Files
openfoam/src/meshTools/cellDist/wallPoint/wallPointData.H
Henry 74e16d7729 Reformat "template <..." to template<"
Add support for constructing VectorSpaces from forms with lower component type,
e.g. Vector<scalar> from Vector<label>
2013-02-21 15:07:50 +00:00

223 lines
5.9 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::wallPointData
Description
Holds information (coordinate and normal) regarding nearest wall point.
Is like wallPoint but transfer extra (passive) data.
Used e.g. in wall distance calculation with wall reflection vectors.
SourceFiles
wallPointDataI.H
wallPointData.C
\*---------------------------------------------------------------------------*/
#ifndef wallPointData_H
#define wallPointData_H
#include "wallPoint.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
template<class Type> class wallPointData;
// Forward declaration of friend functions and operators
template<class Type> Istream& operator>>(Istream&, wallPointData<Type>&);
template<class Type> Ostream& operator<<(Ostream&, const wallPointData<Type>&);
/*---------------------------------------------------------------------------*\
Class wallPointData Declaration
\*---------------------------------------------------------------------------*/
template<class Type>
class wallPointData
:
public wallPoint
{
// Private data
//- data at nearest wall center
Type data_;
// Private Member Functions
//- Evaluate distance to point. Update distSqr, origin from whomever
// is nearer pt. Return true if w2 is closer to point,
// false otherwise.
template<class TrackingData>
inline bool update
(
const point&,
const wallPointData<Type>& w2,
const scalar tol,
TrackingData& td
);
public:
typedef Type dataType;
// Constructors
//- Construct null
inline wallPointData();
//- Construct from origin, normal, distance
inline wallPointData
(
const point& origin,
const Type& data,
const scalar distSqr
);
// Member Functions
// Access
inline const Type& data() const;
inline Type& data();
// Needed by meshWave
//- Influence of neighbouring face.
// Calls update(...) with cellCentre of cellI
template<class TrackingData>
inline bool updateCell
(
const polyMesh& mesh,
const label thisCellI,
const label neighbourFaceI,
const wallPointData<Type>& neighbourWallInfo,
const scalar tol,
TrackingData& td
);
//- Influence of neighbouring cell.
// Calls update(...) with faceCentre of faceI
template<class TrackingData>
inline bool updateFace
(
const polyMesh& mesh,
const label thisFaceI,
const label neighbourCellI,
const wallPointData<Type>& neighbourWallInfo,
const scalar tol,
TrackingData& td
);
//- Influence of different value on same face.
// Merge new and old info.
// Calls update(...) with faceCentre of faceI
template<class TrackingData>
inline bool updateFace
(
const polyMesh& mesh,
const label thisFaceI,
const wallPointData<Type>& neighbourWallInfo,
const scalar tol,
TrackingData& td
);
// Member Operators
// IOstream Operators
friend Ostream& operator<< <Type>(Ostream&, const wallPointData<Type>&);
friend Istream& operator>> <Type>(Istream&, wallPointData<Type>&);
};
//- Data associated with wallPointData type are contiguous. List the usual
// ones.
template<>
inline bool contiguous<wallPointData<bool> >()
{
return contiguous<wallPoint>();
}
template<>
inline bool contiguous<wallPointData<label> >()
{
return contiguous<wallPoint>();
}
template<>
inline bool contiguous<wallPointData<scalar> >()
{
return contiguous<wallPoint>();
}
template<>
inline bool contiguous<wallPointData<vector> >()
{
return contiguous<wallPoint>();
}
template<>
inline bool contiguous<wallPointData<sphericalTensor> >()
{
return contiguous<wallPoint>();
}
template<>
inline bool contiguous<wallPointData<symmTensor> >()
{
return contiguous<wallPoint>();
}
template<>
inline bool contiguous<wallPointData<tensor> >()
{
return contiguous<wallPoint>();
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include "wallPointData.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "wallPointDataI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //