- allows full recovery of allocated space, not just addressable range.
This can be particularly useful for code patterns that repeatedly
reuse the same buffer space. For example,
DynamicList<char> buf(1024);
// some loop
{
OListStream os(std::move(buf));
os << ...
os.swap(buf);
}
Can read back from this buffer as a second operation:
{
UIListStream is(buf);
is >> ...
}