Files
openfoam/src/postProcessing/functionObjects/graphics/runTimePostProcessing/functionObjectSurface.H

116 lines
3.0 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2015 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::functionObjectSurface
Description
SourceFiles
functionObjectSurface.C
\*---------------------------------------------------------------------------*/
#ifndef functionObjectSurface_H
#define functionObjectSurface_H
#include "geometrySurface.H"
#include "fieldVisualisationBase.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class functionObjectSurface Declaration
\*---------------------------------------------------------------------------*/
class functionObjectSurface
:
public geometrySurface,
public fieldVisualisationBase
{
private:
// Private Member Functions
//- Disallow default bitwise copy construct
functionObjectSurface(const functionObjectSurface&);
//- Disallow default bitwise assignment
void operator=(const functionObjectSurface&);
protected:
// Protected data
//- Name of function object result to render
word functionObject_;
public:
//- Run-time type information
TypeName("functionObject");
// Constructors
//- Construct from dictionary
functionObjectSurface
(
const runTimePostProcessing& parent,
const dictionary& dict,
const HashPtrTable<Function1<vector>, word>& colours
);
//- Destructor
virtual ~functionObjectSurface();
// Member Functions
//- Add surface(s) to scene
virtual void addGeometryToScene
(
const scalar position,
vtkRenderer* renderer
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //