Files
openfoam/src/dynamicFvMesh/solidBodyMotionFvMesh/solidBodyMotionFunctions/rotatingMotion/rotatingMotion.H

136 lines
3.6 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::solidBodyMotionFunctions::rotatingMotion
Description
SolidBodyMotionFvMesh 6DoF motion function.
The rotation is defined by an origin and axis of rotation and an angular
speed.
SourceFiles
rotatingMotion.C
\*---------------------------------------------------------------------------*/
#ifndef rotatingMotion_H
#define rotatingMotion_H
#include "solidBodyMotionFunction.H"
#include "primitiveFields.H"
#include "point.H"
#include "DataEntry.H"
#include "autoPtr.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace solidBodyMotionFunctions
{
/*---------------------------------------------------------------------------*\
Class rotatingMotion Declaration
\*---------------------------------------------------------------------------*/
class rotatingMotion
:
public solidBodyMotionFunction
{
// Private data
//- Origin of the axis
const vector origin_;
//- Axis vector
const vector axis_;
//- Angular velocty (rad/sec)
autoPtr<DataEntry<scalar> > omega_;
// Private Member Functions
//- Disallow copy construct
rotatingMotion(const rotatingMotion&);
//- Disallow default bitwise assignment
void operator=(const rotatingMotion&);
public:
//- Runtime type information
TypeName("rotatingMotion");
// Constructors
//- Construct from components
rotatingMotion
(
const dictionary& SBMFCoeffs,
const Time& runTime
);
//- Construct and return a clone
virtual autoPtr<solidBodyMotionFunction> clone() const
{
return autoPtr<solidBodyMotionFunction>
(
new rotatingMotion
(
SBMFCoeffs_,
time_
)
);
}
//- Destructor
virtual ~rotatingMotion();
// Member Functions
//- Return the solid-body motion transformation septernion
virtual septernion transformation() const;
//- Update properties from given dictionary
virtual bool read(const dictionary& SBMFCoeffs);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace solidBodyMotionFunctions
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //