mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
- functionality provided as 'found(key)' in OpenFOAM naming, since there was no stl equivalent at the time. Now support contains(), which is the equivalent for C++20 maps/sets. STYLE: general contains() method for containers STYLE: treat Enum and Switch similarly as hash-like objects
507 lines
10 KiB
C++
507 lines
10 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011 OpenFOAM Foundation
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Copyright (C) 2017-2022 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "IOstreams.H"
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// * * * * * * * * * * * * * Static Member Functions * * * * * * * * * * * * //
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inline int Foam::edge::compare(const edge& a, const edge& b)
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{
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return labelPair::compare(a, b);
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}
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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inline Foam::edge::edge()
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:
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labelPair(-1, -1)
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{}
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inline Foam::edge::edge(const label from, const label to)
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:
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labelPair(from, to)
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{}
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inline Foam::edge::edge(const labelPair& pair)
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:
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labelPair(pair.first(), pair.second())
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{}
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inline Foam::edge::edge(const FixedList<label, 2>& list)
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:
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labelPair(list.get<0>(), list.get<1>())
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{}
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inline Foam::edge::edge(const label from, const label to, const bool doSort)
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:
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labelPair(from, to, doSort)
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{}
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inline Foam::edge::edge(const FixedList<label, 2>& list, const bool doSort)
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:
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labelPair(list, doSort)
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{}
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inline Foam::edge::edge
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(
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const labelUList& list,
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const FixedList<label, 2>& indices
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)
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:
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labelPair(list[indices.get<0>()], list[indices.get<1>()])
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{}
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inline Foam::edge::edge(Istream& is)
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:
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labelPair(is)
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{}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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inline Foam::label Foam::edge::minVertex() const
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{
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return (first() < second() ? first() : second());
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}
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inline Foam::label Foam::edge::maxVertex() const
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{
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return (first() > second() ? first() : second());
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}
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inline bool Foam::edge::good() const noexcept
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{
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return (first() != second() && first() >= 0 && second() >= 0);
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}
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inline bool Foam::edge::contains(const label pointLabel) const
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{
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// -1: always false
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return
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(
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pointLabel >= 0
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&& (pointLabel == first() || pointLabel == second())
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);
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}
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inline Foam::label Foam::edge::which(const label pointLabel) const
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{
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// -1: always false
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if (pointLabel >= 0)
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{
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if (pointLabel == first())
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{
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return 0;
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}
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if (pointLabel == second())
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{
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return 1;
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}
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}
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return -1;
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}
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inline bool Foam::edge::connected(const edge& other) const
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{
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return (other.contains(first()) || other.contains(second()));
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}
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inline Foam::label Foam::edge::commonVertex(const edge& other) const
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{
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if (other.contains(first()))
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{
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return first();
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}
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if (other.contains(second()))
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{
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return second();
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}
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// No shared vertex.
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return -1;
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}
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inline Foam::label Foam::edge::otherVertex(const label pointLabel) const
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{
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if (pointLabel == first())
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{
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return second();
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}
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if (pointLabel == second())
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{
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return first();
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}
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// The given vertex is not on the edge in the first place.
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return -1;
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}
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inline Foam::label Foam::edge::collapse()
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{
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// Cannot resize FixedList, so mark duplicates with '-1'
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// (the lower vertex is retained)
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// catch any '-1' (eg, if called multiple times)
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label n = 2;
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if (first() == second() || second() < 0)
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{
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second() = -1;
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--n;
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}
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if (first() < 0)
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{
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--n;
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}
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return n;
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}
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inline Foam::edge Foam::edge::reverseEdge() const
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{
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return Foam::edge(second(), first());
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}
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inline void Foam::edge::clear()
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{
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first() = -1;
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second() = -1;
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}
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inline Foam::label Foam::edge::count() const
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{
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label n = 2;
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if (first() == second() || second() < 0)
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{
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--n;
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}
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if (first() < 0)
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{
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--n;
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}
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return n;
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}
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inline bool Foam::edge::empty() const
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{
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return (first() < 0 && second() < 0);
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}
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inline bool Foam::edge::insert(const label index)
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{
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if (index < 0)
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{
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// Cannot insert invalid point labels (use direct assignment for that)
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return false;
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}
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if (first() < 0)
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{
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// Store at first, if not duplicate of second
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if (index != second())
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{
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first() = index;
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return true;
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}
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}
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else if (second() < 0)
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{
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// Store at second, if not duplicate of first
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if (index != first())
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{
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second() = index;
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return true;
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}
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}
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return false;
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}
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template<class InputIterator>
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inline Foam::label Foam::edge::insert
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(
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InputIterator begIter,
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InputIterator endIter
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)
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{
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// Available slots.
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// Don't use count() since it has special treatment for duplicates
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const int maxChange = ((first() < 0 ? 1 : 0) + (second() < 0 ? 1 : 0));
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int changed = 0;
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for (; changed < maxChange && begIter != endIter; ++begIter)
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{
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if (insert(*begIter))
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{
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++changed;
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}
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}
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return changed;
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}
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inline Foam::label Foam::edge::insert(std::initializer_list<label> list)
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{
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return insert(list.begin(), list.end());
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}
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template<unsigned N>
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inline Foam::label Foam::edge::insert(const FixedList<label, N>& list)
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{
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return insert(list.begin(), list.end());
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}
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inline Foam::label Foam::edge::insert(const labelUList& list)
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{
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return insert(list.begin(), list.end());
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}
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inline Foam::label Foam::edge::erase(const label index)
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{
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if (index < 0)
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{
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// Can never remove invalid point labels!
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return 0;
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}
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label n = 0;
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if (index == first())
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{
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first() = -1;
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++n;
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}
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// Automatically handle duplicates, which should not have been there anyhow
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if (index == second())
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{
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second() = -1;
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++n;
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}
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return n;
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}
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template<class InputIterator>
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inline Foam::label Foam::edge::erase
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(
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InputIterator begIter,
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InputIterator endIter
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)
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{
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// Occupied slots.
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// Don't use count() since it has special treatment for duplicates
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const int maxChange = ((first() >= 0 ? 1 : 0) + (second() >= 0 ? 1 : 0));
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int changed = 0;
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for (; changed < maxChange && begIter != endIter; ++begIter)
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{
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changed += erase(*begIter);
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}
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return changed;
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}
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inline Foam::label Foam::edge::erase(std::initializer_list<label> list)
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{
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return erase(list.begin(), list.end());
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}
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template<unsigned N>
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inline Foam::label Foam::edge::erase(const FixedList<label, N>& list)
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{
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return erase(list.begin(), list.end());
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}
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inline Foam::label Foam::edge::erase(const labelUList& list)
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{
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return erase(list.begin(), list.end());
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}
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// Geometric
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inline Foam::point Foam::edge::centre(const UList<point>& pts) const
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{
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#ifdef FULLDEBUG
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if (first() < 0 || second() < 0)
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{
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FatalErrorInFunction
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<< "negative point index on edge " << *this
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<< abort(FatalError);
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}
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#endif
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return 0.5*(pts[first()] + pts[second()]);
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}
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inline Foam::vector Foam::edge::vec(const UList<point>& pts) const
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{
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#ifdef FULLDEBUG
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if (first() < 0 || second() < 0)
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{
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FatalErrorInFunction
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<< "negative point index on edge " << *this
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<< abort(FatalError);
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}
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#endif
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return pts[second()] - pts[first()];
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}
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inline Foam::vector Foam::edge::unitVec(const UList<point>& pts) const
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{
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#ifdef FULLDEBUG
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if (first() < 0 || second() < 0)
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{
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FatalErrorInFunction
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<< "negative point index on edge " << *this
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<< abort(FatalError);
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}
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#endif
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const vector v = (pts[second()] - pts[first()]);
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const scalar s(Foam::mag(v));
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return s < ROOTVSMALL ? Zero : v/s;
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}
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inline Foam::scalar Foam::edge::mag(const UList<point>& pts) const
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{
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return ::Foam::mag(vec(pts));
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}
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inline Foam::Pair<Foam::point>
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Foam::edge::box(const UList<point>& pts) const
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{
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#ifdef FULLDEBUG
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if (first() < 0 || second() < 0)
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{
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FatalErrorInFunction
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<< "negative point index on edge " << *this
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<< abort(FatalError);
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}
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#endif
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return linePointRef::box(pts[first()], pts[second()]);
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}
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inline Foam::linePointRef Foam::edge::line(const UList<point>& pts) const
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{
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#ifdef FULLDEBUG
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if (first() < 0 || second() < 0)
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{
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FatalErrorInFunction
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<< "negative point index on edge " << *this
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<< abort(FatalError);
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}
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#endif
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return linePointRef(pts[first()], pts[second()]);
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}
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// * * * * * * * * * * * * * * * Member Operators * * * * * * * * * * * * * //
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inline Foam::label& Foam::edge::operator[](const label i)
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{
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#ifdef FULLDEBUG
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if (i < 0 || i > 1)
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{
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FatalErrorInFunction
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<< "Index " << i << " out of range [0,1]" << abort(FatalError);
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}
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#endif
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return (i ? second() : first());
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}
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inline const Foam::label& Foam::edge::operator[](const label i) const
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{
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#ifdef FULLDEBUG
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if (i < 0 || i > 1)
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{
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FatalErrorInFunction
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<< "Index " << i << " out of range [0,1]" << abort(FatalError);
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}
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#endif
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return (i ? second() : first());
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}
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// * * * * * * * * * * * * * * Global Operators * * * * * * * * * * * * * * //
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inline bool Foam::operator==(const edge& a, const edge& b)
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{
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return edge::compare(a,b) != 0;
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}
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inline bool Foam::operator!=(const edge& a, const edge& b)
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{
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return edge::compare(a,b) == 0;
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}
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// ************************************************************************* //
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