.
|
|
// Note: walk through faceZones! (these might get overridden later)
|
|
|
|
if (locationsInMesh.size())
|
|
{
|
|
Info<< "Setting cellZones according to locationsInMesh:" << endl;
|
|
|
|
labelList locationsZoneIDs(zonesInMesh.size(), -1);
|
|
forAll(locationsInMesh, i)
|
|
{
|
|
const word& name = zonesInMesh[i];
|
|
|
|
Info<< "Location : " << locationsInMesh[i] << nl
|
|
<< " cellZone : " << name << endl;
|
|
|
|
if (name != "none")
|
|
{
|
|
label zoneID = mesh_.cellZones().findZoneID(name);
|
|
if (zoneID == -1)
|
|
{
|
|
FatalErrorInFunction << "problem" << abort(FatalError);
|
|
}
|
|
locationsZoneIDs[i] = zoneID;
|
|
}
|
|
}
|
|
Info<< endl;
|
|
|
|
|
|
// Assign cellZone according to seed points. Walk through named surfaces
|
|
findCellZoneInsideWalk
|
|
(
|
|
locationsInMesh, // locations
|
|
locationsZoneIDs, // index of cellZone (or -1)
|
|
unnamedRegion1, // per face -1 (unblocked) or >= 0 (blocked)
|
|
cellToZone
|
|
);
|
|
}
|
|
|
|
|
|
// 3. Mark named-surfaces-with-insidePoint. Hard set cellZones.
|
|
|
|
labelList locationSurfaces
|
|
(
|
|
surfaceZonesInfo::getInsidePointNamedSurfaces(surfZones)
|
|
);
|
|
|
|
if (locationSurfaces.size())
|
|
{
|
|
Info<< "Found " << locationSurfaces.size()
|
|
<< " named surfaces with a provided inside point."
|
|
<< " Assigning cells inside these surfaces"
|
|
<< " to the corresponding cellZone."
|
|
<< nl << endl;
|
|
|
|
// Collect per surface the -insidePoint -cellZone
|
|
pointField insidePoints(locationSurfaces.size());
|
|
labelList insidePointCellZoneIDs(locationSurfaces.size(), -1);
|
|
forAll(locationSurfaces, i)
|
|
{
|
|
label surfI = locationSurfaces[i];
|
|
insidePoints[i] = surfZones[surfI].zoneInsidePoint();
|
|
|
|
const word& name = surfZones[surfI].cellZoneName();
|
|
if (name != "none")
|
|
{
|
|
label zoneID = mesh_.cellZones().findZoneID(name);
|
|
if (zoneID == -1)
|
|
{
|
|
FatalErrorInFunction
|
|
<< "problem"
|
|
<< abort(FatalError);
|
|
}
|
|
insidePointCellZoneIDs[i] = zoneID;
|
|
}
|
|
}
|
|
|
|
|
|
// Stop at unnamed or named surface
|
|
labelList allRegion1(mesh_.nFaces(), -1);
|
|
forAll(namedSurfaceIndex, faceI)
|
|
{
|
|
allRegion1[faceI] = max
|
|
(
|
|
unnamedRegion1[faceI],
|
|
namedSurfaceIndex[faceI]
|
|
);
|
|
}
|
|
|
|
findCellZoneInsideWalk
|
|
(
|
|
insidePoints, // locations
|
|
insidePointCellZoneIDs, // index of cellZone
|
|
allRegion1, // per face -1 (unblocked) or >= 0 (blocked)
|
|
cellToZone
|
|
);
|
|
}
|
|
|
|
|
|
// 4. Mark named-surfaces-with-geometric faces. Do geometric test. Soft set
|
|
// cellZones. Correct through making consistent.
|
|
|
|
// Closed surfaces with cellZone specified.
|
|
labelList closedNamedSurfaces
|
|
(
|
|
surfaceZonesInfo::getClosedNamedSurfaces
|
|
(
|
|
surfZones,
|
|
surfaces_.geometry(),
|
|
surfaces_.surfaces()
|
|
)
|
|
);
|
|
|
|
if (closedNamedSurfaces.size())
|
|
{
|
|
Info<< "Found " << closedNamedSurfaces.size()
|
|
<< " closed, named surfaces. Assigning cells in/outside"
|
|
<< " these surfaces to the corresponding cellZone."
|
|
<< nl << endl;
|
|
|
|
findCellZoneGeometric
|
|
(
|
|
neiCc,
|
|
closedNamedSurfaces, // indices of closed surfaces
|
|
namedSurfaceIndex, // per face index of named surface
|
|
surfaceToCellZone, // cell zone index per surface
|
|
|
|
cellToZone
|
|
);
|
|
}
|
|
|
|
|
|
// 5. Find any unassigned regions (from regionSplit)
|
|
|
|
if (namedSurfaces.size())
|
|
{
|
|
Info<< "Walking from known cellZones; crossing a faceZone "
|
|
<< "face changes cellZone" << nl << endl;
|
|
|
|
findCellZoneTopo
|
|
(
|
|
backgroundZoneID,
|
|
pointField(0),
|
|
unnamedRegion1, // Intersections with unnamed surfaces
|
|
namedSurfaceIndex, // Intersections with named surfaces
|
|
surfaceToCellZone,
|
|
cellToZone
|
|
);
|
|
|
|
// Make sure namedSurfaceIndex is unset inbetween same cell zones.
|
|
if (!allowFreeStandingZoneFaces)
|
|
{
|
|
Info<< "Only keeping zone faces inbetween different cellZones."
|
|
<< nl << endl;
|
|
|
|
// Surfaces with faceZone but no cellZone
|
|
labelList standaloneNamedSurfaces
|
|
(
|
|
surfaceZonesInfo::getStandaloneNamedSurfaces
|
|
(
|
|
surfZones
|
|
)
|
|
);
|
|
|
|
// Construct map from surface index to index in
|
|
// standaloneNamedSurfaces (or -1)
|
|
labelList surfaceMap(surfZones.size(), -1);
|
|
forAll(standaloneNamedSurfaces, i)
|
|
{
|
|
surfaceMap[standaloneNamedSurfaces[i]] = i;
|
|
}
|
|
|
|
makeConsistentFaceIndex
|
|
(
|
|
surfaceMap,
|
|
cellToZone,
|
|
namedSurfaceIndex
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
// Some stats
|
|
if (debug)
|
|
{
|
|
label nZones = gMax(cellToZone)+1;
|
|
|
|
label nUnvisited = 0;
|
|
label nBackgroundCells = 0;
|
|
labelList nZoneCells(nZones, 0);
|
|
forAll(cellToZone, cellI)
|
|
{
|
|
label zoneI = cellToZone[cellI];
|
|
if (zoneI >= 0)
|
|
{
|
|
nZoneCells[zoneI]++;
|
|
}
|
|
else if (zoneI == -1)
|
|
{
|
|
nBackgroundCells++;
|
|
}
|
|
else if (zoneI == -2)
|
|
{
|
|
nUnvisited++;
|
|
}
|
|
else
|
|
{
|
|
FatalErrorInFunction
|
|
<< "problem" << exit(FatalError);
|
|
}
|
|
}
|
|
reduce(nUnvisited, sumOp<label>());
|
|
reduce(nBackgroundCells, sumOp<label>());
|
|
forAll(nZoneCells, zoneI)
|
|
{
|
|
reduce(nZoneCells[zoneI], sumOp<label>());
|
|
}
|
|
Info<< "nUnvisited :" << nUnvisited << endl;
|
|
Info<< "nBackgroundCells:" << nBackgroundCells << endl;
|
|
Info<< "nZoneCells :" << nZoneCells << endl;
|
|
}
|
|
if (debug&MESH)
|
|
{
|
|
const_cast<Time&>(mesh_.time())++;
|
|
Pout<< "Writing cell zone allocation on mesh to time "
|
|
<< timeName() << endl;
|
|
write
|
|
(
|
|
debugType(debug),
|
|
writeType(writeLevel() | WRITEMESH),
|
|
mesh_.time().path()/"cell2Zone"
|
|
);
|
|
volScalarField volCellToZone
|
|
(
|
|
IOobject
|
|
(
|
|
"cellToZone",
|
|
timeName(),
|
|
mesh_,
|
|
IOobject::NO_READ,
|
|
IOobject::AUTO_WRITE,
|
|
false
|
|
),
|
|
mesh_,
|
|
dimensionedScalar("zero", dimless, 0),
|
|
zeroGradientFvPatchScalarField::typeName
|
|
);
|
|
|
|
forAll(cellToZone, cellI)
|
|
{
|
|
volCellToZone[cellI] = cellToZone[cellI];
|
|
}
|
|
volCellToZone.write();
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::meshRefinement::handleSnapProblems
|
|
(
|
|
const snapParameters& snapParams,
|
|
const bool useTopologicalSnapDetection,
|
|
const bool removeEdgeConnectedCells,
|
|
const scalarField& perpendicularAngle,
|
|
const dictionary& motionDict,
|
|
Time& runTime,
|
|
const labelList& globalToMasterPatch,
|
|
const labelList& globalToSlavePatch
|
|
)
|
|
{
|
|
Info<< nl
|
|
<< "Introducing baffles to block off problem cells" << nl
|
|
<< "----------------------------------------------" << nl
|
|
<< endl;
|
|
|
|
labelList facePatch;
|
|
if (useTopologicalSnapDetection)
|
|
{
|
|
facePatch = markFacesOnProblemCells
|
|
(
|
|
motionDict,
|
|
removeEdgeConnectedCells,
|
|
perpendicularAngle,
|
|
globalToMasterPatch
|
|
);
|
|
}
|
|
else
|
|
{
|
|
facePatch = markFacesOnProblemCellsGeometric
|
|
(
|
|
snapParams,
|
|
motionDict,
|
|
globalToMasterPatch,
|
|
globalToSlavePatch
|
|
);
|
|
}
|
|
Info<< "Analyzed problem cells in = "
|
|
<< runTime.cpuTimeIncrement() << " s\n" << nl << endl;
|
|
|
|
if (debug&MESH)
|
|
{
|
|
faceSet problemFaces(mesh_, "problemFaces", mesh_.nFaces()/100);
|
|
|
|
forAll(facePatch, faceI)
|
|
{
|
|
if (facePatch[faceI] != -1)
|
|
{
|
|
problemFaces.insert(faceI);
|
|
}
|
|
}
|
|
problemFaces.instance() = timeName();
|
|
Pout<< "Dumping " << problemFaces.size()
|
|
<< " problem faces to " << problemFaces.objectPath() << endl;
|
|
problemFaces.write();
|
|
}
|
|
|
|
Info<< "Introducing baffles to delete problem cells." << nl << endl;
|
|
|
|
if (debug)
|
|
{
|
|
runTime++;
|
|
}
|
|
|
|
// Create baffles with same owner and neighbour for now.
|
|
createBaffles(facePatch, facePatch);
|
|
|
|
if (debug)
|
|
{
|
|
// Debug:test all is still synced across proc patches
|
|
checkData();
|
|
}
|
|
Info<< "Created baffles in = "
|
|
<< runTime.cpuTimeIncrement() << " s\n" << nl << endl;
|
|
|
|
printMeshInfo(debug, "After introducing baffles");
|
|
|
|
if (debug&MESH)
|
|
{
|
|
Pout<< "Writing extra baffled mesh to time "
|
|
<< timeName() << endl;
|
|
write
|
|
(
|
|
debugType(debug),
|
|
writeType(writeLevel() | WRITEMESH),
|
|
runTime.path()/"extraBaffles"
|
|
);
|
|
Pout<< "Dumped debug data in = "
|
|
<< runTime.cpuTimeIncrement() << " s\n" << nl << endl;
|
|
}
|
|
}
|
|
|
|
|
|
Foam::labelList Foam::meshRefinement::freeStandingBaffleFaces
|
|
(
|
|
const labelList& faceToZone,
|
|
const labelList& cellToZone,
|
|
const labelList& neiCellZone
|
|
) const
|
|
{
|
|
const polyBoundaryMesh& patches = mesh_.boundaryMesh();
|
|
const labelList& faceOwner = mesh_.faceOwner();
|
|
const labelList& faceNeighbour = mesh_.faceNeighbour();
|
|
|
|
|
|
// We want to pick up the faces to orient. These faces come in
|
|
// two variants:
|
|
// - faces originating from stand-alone faceZones
|
|
// (these will most likely have no cellZone on either side so
|
|
// ownZone and neiZone both -1)
|
|
// - sticky-up faces originating from a 'bulge' in a outside of
|
|
// a cellZone. These will have the same cellZone on either side.
|
|
// How to orient these is not really clearly defined so do them
|
|
// same as stand-alone faceZone faces for now. (Normally these will
|
|
// already have been removed by the 'allowFreeStandingZoneFaces=false'
|
|
// default setting)
|
|
|
|
// Note that argument neiCellZone will have -1 on uncoupled boundaries.
|
|
|
|
DynamicList<label> faceLabels(mesh_.nFaces()/100);
|
|
|
|
for (label faceI = 0; faceI < mesh_.nInternalFaces(); faceI++)
|
|
{
|
|
if (faceToZone[faceI] != -1)
|
|
{
|
|
// Free standing baffle?
|
|
label ownZone = cellToZone[faceOwner[faceI]];
|
|
label neiZone = cellToZone[faceNeighbour[faceI]];
|
|
if (ownZone == neiZone)
|
|
{
|
|
faceLabels.append(faceI);
|
|
}
|
|
}
|
|
}
|
|
forAll(patches, patchI)
|
|
{
|
|
const polyPatch& pp = patches[patchI];
|
|
|
|
forAll(pp, i)
|
|
{
|
|
label faceI = pp.start()+i;
|
|
if (faceToZone[faceI] != -1)
|
|
{
|
|
// Free standing baffle?
|
|
label ownZone = cellToZone[faceOwner[faceI]];
|
|
label neiZone = neiCellZone[faceI-mesh_.nInternalFaces()];
|
|
if (ownZone == neiZone)
|
|
{
|
|
faceLabels.append(faceI);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return faceLabels.shrink();
|
|
}
|
|
|
|
|
|
void Foam::meshRefinement::calcPatchNumMasterFaces
|
|
(
|
|
const PackedBoolList& isMasterFace,
|
|
const indirectPrimitivePatch& patch,
|
|
labelList& nMasterFacesPerEdge
|
|
) const
|
|
{
|
|
// Number of (master)faces per edge
|
|
nMasterFacesPerEdge.setSize(patch.nEdges());
|
|
nMasterFacesPerEdge = 0;
|
|
|
|
forAll(patch.addressing(), faceI)
|
|
{
|
|
const label meshFaceI = patch.addressing()[faceI];
|
|
|
|
if (isMasterFace[meshFaceI])
|
|
{
|
|
const labelList& fEdges = patch.faceEdges()[faceI];
|
|
forAll(fEdges, fEdgeI)
|
|
{
|
|
nMasterFacesPerEdge[fEdges[fEdgeI]]++;
|
|
}
|
|
}
|
|
}
|
|
|
|
syncTools::syncEdgeList
|
|
(
|
|
mesh_,
|
|
patch.meshEdges(mesh_.edges(), mesh_.pointEdges()),
|
|
nMasterFacesPerEdge,
|
|
plusEqOp<label>(),
|
|
label(0)
|
|
);
|
|
}
|
|
|
|
|
|
Foam::label Foam::meshRefinement::markPatchZones
|
|
(
|
|
const indirectPrimitivePatch& patch,
|
|
const labelList& nMasterFacesPerEdge,
|
|
labelList& faceToZone
|
|
) const
|
|
{
|
|
List<patchEdgeFaceRegion> allEdgeInfo(patch.nEdges());
|
|
List<patchEdgeFaceRegion> allFaceInfo(patch.size());
|
|
|
|
|
|
// Protect all non-manifold edges
|
|
{
|
|
label nProtected = 0;
|
|
|
|
forAll(nMasterFacesPerEdge, edgeI)
|
|
{
|
|
if (nMasterFacesPerEdge[edgeI] > 2)
|
|
{
|
|
allEdgeInfo[edgeI] = -2;
|
|
nProtected++;
|
|
}
|
|
}
|
|
//Info<< "Protected from visiting "
|
|
// << returnReduce(nProtected, sumOp<label>())
|
|
// << " non-manifold edges" << nl << endl;
|
|
}
|
|
|
|
|
|
// Hand out zones
|
|
|
|
DynamicList<label> changedEdges;
|
|
DynamicList<patchEdgeFaceRegion> changedInfo;
|
|
|
|
const scalar tol = PatchEdgeFaceWave
|
|
<
|
|
indirectPrimitivePatch,
|
|
patchEdgeFaceRegion
|
|
>::propagationTol();
|
|
|
|
int dummyTrackData;
|
|
|
|
const globalIndex globalFaces(patch.size());
|
|
|
|
label faceI = 0;
|
|
|
|
label currentZoneI = 0;
|
|
|
|
while (true)
|
|
{
|
|
// Pick an unset face
|
|
label globalSeed = labelMax;
|
|
for (; faceI < allFaceInfo.size(); faceI++)
|
|
{
|
|
if (!allFaceInfo[faceI].valid(dummyTrackData))
|
|
{
|
|
globalSeed = globalFaces.toGlobal(faceI);
|
|
break;
|
|
}
|
|
}
|
|
|
|
reduce(globalSeed, minOp<label>());
|
|
|
|
if (globalSeed == labelMax)
|
|
{
|
|
break;
|
|
}
|
|
|
|
label procI = globalFaces.whichProcID(globalSeed);
|
|
label seedFaceI = globalFaces.toLocal(procI, globalSeed);
|
|
|
|
//Info<< "Seeding zone " << currentZoneI
|
|
// << " from processor " << procI << " face " << seedFaceI
|
|
// << endl;
|
|
|
|
if (procI == Pstream::myProcNo())
|
|
{
|
|
patchEdgeFaceRegion& faceInfo = allFaceInfo[seedFaceI];
|
|
|
|
|
|
// Set face
|
|
faceInfo = currentZoneI;
|
|
|
|
// .. and seed its edges
|
|
const labelList& fEdges = patch.faceEdges()[seedFaceI];
|
|
forAll(fEdges, fEdgeI)
|
|
{
|
|
label edgeI = fEdges[fEdgeI];
|
|
|
|
patchEdgeFaceRegion& edgeInfo = allEdgeInfo[edgeI];
|
|
|
|
if
|
|
(
|
|
edgeInfo.updateEdge<int>
|
|
(
|
|
mesh_,
|
|
patch,
|
|
edgeI,
|
|
seedFaceI,
|
|
faceInfo,
|
|
tol,
|
|
dummyTrackData
|
|
)
|
|
)
|
|
{
|
|
changedEdges.append(edgeI);
|
|
changedInfo.append(edgeInfo);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if (returnReduce(changedEdges.size(), sumOp<label>()) == 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
|
|
// Walk
|
|
PatchEdgeFaceWave
|
|
<
|
|
indirectPrimitivePatch,
|
|
patchEdgeFaceRegion
|
|
> calc
|
|
(
|
|
mesh_,
|
|
patch,
|
|
changedEdges,
|
|
changedInfo,
|
|
allEdgeInfo,
|
|
allFaceInfo,
|
|
returnReduce(patch.nEdges(), sumOp<label>())
|
|
);
|
|
|
|
currentZoneI++;
|
|
}
|
|
|
|
|
|
faceToZone.setSize(patch.size());
|
|
forAll(allFaceInfo, faceI)
|
|
{
|
|
if (!allFaceInfo[faceI].valid(dummyTrackData))
|
|
{
|
|
FatalErrorInFunction
|
|
<< "Problem: unvisited face " << faceI
|
|
<< " at " << patch.faceCentres()[faceI]
|
|
<< exit(FatalError);
|
|
}
|
|
faceToZone[faceI] = allFaceInfo[faceI].region();
|
|
}
|
|
|
|
return currentZoneI;
|
|
}
|
|
|
|
|
|
void Foam::meshRefinement::consistentOrientation
|
|
(
|
|
const PackedBoolList& isMasterFace,
|
|
const indirectPrimitivePatch& patch,
|
|
const labelList& nMasterFacesPerEdge,
|
|
const labelList& faceToZone,
|
|
const Map<label>& zoneToOrientation,
|
|
PackedBoolList& meshFlipMap
|
|
) const
|
|
{
|
|
const polyBoundaryMesh& bm = mesh_.boundaryMesh();
|
|
|
|
// Data on all edges and faces
|
|
List<patchFaceOrientation> allEdgeInfo(patch.nEdges());
|
|
List<patchFaceOrientation> allFaceInfo(patch.size());
|
|
|
|
// Make sure we don't walk through
|
|
// - slaves of coupled faces
|
|
// - non-manifold edges
|
|
{
|
|
label nProtected = 0;
|
|
|
|
forAll(patch.addressing(), faceI)
|
|
{
|
|
const label meshFaceI = patch.addressing()[faceI];
|
|
const label patchI = bm.whichPatch(meshFaceI);
|
|
|
|
if
|
|
(
|
|
patchI != -1
|
|
&& bm[patchI].coupled()
|
|
&& !isMasterFace[meshFaceI]
|
|
)
|
|
{
|
|
// Slave side. Mark so doesn't get visited.
|
|
allFaceInfo[faceI] = orientedSurface::NOFLIP;
|
|
nProtected++;
|
|
}
|
|
}
|
|
//Info<< "Protected from visiting "
|
|
// << returnReduce(nProtected, sumOp<label>())
|
|
// << " slaves of coupled faces" << nl << endl;
|
|
}
|
|
{
|
|
label nProtected = 0;
|
|
|
|
forAll(nMasterFacesPerEdge, edgeI)
|
|
{
|
|
if (nMasterFacesPerEdge[edgeI] > 2)
|
|
{
|
|
allEdgeInfo[edgeI] = orientedSurface::NOFLIP;
|
|
nProtected++;
|
|
}
|
|
}
|
|
|
|
Info<< "Protected from visiting "
|
|
<< returnReduce(nProtected, sumOp<label>())
|
|
<< " non-manifold edges" << nl << endl;
|
|
}
|
|
|
|
|
|
|
|
DynamicList<label> changedEdges;
|
|
DynamicList<patchFaceOrientation> changedInfo;
|
|
|
|
const scalar tol = PatchEdgeFaceWave
|
|
<
|
|
indirectPrimitivePatch,
|
|
patchFaceOrientation
|
|
>::propagationTol();
|
|
|
|
int dummyTrackData;
|
|
|
|
globalIndex globalFaces(patch.size());
|
|
|
|
while (true)
|
|
{
|
|
// Pick an unset face
|
|
label globalSeed = labelMax;
|
|
forAll(allFaceInfo, faceI)
|
|
{
|
|
if (allFaceInfo[faceI] == orientedSurface::UNVISITED)
|
|
{
|
|
globalSeed = globalFaces.toGlobal(faceI);
|
|
break;
|
|
}
|
|
}
|
|
|
|
reduce(globalSeed, minOp<label>());
|
|
|
|
if (globalSeed == labelMax)
|
|
{
|
|
break;
|
|
}
|
|
|
|
label procI = globalFaces.whichProcID(globalSeed);
|
|
label seedFaceI = globalFaces.toLocal(procI, globalSeed);
|
|
|
|
//Info<< "Seeding from processor " << procI << " face " << seedFaceI
|
|
// << endl;
|
|
|
|
if (procI == Pstream::myProcNo())
|
|
{
|
|
// Determine orientation of seedFace
|
|
|
|
patchFaceOrientation& faceInfo = allFaceInfo[seedFaceI];
|
|
|
|
// Start off with correct orientation
|
|
faceInfo = orientedSurface::NOFLIP;
|
|
|
|
if (zoneToOrientation[faceToZone[seedFaceI]] < 0)
|
|
{
|
|
faceInfo.flip();
|
|
}
|
|
|
|
|
|
const labelList& fEdges = patch.faceEdges()[seedFaceI];
|
|
forAll(fEdges, fEdgeI)
|
|
{
|
|
label edgeI = fEdges[fEdgeI];
|
|
|
|
patchFaceOrientation& edgeInfo = allEdgeInfo[edgeI];
|
|
|
|
if
|
|
(
|
|
edgeInfo.updateEdge<int>
|
|
(
|
|
mesh_,
|
|
patch,
|
|
edgeI,
|
|
seedFaceI,
|
|
faceInfo,
|
|
tol,
|
|
dummyTrackData
|
|
)
|
|
)
|
|
{
|
|
changedEdges.append(edgeI);
|
|
changedInfo.append(edgeInfo);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if (returnReduce(changedEdges.size(), sumOp<label>()) == 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
|
|
|
|
// Walk
|
|
PatchEdgeFaceWave
|
|
<
|
|
indirectPrimitivePatch,
|
|
patchFaceOrientation
|
|
> calc
|
|
(
|
|
mesh_,
|
|
patch,
|
|
changedEdges,
|
|
changedInfo,
|
|
allEdgeInfo,
|
|
allFaceInfo,
|
|
returnReduce(patch.nEdges(), sumOp<label>())
|
|
);
|
|
}
|
|
|
|
|
|
// Push master zone info over to slave (since slave faces never visited)
|
|
{
|
|
labelList neiStatus
|
|
(
|
|
mesh_.nFaces()-mesh_.nInternalFaces(),
|
|
orientedSurface::UNVISITED
|
|
);
|
|
|
|
forAll(patch.addressing(), i)
|
|
{
|
|
const label meshFaceI = patch.addressing()[i];
|
|
if (!mesh_.isInternalFace(meshFaceI))
|
|
{
|
|
neiStatus[meshFaceI-mesh_.nInternalFaces()] =
|
|
allFaceInfo[i].flipStatus();
|
|
}
|
|
}
|
|
syncTools::swapBoundaryFaceList(mesh_, neiStatus);
|
|
|
|
forAll(patch.addressing(), i)
|
|
{
|
|
const label meshFaceI = patch.addressing()[i];
|
|
const label patchI = bm.whichPatch(meshFaceI);
|
|
|
|
if
|
|
(
|
|
patchI != -1
|
|
&& bm[patchI].coupled()
|
|
&& !isMasterFace[meshFaceI]
|
|
)
|
|
{
|
|
// Slave side. Take flipped from neighbour
|
|
label bFaceI = meshFaceI-mesh_.nInternalFaces();
|
|
|
|
if (neiStatus[bFaceI] == orientedSurface::NOFLIP)
|
|
{
|
|
allFaceInfo[i] = orientedSurface::FLIP;
|
|
}
|
|
else if (neiStatus[bFaceI] == orientedSurface::FLIP)
|
|
{
|
|
allFaceInfo[i] = orientedSurface::NOFLIP;
|
|
}
|
|
else
|
|
{
|
|
FatalErrorInFunction
|
|
<< "Incorrect status for face " << meshFaceI
|
|
<< abort(FatalError);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Convert to meshFlipMap and adapt faceZones
|
|
|
|
meshFlipMap.setSize(mesh_.nFaces());
|
|
meshFlipMap = false;
|
|
|
|
forAll(allFaceInfo, faceI)
|
|
{
|
|
label meshFaceI = patch.addressing()[faceI];
|
|
|
|
if (allFaceInfo[faceI] == orientedSurface::NOFLIP)
|
|
{
|
|
meshFlipMap[meshFaceI] = false;
|
|
}
|
|
else if (allFaceInfo[faceI] == orientedSurface::FLIP)
|
|
{
|
|
meshFlipMap[meshFaceI] = true;
|
|
}
|
|
else
|
|
{
|
|
FatalErrorInFunction
|
|
<< "Problem : unvisited face " << faceI
|
|
<< " centre:" << mesh_.faceCentres()[meshFaceI]
|
|
<< abort(FatalError);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::meshRefinement::zonify
|
|
(
|
|
// Get per face whether is it master (of a coupled set of faces)
|
|
const PackedBoolList& isMasterFace,
|
|
const labelList& cellToZone,
|
|
const labelList& neiCellZone,
|
|
const labelList& faceToZone,
|
|
const PackedBoolList& meshFlipMap,
|
|
polyTopoChange& meshMod
|
|
) const
|
|
{
|
|
const labelList& faceOwner = mesh_.faceOwner();
|
|
const labelList& faceNeighbour = mesh_.faceNeighbour();
|
|
|
|
for (label faceI = 0; faceI < mesh_.nInternalFaces(); faceI++)
|
|
{
|
|
label faceZoneI = faceToZone[faceI];
|
|
|
|
if (faceZoneI != -1)
|
|
{
|
|
// Orient face zone to have slave cells in min cell zone.
|
|
// Note: logic to use flipMap should be consistent with logic
|
|
// to pick up the freeStandingBaffleFaces!
|
|
|
|
label ownZone = cellToZone[faceOwner[faceI]];
|
|
label neiZone = cellToZone[faceNeighbour[faceI]];
|
|
|
|
bool flip;
|
|
|
|
if (ownZone == neiZone)
|
|
{
|
|
// free-standing face. Use geometrically derived orientation
|
|
flip = meshFlipMap[faceI];
|
|
}
|
|
else
|
|
{
|
|
flip =
|
|
(
|
|
ownZone == -1
|
|
|| (neiZone != -1 && ownZone > neiZone)
|
|
);
|
|
}
|
|
|
|
meshMod.setAction
|
|
(
|
|
polyModifyFace
|
|
(
|
|
mesh_.faces()[faceI], // modified face
|
|
faceI, // label of face
|
|
faceOwner[faceI], // owner
|
|
faceNeighbour[faceI], // neighbour
|
|
false, // face flip
|
|
-1, // patch for face
|
|
false, // remove from zone
|
|
faceZoneI, // zone for face
|
|
flip // face flip in zone
|
|
)
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
const polyBoundaryMesh& patches = mesh_.boundaryMesh();
|
|
|
|
// Set owner as no-flip
|
|
forAll(patches, patchI)
|
|
{
|
|
const polyPatch& pp = patches[patchI];
|
|
|
|
label faceI = pp.start();
|
|
|
|
forAll(pp, i)
|
|
{
|
|
label faceZoneI = faceToZone[faceI];
|
|
|
|
if (faceZoneI != -1)
|
|
{
|
|
label ownZone = cellToZone[faceOwner[faceI]];
|
|
label neiZone = neiCellZone[faceI-mesh_.nInternalFaces()];
|
|
|
|
bool flip;
|
|
|
|
if (ownZone == neiZone)
|
|
{
|
|
// free-standing face. Use geometrically derived orientation
|
|
flip = meshFlipMap[faceI];
|
|
}
|
|
else
|
|
{
|
|
flip =
|
|
(
|
|
ownZone == -1
|
|
|| (neiZone != -1 && ownZone > neiZone)
|
|
);
|
|
}
|
|
|
|
meshMod.setAction
|
|
(
|
|
polyModifyFace
|
|
(
|
|
mesh_.faces()[faceI], // modified face
|
|
faceI, // label of face
|
|
faceOwner[faceI], // owner
|
|
-1, // neighbour
|
|
false, // face flip
|
|
patchI, // patch for face
|
|
false, // remove from zone
|
|
faceZoneI, // zone for face
|
|
flip // face flip in zone
|
|
)
|
|
);
|
|
}
|
|
faceI++;
|
|
}
|
|
}
|
|
|
|
|
|
// Put the cells into the correct zone
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
forAll(cellToZone, cellI)
|
|
{
|
|
label zoneI = cellToZone[cellI];
|
|
|
|
if (zoneI >= 0)
|
|
{
|
|
meshMod.setAction
|
|
(
|
|
polyModifyCell
|
|
(
|
|
cellI,
|
|
false, // removeFromZone
|
|
zoneI
|
|
)
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::meshRefinement::allocateInterRegionFaceZone
|
|
(
|
|
const label ownZone,
|
|
const label neiZone,
|
|
wordPairHashTable& zonesToFaceZone,
|
|
LabelPairMap<word>& zoneIDsToFaceZone
|
|
) const
|
|
{
|
|
const cellZoneMesh& cellZones = mesh_.cellZones();
|
|
|
|
if (ownZone != neiZone)
|
|
{
|
|
// Make sure lowest number cellZone is master. Non-cellZone
|
|
// areas are slave
|
|
bool swap =
|
|
(
|
|
ownZone == -1
|
|
|| (neiZone != -1 && ownZone > neiZone)
|
|
);
|
|
|
|
// Quick check whether we already have pair of zones
|
|
labelPair key(ownZone, neiZone);
|
|
if (swap)
|
|
{
|
|
Swap(key.first(), key.second());
|
|
}
|
|
|
|
if (!zoneIDsToFaceZone.found(key))
|
|
{
|
|
// Not found. Allocate.
|
|
const word ownZoneName =
|
|
(
|
|
ownZone != -1
|
|
? cellZones[ownZone].name()
|
|
: "none"
|
|
);
|
|
const word neiZoneName =
|
|
(
|
|
neiZone != -1
|
|
? cellZones[neiZone].name()
|
|
: "none"
|
|
);
|
|
|
|
// Get lowest zone first
|
|
Pair<word> wordKey(ownZoneName, neiZoneName);
|
|
if (swap)
|
|
{
|
|
Swap(wordKey.first(), wordKey.second());
|
|
}
|
|
|
|
word fzName = wordKey.first() + "_to_" + wordKey.second();
|
|
|
|
zoneIDsToFaceZone.insert(key, fzName);
|
|
zonesToFaceZone.insert(wordKey, fzName);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
|
|
|
void Foam::meshRefinement::baffleAndSplitMesh
|
|
(
|
|
const bool doHandleSnapProblems,
|
|
const snapParameters& snapParams,
|
|
const bool useTopologicalSnapDetection,
|
|
const bool removeEdgeConnectedCells,
|
|
const scalarField& perpendicularAngle,
|
|
const dictionary& motionDict,
|
|
Time& runTime,
|
|
const labelList& globalToMasterPatch,
|
|
const labelList& globalToSlavePatch,
|
|
|
|
const pointField& locationsInMesh,
|
|
const wordList& zonesInMesh,
|
|
const pointField& locationsOutsideMesh
|
|
)
|
|
{
|
|
// Introduce baffles
|
|
// ~~~~~~~~~~~~~~~~~
|
|
|
|
// Split the mesh along internal faces wherever there is a pierce between
|
|
// two cell centres.
|
|
|
|
Info<< "Introducing baffles for "
|
|
<< returnReduce(countHits(), sumOp<label>())
|
|
<< " faces that are intersected by the surface." << nl << endl;
|
|
|
|
// Swap neighbouring cell centres and cell level
|
|
labelList neiLevel(mesh_.nFaces()-mesh_.nInternalFaces());
|
|
pointField neiCc(mesh_.nFaces()-mesh_.nInternalFaces());
|
|
calcNeighbourData(neiLevel, neiCc);
|
|
|
|
labelList ownPatch, neiPatch;
|
|
getBafflePatches
|
|
(
|
|
globalToMasterPatch,
|
|
|
|
locationsInMesh,
|
|
zonesInMesh,
|
|
|
|
neiLevel,
|
|
neiCc,
|
|
|
|
ownPatch,
|
|
neiPatch
|
|
);
|
|
|
|
createBaffles(ownPatch, neiPatch);
|
|
|
|
if (debug)
|
|
{
|
|
// Debug:test all is still synced across proc patches
|
|
checkData();
|
|
}
|
|
|
|
Info<< "Created baffles in = "
|
|
<< runTime.cpuTimeIncrement() << " s\n" << nl << endl;
|
|
|
|
printMeshInfo(debug, "After introducing baffles");
|
|
|
|
if (debug&MESH)
|
|
{
|
|
Pout<< "Writing baffled mesh to time " << timeName()
|
|
<< endl;
|
|
write
|
|
(
|
|
debugType(debug),
|
|
writeType(writeLevel() | WRITEMESH),
|
|
runTime.path()/"baffles"
|
|
);
|
|
Pout<< "Dumped debug data in = "
|
|
<< runTime.cpuTimeIncrement() << " s\n" << nl << endl;
|
|
}
|
|
|
|
|
|
// Introduce baffles to delete problem cells
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
// Create some additional baffles where we want surface cells removed.
|
|
|
|
if (doHandleSnapProblems)
|
|
{
|
|
handleSnapProblems
|
|
(
|
|
snapParams,
|
|
useTopologicalSnapDetection,
|
|
removeEdgeConnectedCells,
|
|
perpendicularAngle,
|
|
motionDict,
|
|
runTime,
|
|
globalToMasterPatch,
|
|
globalToSlavePatch
|
|
);
|
|
|
|
// Removing additional cells might have created disconnected bits
|
|
// so re-do the surface intersections
|
|
{
|
|
// Swap neighbouring cell centres and cell level
|
|
neiLevel.setSize(mesh_.nFaces()-mesh_.nInternalFaces());
|
|
neiCc.setSize(mesh_.nFaces()-mesh_.nInternalFaces());
|
|
calcNeighbourData(neiLevel, neiCc);
|
|
|
|
labelList ownPatch, neiPatch;
|
|
getBafflePatches
|
|
(
|
|
globalToMasterPatch,
|
|
|
|
locationsInMesh,
|
|
zonesInMesh,
|
|
|
|
neiLevel,
|
|
neiCc,
|
|
|
|
ownPatch,
|
|
neiPatch
|
|
);
|
|
|
|
createBaffles(ownPatch, neiPatch);
|
|
}
|
|
|
|
if (debug)
|
|
{
|
|
// Debug:test all is still synced across proc patches
|
|
checkData();
|
|
}
|
|
}
|
|
|
|
|
|
// Select part of mesh
|
|
// ~~~~~~~~~~~~~~~~~~~
|
|
|
|
Info<< nl
|
|
<< "Remove unreachable sections of mesh" << nl
|
|
<< "-----------------------------------" << nl
|
|
<< endl;
|
|
|
|
if (debug)
|
|
{
|
|
runTime++;
|
|
}
|
|
|
|
splitMeshRegions
|
|
(
|
|
globalToMasterPatch,
|
|
globalToSlavePatch,
|
|
locationsInMesh,
|
|
locationsOutsideMesh
|
|
);
|
|
|
|
if (debug)
|
|
{
|
|
// Debug:test all is still synced across proc patches
|
|
checkData();
|
|
}
|
|
Info<< "Split mesh in = "
|
|
<< runTime.cpuTimeIncrement() << " s\n" << nl << endl;
|
|
|
|
printMeshInfo(debug, "After subsetting");
|
|
|
|
if (debug&MESH)
|
|
{
|
|
runTime++;
|
|
Pout<< "Writing subsetted mesh to time " << timeName()
|
|
<< endl;
|
|
write
|
|
(
|
|
debugType(debug),
|
|
writeType(writeLevel() | WRITEMESH),
|
|
runTime.path()/timeName()
|
|
);
|
|
Pout<< "Dumped debug data in = "
|
|
<< runTime.cpuTimeIncrement() << " s\n" << nl << endl;
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::meshRefinement::mergeFreeStandingBaffles
|
|
(
|
|
const snapParameters& snapParams,
|
|
const bool useTopologicalSnapDetection,
|
|
const bool removeEdgeConnectedCells,
|
|
const scalarField& perpendicularAngle,
|
|
const scalar planarAngle,
|
|
const dictionary& motionDict,
|
|
Time& runTime,
|
|
const labelList& globalToMasterPatch,
|
|
const labelList& globalToSlavePatch,
|
|
const pointField& locationsInMesh,
|
|
const pointField& locationsOutsideMesh
|
|
)
|
|
{
|
|
// Merge baffles
|
|
// ~~~~~~~~~~~~~
|
|
|
|
Info<< nl
|
|
<< "Merge free-standing baffles" << nl
|
|
<< "---------------------------" << nl
|
|
<< endl;
|
|
|
|
|
|
// List of pairs of freestanding baffle faces.
|
|
List<labelPair> couples
|
|
(
|
|
freeStandingBaffles // filter out freestanding baffles
|
|
(
|
|
localPointRegion::findDuplicateFacePairs(mesh_),
|
|
planarAngle
|
|
)
|
|
);
|
|
|
|
label nCouples = couples.size();
|
|
reduce(nCouples, sumOp<label>());
|
|
|
|
Info<< "Detected free-standing baffles : " << nCouples << endl;
|
|
|
|
if (nCouples > 0)
|
|
{
|
|
// Actually merge baffles. Note: not exactly parallellized. Should
|
|
// convert baffle faces into processor faces if they resulted
|
|
// from them.
|
|
mergeBaffles(couples, Map<label>(0));
|
|
|
|
// Detect any problem cells resulting from merging of baffles
|
|
// and delete them
|
|
handleSnapProblems
|
|
(
|
|
snapParams,
|
|
useTopologicalSnapDetection,
|
|
removeEdgeConnectedCells,
|
|
perpendicularAngle,
|
|
motionDict,
|
|
runTime,
|
|
globalToMasterPatch,
|
|
globalToSlavePatch
|
|
);
|
|
|
|
// Very occasionally removing a problem cell might create a disconnected
|
|
// region so re-check
|
|
|
|
Info<< nl
|
|
<< "Remove unreachable sections of mesh" << nl
|
|
<< "-----------------------------------" << nl
|
|
<< endl;
|
|
|
|
if (debug)
|
|
{
|
|
runTime++;
|
|
}
|
|
|
|
splitMeshRegions
|
|
(
|
|
globalToMasterPatch,
|
|
globalToSlavePatch,
|
|
locationsInMesh,
|
|
locationsOutsideMesh
|
|
);
|
|
|
|
|
|
if (debug)
|
|
{
|
|
// Debug:test all is still synced across proc patches
|
|
checkData();
|
|
}
|
|
}
|
|
Info<< "Merged free-standing baffles in = "
|
|
<< runTime.cpuTimeIncrement() << " s\n" << nl << endl;
|
|
}
|
|
|
|
|
|
Foam::autoPtr<Foam::mapPolyMesh> Foam::meshRefinement::splitMesh
|
|
(
|
|
const label nBufferLayers,
|
|
const labelList& globalToMasterPatch,
|
|
const labelList& globalToSlavePatch,
|
|
|
|
const pointField& locationsInMesh,
|
|
const wordList& zonesInMesh,
|
|
const pointField& locationsOutsideMesh
|
|
)
|
|
{
|
|
// Determine patches to put intersections into
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
// Swap neighbouring cell centres and cell level
|
|
labelList neiLevel(mesh_.nFaces()-mesh_.nInternalFaces());
|
|
pointField neiCc(mesh_.nFaces()-mesh_.nInternalFaces());
|
|
calcNeighbourData(neiLevel, neiCc);
|
|
|
|
// Find intersections with all unnamed(!) surfaces
|
|
labelList ownPatch, neiPatch;
|
|
getBafflePatches
|
|
(
|
|
globalToMasterPatch,
|
|
|
|
locationsInMesh,
|
|
zonesInMesh,
|
|
|
|
neiLevel,
|
|
neiCc,
|
|
|
|
ownPatch,
|
|
neiPatch
|
|
);
|
|
|
|
// Analyse regions. Reuse regionsplit
|
|
boolList blockedFace(mesh_.nFaces(), false);
|
|
|
|
forAll(ownPatch, faceI)
|
|
{
|
|
if (ownPatch[faceI] != -1 || neiPatch[faceI] != -1)
|
|
{
|
|
blockedFace[faceI] = true;
|
|
}
|
|
}
|
|
syncTools::syncFaceList(mesh_, blockedFace, orEqOp<bool>());
|
|
|
|
|
|
regionSplit cellRegion(mesh_, blockedFace);
|
|
blockedFace.clear();
|
|
|
|
// Set unreachable cells to -1
|
|
findRegions
|
|
(
|
|
mesh_,
|
|
mergeDistance_*vector(1,1,1), // perturbVec
|
|
locationsInMesh,
|
|
locationsOutsideMesh,
|
|
cellRegion.nRegions(),
|
|
cellRegion
|
|
);
|
|
|
|
|
|
// Walk out nBufferlayers from region boundary
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// (modifies cellRegion, ownPatch)
|
|
// Takes over face patch onto points and then back to faces and cells
|
|
// (so cell-face-point walk)
|
|
|
|
const labelList& faceOwner = mesh_.faceOwner();
|
|
const labelList& faceNeighbour = mesh_.faceNeighbour();
|
|
|
|
// Patch for exposed faces for lack of anything sensible.
|
|
label defaultPatch = 0;
|
|
if (globalToMasterPatch.size())
|
|
{
|
|
defaultPatch = globalToMasterPatch[0];
|
|
}
|
|
|
|
for (label i = 0; i < nBufferLayers; i++)
|
|
{
|
|
// 1. From cells (via faces) to points
|
|
|
|
labelList pointBaffle(mesh_.nPoints(), -1);
|
|
|
|
forAll(faceNeighbour, faceI)
|
|
{
|
|
const face& f = mesh_.faces()[faceI];
|
|
|
|
label ownRegion = cellRegion[faceOwner[faceI]];
|
|
label neiRegion = cellRegion[faceNeighbour[faceI]];
|
|
|
|
if (ownRegion == -1 && neiRegion != -1)
|
|
{
|
|
// Note max(..) since possibly regionSplit might have split
|
|
// off extra unreachable parts of mesh. Note: or can this only
|
|
// happen for boundary faces?
|
|
forAll(f, fp)
|
|
{
|
|
pointBaffle[f[fp]] = max(defaultPatch, ownPatch[faceI]);
|
|
}
|
|
}
|
|
else if (ownRegion != -1 && neiRegion == -1)
|
|
{
|
|
label newPatchI = neiPatch[faceI];
|
|
if (newPatchI == -1)
|
|
{
|
|
newPatchI = max(defaultPatch, ownPatch[faceI]);
|
|
}
|
|
forAll(f, fp)
|
|
{
|
|
pointBaffle[f[fp]] = newPatchI;
|
|
}
|
|
}
|
|
}
|
|
for
|
|
(
|
|
label faceI = mesh_.nInternalFaces();
|
|
faceI < mesh_.nFaces();
|
|
faceI++
|
|
)
|
|
{
|
|
const face& f = mesh_.faces()[faceI];
|
|
|
|
label ownRegion = cellRegion[faceOwner[faceI]];
|
|
|
|
if (ownRegion == -1)
|
|
{
|
|
forAll(f, fp)
|
|
{
|
|
pointBaffle[f[fp]] = max(defaultPatch, ownPatch[faceI]);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Sync
|
|
syncTools::syncPointList
|
|
(
|
|
mesh_,
|
|
pointBaffle,
|
|
maxEqOp<label>(),
|
|
label(-1) // null value
|
|
);
|
|
|
|
|
|
// 2. From points back to faces
|
|
|
|
const labelListList& pointFaces = mesh_.pointFaces();
|
|
|
|
forAll(pointFaces, pointI)
|
|
{
|
|
if (pointBaffle[pointI] != -1)
|
|
{
|
|
const labelList& pFaces = pointFaces[pointI];
|
|
|
|
forAll(pFaces, pFaceI)
|
|
{
|
|
label faceI = pFaces[pFaceI];
|
|
|
|
if (ownPatch[faceI] == -1)
|
|
{
|
|
ownPatch[faceI] = pointBaffle[pointI];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
syncTools::syncFaceList(mesh_, ownPatch, maxEqOp<label>());
|
|
|
|
|
|
// 3. From faces to cells (cellRegion) and back to faces (ownPatch)
|
|
|
|
labelList newOwnPatch(ownPatch);
|
|
|
|
forAll(ownPatch, faceI)
|
|
{
|
|
if (ownPatch[faceI] != -1)
|
|
{
|
|
label own = faceOwner[faceI];
|
|
|
|
if (cellRegion[own] == -1)
|
|
{
|
|
cellRegion[own] = labelMax;
|
|
|
|
const cell& ownFaces = mesh_.cells()[own];
|
|
forAll(ownFaces, j)
|
|
{
|
|
if (ownPatch[ownFaces[j]] == -1)
|
|
{
|
|
newOwnPatch[ownFaces[j]] = ownPatch[faceI];
|
|
}
|
|
}
|
|
}
|
|
if (mesh_.isInternalFace(faceI))
|
|
{
|
|
label nei = faceNeighbour[faceI];
|
|
|
|
if (cellRegion[nei] == -1)
|
|
{
|
|
cellRegion[nei] = labelMax;
|
|
|
|
const cell& neiFaces = mesh_.cells()[nei];
|
|
forAll(neiFaces, j)
|
|
{
|
|
if (ownPatch[neiFaces[j]] == -1)
|
|
{
|
|
newOwnPatch[neiFaces[j]] = ownPatch[faceI];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ownPatch.transfer(newOwnPatch);
|
|
|
|
syncTools::syncFaceList(mesh_, ownPatch, maxEqOp<label>());
|
|
}
|
|
|
|
|
|
|
|
// Subset
|
|
// ~~~~~~
|
|
|
|
// Get cells to remove
|
|
DynamicList<label> cellsToRemove(mesh_.nCells());
|
|
forAll(cellRegion, cellI)
|
|
{
|
|
if (cellRegion[cellI] == -1)
|
|
{
|
|
cellsToRemove.append(cellI);
|
|
}
|
|
}
|
|
cellsToRemove.shrink();
|
|
|
|
label nCellsToKeep = mesh_.nCells() - cellsToRemove.size();
|
|
reduce(nCellsToKeep, sumOp<label>());
|
|
|
|
Info<< "Keeping all cells containing points " << locationsInMesh << endl
|
|
<< "Selected for keeping : " << nCellsToKeep << " cells." << endl;
|
|
|
|
|
|
// Remove cells
|
|
removeCells cellRemover(mesh_);
|
|
|
|
// Pick up patches for exposed faces
|
|
labelList exposedFaces(cellRemover.getExposedFaces(cellsToRemove));
|
|
labelList exposedPatches(exposedFaces.size());
|
|
|
|
forAll(exposedFaces, i)
|
|
{
|
|
label faceI = exposedFaces[i];
|
|
|
|
if (ownPatch[faceI] != -1)
|
|
{
|
|
exposedPatches[i] = ownPatch[faceI];
|
|
}
|
|
else
|
|
{
|
|
WarningInFunction
|
|
<< "For exposed face " << faceI
|
|
<< " fc:" << mesh_.faceCentres()[faceI]
|
|
<< " found no patch." << endl
|
|
<< " Taking patch " << defaultPatch
|
|
<< " instead." << endl;
|
|
exposedPatches[i] = defaultPatch;
|
|
}
|
|
}
|
|
|
|
return doRemoveCells
|
|
(
|
|
cellsToRemove,
|
|
exposedFaces,
|
|
exposedPatches,
|
|
cellRemover
|
|
);
|
|
}
|
|
|
|
|
|
Foam::autoPtr<Foam::mapPolyMesh> Foam::meshRefinement::dupNonManifoldPoints
|
|
(
|
|
const localPointRegion& regionSide
|
|
)
|
|
{
|
|
// Topochange container
|
|
polyTopoChange meshMod(mesh_);
|
|
|
|
label nNonManifPoints = returnReduce
|
|
(
|
|
regionSide.meshPointMap().size(),
|
|
sumOp<label>()
|
|
);
|
|
|
|
Info<< "dupNonManifoldPoints : Found : " << nNonManifPoints
|
|
<< " non-manifold points (out of "
|
|
<< mesh_.globalData().nTotalPoints()
|
|
<< ')' << endl;
|
|
|
|
|
|
autoPtr<mapPolyMesh> map;
|
|
|
|
if (nNonManifPoints)
|
|
{
|
|
// Topo change engine
|
|
duplicatePoints pointDuplicator(mesh_);
|
|
|
|
// Insert changes into meshMod
|
|
pointDuplicator.setRefinement(regionSide, meshMod);
|
|
|
|
// Change the mesh (no inflation, parallel sync)
|
|
map = meshMod.changeMesh(mesh_, false, true);
|
|
|
|
// Update fields
|
|
mesh_.updateMesh(map);
|
|
|
|
// Move mesh if in inflation mode
|
|
if (map().hasMotionPoints())
|
|
{
|
|
mesh_.movePoints(map().preMotionPoints());
|
|
}
|
|
else
|
|
{
|
|
// Delete mesh volumes.
|
|
mesh_.clearOut();
|
|
}
|
|
|
|
// Reset the instance for if in overwrite mode
|
|
mesh_.setInstance(timeName());
|
|
|
|
// Update intersections. Is mapping only (no faces created, positions
|
|
// stay same) so no need to recalculate intersections.
|
|
updateMesh(map, labelList(0));
|
|
}
|
|
|
|
return map;
|
|
}
|
|
|
|
|
|
Foam::autoPtr<Foam::mapPolyMesh> Foam::meshRefinement::dupNonManifoldPoints()
|
|
{
|
|
// Analyse which points need to be duplicated
|
|
localPointRegion regionSide(mesh_);
|
|
|
|
return dupNonManifoldPoints(regionSide);
|
|
}
|
|
|
|
|
|
Foam::autoPtr<Foam::mapPolyMesh> Foam::meshRefinement::mergePoints
|
|
(
|
|
const labelList& pointToDuplicate
|
|
)
|
|
{
|
|
label nPointPairs = 0;
|
|
forAll(pointToDuplicate, pointI)
|
|
{
|
|
label otherPointI = pointToDuplicate[pointI];
|
|
if (otherPointI != -1)
|
|
{
|
|
nPointPairs++;
|
|
}
|
|
}
|
|
|
|
autoPtr<mapPolyMesh> map;
|
|
|
|
if (returnReduce(nPointPairs, sumOp<label>()))
|
|
{
|
|
Map<label> pointToMaster(2*nPointPairs);
|
|
forAll(pointToDuplicate, pointI)
|
|
{
|
|
label otherPointI = pointToDuplicate[pointI];
|
|
if (otherPointI != -1)
|
|
{
|
|
// Slave point
|
|
pointToMaster.insert(pointI, otherPointI);
|
|
}
|
|
}
|
|
|
|
// Topochange container
|
|
polyTopoChange meshMod(mesh_);
|
|
|
|
// Insert changes
|
|
polyMeshAdder::mergePoints(mesh_, pointToMaster, meshMod);
|
|
|
|
// Change the mesh (no inflation, parallel sync)
|
|
map = meshMod.changeMesh(mesh_, false, true);
|
|
|
|
// Update fields
|
|
mesh_.updateMesh(map);
|
|
|
|
// Move mesh if in inflation mode
|
|
if (map().hasMotionPoints())
|
|
{
|
|
mesh_.movePoints(map().preMotionPoints());
|
|
}
|
|
else
|
|
{
|
|
// Delete mesh volumes.
|
|
mesh_.clearOut();
|
|
}
|
|
|
|
// Reset the instance for if in overwrite mode
|
|
mesh_.setInstance(timeName());
|
|
|
|
// Update intersections. Is mapping only (no faces created, positions
|
|
// stay same) so no need to recalculate intersections.
|
|
updateMesh(map, labelList(0));
|
|
}
|
|
|
|
return map;
|
|
}
|
|
|
|
|
|
// Duplicate points on 'boundary' zones. Do not duplicate points on
|
|
// 'internal' or 'baffle' zone. Whether points are on normal patches does
|
|
// not matter
|
|
Foam::autoPtr<Foam::mapPolyMesh>
|
|
Foam::meshRefinement::dupNonManifoldBoundaryPoints()
|
|
{
|
|
const labelList boundaryFaceZones
|
|
(
|
|
getZones
|
|
(
|
|
List<surfaceZonesInfo::faceZoneType>
|
|
(
|
|
1,
|
|
surfaceZonesInfo::BOUNDARY
|
|
)
|
|
)
|
|
);
|
|
labelList internalOrBaffleFaceZones;
|
|
{
|
|
List<surfaceZonesInfo::faceZoneType> fzTypes(2);
|
|
fzTypes[0] = surfaceZonesInfo::INTERNAL;
|
|
fzTypes[1] = surfaceZonesInfo::BAFFLE;
|
|
internalOrBaffleFaceZones = getZones(fzTypes);
|
|
}
|
|
|
|
|
|
|
|
// 0 : point used by normal, unzoned boundary faces
|
|
// 1 : point used by 'boundary' zone
|
|
// 2 : point used by internal/baffle zone
|
|
PackedList<2> pointStatus(mesh_.nPoints(), 0u);
|
|
|
|
forAll(boundaryFaceZones, j)
|
|
{
|
|
const faceZone& fZone = mesh_.faceZones()[boundaryFaceZones[j]];
|
|
forAll(fZone, i)
|
|
{
|
|
const face& f = mesh_.faces()[fZone[i]];
|
|
forAll(f, fp)
|
|
{
|
|
pointStatus[f[fp]] = max(pointStatus[f[fp]], 1u);
|
|
}
|
|
}
|
|
}
|
|
forAll(internalOrBaffleFaceZones, j)
|
|
{
|
|
const faceZone& fZone = mesh_.faceZones()[internalOrBaffleFaceZones[j]];
|
|
forAll(fZone, i)
|
|
{
|
|
const face& f = mesh_.faces()[fZone[i]];
|
|
forAll(f, fp)
|
|
{
|
|
pointStatus[f[fp]] = max(pointStatus[f[fp]], 2u);
|
|
}
|
|
}
|
|
}
|
|
|
|
syncTools::syncPointList
|
|
(
|
|
mesh_,
|
|
pointStatus,
|
|
maxEqOp<unsigned int>(), // combine op
|
|
0u // null value
|
|
);
|
|
|
|
// Pick up points on boundary zones that are not on internal/baffle zones
|
|
label n = 0;
|
|
forAll(pointStatus, pointI)
|
|
{
|
|
if (pointStatus[pointI] == 1u)
|
|
{
|
|
n++;
|
|
}
|
|
}
|
|
|
|
label globalNPoints = returnReduce(n, sumOp<label>());
|
|
Info<< "Duplicating " << globalNPoints << " points on"
|
|
<< " faceZones of type "
|
|
<< surfaceZonesInfo::faceZoneTypeNames[surfaceZonesInfo::BOUNDARY]
|
|
<< endl;
|
|
|
|
autoPtr<mapPolyMesh> map;
|
|
|
|
if (globalNPoints)
|
|
{
|
|
labelList candidatePoints(n);
|
|
n = 0;
|
|
forAll(pointStatus, pointI)
|
|
{
|
|
if (pointStatus[pointI] == 1u)
|
|
{
|
|
candidatePoints[n++] = pointI;
|
|
}
|
|
}
|
|
localPointRegion regionSide(mesh_, candidatePoints);
|
|
map = dupNonManifoldPoints(regionSide);
|
|
}
|
|
return map;
|
|
}
|
|
|
|
|
|
// Zoning
|
|
Foam::autoPtr<Foam::mapPolyMesh> Foam::meshRefinement::zonify
|
|
(
|
|
const bool allowFreeStandingZoneFaces,
|
|
const pointField& locationsInMesh,
|
|
const wordList& zonesInMesh,
|
|
wordPairHashTable& zonesToFaceZone
|
|
)
|
|
{
|
|
if (locationsInMesh.size() != zonesInMesh.size())
|
|
{
|
|
FatalErrorInFunction << "problem" << abort(FatalError);
|
|
}
|
|
|
|
const polyBoundaryMesh& patches = mesh_.boundaryMesh();
|
|
const PtrList<surfaceZonesInfo>& surfZones = surfaces_.surfZones();
|
|
|
|
|
|
// Swap neighbouring cell centres and cell level
|
|
labelList neiLevel(mesh_.nFaces()-mesh_.nInternalFaces());
|
|
pointField neiCc(mesh_.nFaces()-mesh_.nInternalFaces());
|
|
calcNeighbourData(neiLevel, neiCc);
|
|
|
|
|
|
// Add any faceZones, cellZones originating from surface to the mesh
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
labelList surfaceToCellZone;
|
|
labelList surfaceToFaceZone;
|
|
|
|
labelList namedSurfaces(surfaceZonesInfo::getNamedSurfaces(surfZones));
|
|
if (namedSurfaces.size())
|
|
{
|
|
Info<< "Setting cellZones according to named surfaces:" << endl;
|
|
forAll(namedSurfaces, i)
|
|
{
|
|
label surfI = namedSurfaces[i];
|
|
|
|
Info<< "Surface : " << surfaces_.names()[surfI] << nl
|
|
<< " faceZone : " << surfZones[surfI].faceZoneName() << nl
|
|
<< " cellZone : " << surfZones[surfI].cellZoneName() << endl;
|
|
}
|
|
Info<< endl;
|
|
|
|
// Add zones to mesh
|
|
surfaceToCellZone = surfaceZonesInfo::addCellZonesToMesh
|
|
(
|
|
surfZones,
|
|
namedSurfaces,
|
|
mesh_
|
|
);
|
|
surfaceToFaceZone = surfaceZonesInfo::addFaceZonesToMesh
|
|
(
|
|
surfZones,
|
|
namedSurfaces,
|
|
mesh_
|
|
);
|
|
}
|
|
|
|
|
|
|
|
// Put the cells into the correct zone
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
// Zone per cell:
|
|
// -2 : unset : not allowed!
|
|
// -1 : not in any zone (zone 'none')
|
|
// >=0: zoneID
|
|
// namedSurfaceIndex:
|
|
// -1 : face not intersecting a named surface
|
|
// >=0 : index of named surface
|
|
labelList cellToZone;
|
|
labelList namedSurfaceIndex;
|
|
PackedBoolList posOrientation;
|
|
{
|
|
labelList unnamedRegion1;
|
|
labelList unnamedRegion2;
|
|
|
|
zonify
|
|
(
|
|
allowFreeStandingZoneFaces,
|
|
-1, // Set all cells with cellToZone -2 to -1
|
|
locationsInMesh,
|
|
zonesInMesh,
|
|
|
|
cellToZone,
|
|
unnamedRegion1,
|
|
unnamedRegion2,
|
|
namedSurfaceIndex,
|
|
posOrientation
|
|
);
|
|
}
|
|
|
|
|
|
// Convert namedSurfaceIndex (index of named surfaces) to
|
|
// actual faceZone index
|
|
|
|
//- Per face index of faceZone or -1
|
|
labelList faceToZone(mesh_.nFaces(), -1);
|
|
|
|
forAll(namedSurfaceIndex, faceI)
|
|
{
|
|
label surfI = namedSurfaceIndex[faceI];
|
|
if (surfI != -1)
|
|
{
|
|
faceToZone[faceI] = surfaceToFaceZone[surfI];
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// Allocate and assign faceZones from cellZones
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
{
|
|
// 1. Detect inter-region face and allocate names
|
|
|
|
HashTable<word, labelPair, labelPair::Hash<>> zoneIDsToFaceZone;
|
|
|
|
for (label faceI = 0; faceI < mesh_.nInternalFaces(); faceI++)
|
|
{
|
|
if (faceToZone[faceI] == -1) // Not named surface
|
|
{
|
|
// Face not yet in a faceZone. (it might already have been
|
|
// done so by a 'named' surface). Check if inbetween different
|
|
// cellZones
|
|
allocateInterRegionFaceZone
|
|
(
|
|
cellToZone[mesh_.faceOwner()[faceI]],
|
|
cellToZone[mesh_.faceNeighbour()[faceI]],
|
|
zonesToFaceZone,
|
|
zoneIDsToFaceZone
|
|
);
|
|
}
|
|
}
|
|
|
|
labelList neiCellZone;
|
|
syncTools::swapBoundaryCellList(mesh_, cellToZone, neiCellZone);
|
|
|
|
forAll(neiCellZone, bFaceI)
|
|
{
|
|
label faceI = bFaceI + mesh_.nInternalFaces();
|
|
if (faceToZone[faceI] == -1)
|
|
{
|
|
allocateInterRegionFaceZone
|
|
(
|
|
cellToZone[mesh_.faceOwner()[faceI]],
|
|
neiCellZone[bFaceI],
|
|
zonesToFaceZone,
|
|
zoneIDsToFaceZone
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
// 2.Combine faceZoneNames allocated on different processors
|
|
|
|
Pstream::mapCombineGather(zonesToFaceZone, eqOp<word>());
|
|
Pstream::mapCombineScatter(zonesToFaceZone);
|
|
|
|
|
|
// 3. Allocate faceZones from (now synchronised) faceZoneNames
|
|
// Note: the faceZoneNames contain the same data but in different
|
|
// order. We could sort the contents but instead just loop
|
|
// in sortedToc order.
|
|
|
|
Info<< "Setting faceZones according to neighbouring cellZones:"
|
|
<< endl;
|
|
|
|
// From cellZone indices to faceZone index
|
|
HashTable<label, labelPair, labelPair::Hash<>> fZoneLookup
|
|
(
|
|
zonesToFaceZone.size()
|
|
);
|
|
|
|
const cellZoneMesh& cellZones = mesh_.cellZones();
|
|
|
|
{
|
|
List<Pair<word>> czs(zonesToFaceZone.sortedToc());
|
|
|
|
forAll(czs, i)
|
|
{
|
|
const Pair<word>& cz = czs[i];
|
|
const word& fzName = zonesToFaceZone[cz];
|
|
|
|
Info<< indent<< "cellZones : "
|
|
<< cz[0] << ' ' << cz[1] << nl
|
|
<< " faceZone : " << fzName << endl;
|
|
|
|
label faceZoneI = surfaceZonesInfo::addFaceZone
|
|
(
|
|
fzName, // name
|
|
labelList(0), // addressing
|
|
boolList(0), // flipMap
|
|
mesh_
|
|
);
|
|
|
|
label cz0 = cellZones.findZoneID(cz[0]);
|
|
label cz1 = cellZones.findZoneID(cz[1]);
|
|
|
|
fZoneLookup.insert(labelPair(cz0, cz1), faceZoneI);
|
|
}
|
|
}
|
|
|
|
|
|
// 4. Set faceToZone with new faceZones
|
|
|
|
|
|
for (label faceI = 0; faceI < mesh_.nInternalFaces(); faceI++)
|
|
{
|
|
if (faceToZone[faceI] == -1)
|
|
{
|
|
// Face not yet in a faceZone. (it might already have been
|
|
// done so by a 'named' surface). Check if inbetween different
|
|
// cellZones
|
|
|
|
label ownZone = cellToZone[mesh_.faceOwner()[faceI]];
|
|
label neiZone = cellToZone[mesh_.faceNeighbour()[faceI]];
|
|
if (ownZone != neiZone)
|
|
{
|
|
bool swap =
|
|
(
|
|
ownZone == -1
|
|
|| (neiZone != -1 && ownZone > neiZone)
|
|
);
|
|
labelPair key(ownZone, neiZone);
|
|
if (swap)
|
|
{
|
|
Swap(key.first(), key.second());
|
|
}
|
|
faceToZone[faceI] = fZoneLookup[key];
|
|
}
|
|
}
|
|
}
|
|
forAll(neiCellZone, bFaceI)
|
|
{
|
|
label faceI = bFaceI + mesh_.nInternalFaces();
|
|
if (faceToZone[faceI] == -1)
|
|
{
|
|
label ownZone = cellToZone[mesh_.faceOwner()[faceI]];
|
|
label neiZone = neiCellZone[bFaceI];
|
|
if (ownZone != neiZone)
|
|
{
|
|
bool swap =
|
|
(
|
|
ownZone == -1
|
|
|| (neiZone != -1 && ownZone > neiZone)
|
|
);
|
|
labelPair key(ownZone, neiZone);
|
|
if (swap)
|
|
{
|
|
Swap(key.first(), key.second());
|
|
}
|
|
faceToZone[faceI] = fZoneLookup[key];
|
|
}
|
|
}
|
|
}
|
|
Info<< endl;
|
|
}
|
|
|
|
|
|
|
|
|
|
// Get coupled neighbour cellZone. Set to -1 on non-coupled patches.
|
|
labelList neiCellZone;
|
|
syncTools::swapBoundaryCellList(mesh_, cellToZone, neiCellZone);
|
|
forAll(patches, patchI)
|
|
{
|
|
const polyPatch& pp = patches[patchI];
|
|
|
|
if (!pp.coupled())
|
|
{
|
|
label bFaceI = pp.start()-mesh_.nInternalFaces();
|
|
forAll(pp, i)
|
|
{
|
|
neiCellZone[bFaceI++] = -1;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// Get per face whether is it master (of a coupled set of faces)
|
|
const PackedBoolList isMasterFace(syncTools::getMasterFaces(mesh_));
|
|
|
|
|
|
// faceZones
|
|
// ~~~~~~~~~
|
|
// Faces on faceZones come in two variants:
|
|
// - faces on the outside of a cellZone. They will be oriented to
|
|
// point out of the maximum cellZone.
|
|
// - free-standing faces. These will be oriented according to the
|
|
// local surface normal. We do this in a two step algorithm:
|
|
// - do a consistent orientation
|
|
// - check number of faces with consistent orientation
|
|
// - if <0 flip the whole patch
|
|
PackedBoolList meshFlipMap(mesh_.nFaces(), false);
|
|
{
|
|
// Collect all data on zone faces without cellZones on either side.
|
|
const indirectPrimitivePatch patch
|
|
(
|
|
IndirectList<face>
|
|
(
|
|
mesh_.faces(),
|
|
freeStandingBaffleFaces
|
|
(
|
|
faceToZone,
|
|
cellToZone,
|
|
neiCellZone
|
|
)
|
|
),
|
|
mesh_.points()
|
|
);
|
|
|
|
label nFreeStanding = returnReduce(patch.size(), sumOp<label>());
|
|
if (nFreeStanding > 0)
|
|
{
|
|
Info<< "Detected " << nFreeStanding << " free-standing zone faces"
|
|
<< endl;
|
|
|
|
if (debug)
|
|
{
|
|
OBJstream str(mesh_.time().path()/"freeStanding.obj");
|
|
str.write(patch.localFaces(), patch.localPoints(), false);
|
|
}
|
|
|
|
|
|
// Detect non-manifold edges
|
|
labelList nMasterFacesPerEdge;
|
|
calcPatchNumMasterFaces(isMasterFace, patch, nMasterFacesPerEdge);
|
|
|
|
// Mark zones. Even a single original surface might create multiple
|
|
// disconnected/non-manifold-connected zones
|
|
labelList faceToConnectedZone;
|
|
const label nZones = markPatchZones
|
|
(
|
|
patch,
|
|
nMasterFacesPerEdge,
|
|
faceToConnectedZone
|
|
);
|
|
|
|
Map<label> nPosOrientation(2*nZones);
|
|
for (label zoneI = 0; zoneI < nZones; zoneI++)
|
|
{
|
|
nPosOrientation.insert(zoneI, 0);
|
|
}
|
|
|
|
// Make orientations consistent in a topological way. This just
|
|
// checks the first face per zone for whether nPosOrientation
|
|
// is negative (which it never is at this point)
|
|
consistentOrientation
|
|
(
|
|
isMasterFace,
|
|
patch,
|
|
nMasterFacesPerEdge,
|
|
faceToConnectedZone,
|
|
nPosOrientation,
|
|
|
|
meshFlipMap
|
|
);
|
|
|
|
// Count per region the number of orientations (taking the new
|
|
// flipMap into account)
|
|
forAll(patch.addressing(), faceI)
|
|
{
|
|
label meshFaceI = patch.addressing()[faceI];
|
|
|
|
if (isMasterFace[meshFaceI])
|
|
{
|
|
label n = 1;
|
|
if
|
|
(
|
|
bool(posOrientation[meshFaceI])
|
|
== meshFlipMap[meshFaceI]
|
|
)
|
|
{
|
|
n = -1;
|
|
}
|
|
|
|
nPosOrientation.find(faceToConnectedZone[faceI])() += n;
|
|
}
|
|
}
|
|
Pstream::mapCombineGather(nPosOrientation, plusEqOp<label>());
|
|
Pstream::mapCombineScatter(nPosOrientation);
|
|
|
|
|
|
Info<< "Split " << nFreeStanding << " free-standing zone faces"
|
|
<< " into " << nZones << " disconnected regions with size"
|
|
<< " (negative denotes wrong orientation) :"
|
|
<< endl;
|
|
|
|
for (label zoneI = 0; zoneI < nZones; zoneI++)
|
|
{
|
|
Info<< " " << zoneI << "\t" << nPosOrientation[zoneI]
|
|
<< endl;
|
|
}
|
|
Info<< endl;
|
|
|
|
|
|
// Re-apply with new counts (in nPosOrientation). This will cause
|
|
// zones with a negative count to be flipped.
|
|
consistentOrientation
|
|
(
|
|
isMasterFace,
|
|
patch,
|
|
nMasterFacesPerEdge,
|
|
faceToConnectedZone,
|
|
nPosOrientation,
|
|
|
|
meshFlipMap
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
// Topochange container
|
|
polyTopoChange meshMod(mesh_);
|
|
|
|
// Insert changes to put cells and faces into zone
|
|
zonify
|
|
(
|
|
isMasterFace,
|
|
cellToZone,
|
|
neiCellZone,
|
|
faceToZone,
|
|
meshFlipMap,
|
|
meshMod
|
|
);
|
|
|
|
// Change the mesh (no inflation, parallel sync)
|
|
autoPtr<mapPolyMesh> map = meshMod.changeMesh(mesh_, false, true);
|
|
|
|
// Update fields
|
|
mesh_.updateMesh(map);
|
|
|
|
// Move mesh if in inflation mode
|
|
if (map().hasMotionPoints())
|
|
{
|
|
mesh_.movePoints(map().preMotionPoints());
|
|
}
|
|
else
|
|
{
|
|
// Delete mesh volumes.
|
|
mesh_.clearOut();
|
|
}
|
|
|
|
// Reset the instance for if in overwrite mode
|
|
mesh_.setInstance(timeName());
|
|
|
|
// Print some stats (note: zones are synchronised)
|
|
if (mesh_.cellZones().size() > 0)
|
|
{
|
|
Info<< "CellZones:" << endl;
|
|
forAll(mesh_.cellZones(), zoneI)
|
|
{
|
|
const cellZone& cz = mesh_.cellZones()[zoneI];
|
|
Info<< " " << cz.name()
|
|
<< "\tsize:" << returnReduce(cz.size(), sumOp<label>())
|
|
<< endl;
|
|
}
|
|
Info<< endl;
|
|
}
|
|
if (mesh_.faceZones().size() > 0)
|
|
{
|
|
Info<< "FaceZones:" << endl;
|
|
forAll(mesh_.faceZones(), zoneI)
|
|
{
|
|
const faceZone& fz = mesh_.faceZones()[zoneI];
|
|
Info<< " " << fz.name()
|
|
<< "\tsize:" << returnReduce(fz.size(), sumOp<label>())
|
|
<< endl;
|
|
}
|
|
Info<< endl;
|
|
}
|
|
|
|
// None of the faces has changed, only the zones. Still...
|
|
updateMesh(map, labelList());
|
|
|
|
return map;
|
|
}
|
|
|
|
|
|
// ************************************************************************* //
|