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Add support for constructing VectorSpaces from forms with lower component type, e.g. Vector<scalar> from Vector<label>
223 lines
5.9 KiB
C++
223 lines
5.9 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::wallPointData
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Description
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Holds information (coordinate and normal) regarding nearest wall point.
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Is like wallPoint but transfer extra (passive) data.
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Used e.g. in wall distance calculation with wall reflection vectors.
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SourceFiles
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wallPointDataI.H
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wallPointData.C
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\*---------------------------------------------------------------------------*/
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#ifndef wallPointData_H
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#define wallPointData_H
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#include "wallPoint.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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template<class Type> class wallPointData;
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// Forward declaration of friend functions and operators
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template<class Type> Istream& operator>>(Istream&, wallPointData<Type>&);
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template<class Type> Ostream& operator<<(Ostream&, const wallPointData<Type>&);
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/*---------------------------------------------------------------------------*\
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Class wallPointData Declaration
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\*---------------------------------------------------------------------------*/
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template<class Type>
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class wallPointData
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:
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public wallPoint
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{
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// Private data
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//- data at nearest wall center
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Type data_;
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// Private Member Functions
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//- Evaluate distance to point. Update distSqr, origin from whomever
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// is nearer pt. Return true if w2 is closer to point,
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// false otherwise.
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template<class TrackingData>
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inline bool update
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(
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const point&,
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const wallPointData<Type>& w2,
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const scalar tol,
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TrackingData& td
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);
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public:
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typedef Type dataType;
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// Constructors
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//- Construct null
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inline wallPointData();
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//- Construct from origin, normal, distance
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inline wallPointData
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(
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const point& origin,
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const Type& data,
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const scalar distSqr
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);
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// Member Functions
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// Access
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inline const Type& data() const;
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inline Type& data();
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// Needed by meshWave
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//- Influence of neighbouring face.
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// Calls update(...) with cellCentre of cellI
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template<class TrackingData>
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inline bool updateCell
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(
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const polyMesh& mesh,
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const label thisCellI,
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const label neighbourFaceI,
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const wallPointData<Type>& neighbourWallInfo,
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const scalar tol,
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TrackingData& td
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);
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//- Influence of neighbouring cell.
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// Calls update(...) with faceCentre of faceI
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template<class TrackingData>
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inline bool updateFace
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(
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const polyMesh& mesh,
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const label thisFaceI,
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const label neighbourCellI,
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const wallPointData<Type>& neighbourWallInfo,
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const scalar tol,
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TrackingData& td
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);
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//- Influence of different value on same face.
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// Merge new and old info.
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// Calls update(...) with faceCentre of faceI
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template<class TrackingData>
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inline bool updateFace
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(
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const polyMesh& mesh,
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const label thisFaceI,
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const wallPointData<Type>& neighbourWallInfo,
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const scalar tol,
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TrackingData& td
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);
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// Member Operators
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// IOstream Operators
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friend Ostream& operator<< <Type>(Ostream&, const wallPointData<Type>&);
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friend Istream& operator>> <Type>(Istream&, wallPointData<Type>&);
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};
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//- Data associated with wallPointData type are contiguous. List the usual
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// ones.
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template<>
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inline bool contiguous<wallPointData<bool> >()
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{
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return contiguous<wallPoint>();
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}
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template<>
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inline bool contiguous<wallPointData<label> >()
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{
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return contiguous<wallPoint>();
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}
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template<>
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inline bool contiguous<wallPointData<scalar> >()
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{
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return contiguous<wallPoint>();
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}
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template<>
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inline bool contiguous<wallPointData<vector> >()
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{
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return contiguous<wallPoint>();
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}
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template<>
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inline bool contiguous<wallPointData<sphericalTensor> >()
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{
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return contiguous<wallPoint>();
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}
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template<>
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inline bool contiguous<wallPointData<symmTensor> >()
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{
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return contiguous<wallPoint>();
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}
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template<>
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inline bool contiguous<wallPointData<tensor> >()
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{
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return contiguous<wallPoint>();
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#ifdef NoRepository
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# include "wallPointData.C"
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#endif
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#include "wallPointDataI.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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