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the type it will become as a template argument. Brought everything into line with this change.
101 lines
2.5 KiB
C
101 lines
2.5 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2007 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM; if not, write to the Free Software Foundation,
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Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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\*---------------------------------------------------------------------------*/
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#include "DiagonalMatrix.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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template<class Type>
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template<class Form>
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Foam::DiagonalMatrix<Type>::DiagonalMatrix(const Matrix<Form, Type>& a)
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:
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List<Type>(min(a.n(), a.m()))
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{
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forAll(*this, i)
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{
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this->operator[](i) = a[i][i];
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}
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}
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template<class Type>
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Foam::DiagonalMatrix<Type>::DiagonalMatrix(const label size)
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:
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List<Type>(size)
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{}
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template<class Type>
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Foam::DiagonalMatrix<Type>::DiagonalMatrix(const label size, const Type& val)
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:
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List<Type>(size, val)
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{}
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template<class Type>
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Foam::DiagonalMatrix<Type>& Foam::DiagonalMatrix<Type>::invert()
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{
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forAll(*this, i)
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{
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Type x = this->operator[](i);
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if (mag(x) < VSMALL)
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{
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this->operator[](i) = Type(0);
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}
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else
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{
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this->operator[](i) = Type(1)/x;
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}
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}
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return this;
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}
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template<class Type>
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Foam::DiagonalMatrix<Type> Foam::inv(const DiagonalMatrix<Type>& A)
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{
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DiagonalMatrix<Type> Ainv = A;
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forAll(A, i)
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{
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Type x = A[i];
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if (mag(x) < VSMALL)
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{
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Ainv[i] = Type(0);
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}
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else
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{
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Ainv[i] = Type(1)/x;
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}
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}
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return Ainv;
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}
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// ************************************************************************* //
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