mirror of
https://develop.openfoam.com/Development/openfoam.git
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227 lines
5.4 KiB
C
227 lines
5.4 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2015 OpenFOAM Foundation
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\\/ M anipulation | Copyright (C) 2015-2016 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "IOdictionary.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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template<class Type>
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Type Foam::functionObjects::stateFunctionObject::getProperty
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(
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const word& entryName,
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const Type& defaultValue
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) const
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{
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Type result = defaultValue;
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getProperty(entryName, result);
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return result;
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}
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template<class Type>
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bool Foam::functionObjects::stateFunctionObject::getProperty
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(
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const word& entryName,
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Type& value
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) const
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{
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return getObjectProperty(name(), entryName, value);
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}
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template<class Type>
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void Foam::functionObjects::stateFunctionObject::setProperty
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(
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const word& entryName,
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const Type& value
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)
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{
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setObjectProperty(name(), entryName, value);
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}
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template<class Type>
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Type Foam::functionObjects::stateFunctionObject::getObjectProperty
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(
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const word& objectName,
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const word& entryName,
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const Type& defaultValue
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) const
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{
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Type result = defaultValue;
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getObjectProperty(objectName, entryName, result);
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return result;
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}
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template<class Type>
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bool Foam::functionObjects::stateFunctionObject::getObjectProperty
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(
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const word& objectName,
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const word& entryName,
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Type& value
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) const
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{
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const IOdictionary& stateDict = this->stateDict();
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if (stateDict.found(objectName))
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{
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const dictionary& baseDict = stateDict.subDict(objectName);
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return baseDict.readIfPresent(entryName, value);
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}
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return false;
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}
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template<class Type>
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void Foam::functionObjects::stateFunctionObject::setObjectProperty
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(
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const word& objectName,
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const word& entryName,
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const Type& value
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)
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{
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IOdictionary& stateDict = this->stateDict();
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if (!stateDict.found(objectName))
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{
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stateDict.add(objectName, dictionary());
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}
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dictionary& baseDict = stateDict.subDict(objectName);
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baseDict.add(entryName, value, true);
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}
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template<class Type>
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void Foam::functionObjects::stateFunctionObject::setResult
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(
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const word& entryName,
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const Type& value
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)
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{
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setObjectResult(name(), entryName, value);
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}
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template<class Type>
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void Foam::functionObjects::stateFunctionObject::setObjectResult
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(
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const word& objectName,
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const word& entryName,
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const Type& value
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)
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{
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IOdictionary& stateDict = this->stateDict();
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if (!stateDict.found(resultsName_))
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{
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stateDict.add(resultsName_, dictionary());
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}
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dictionary& resultsDict = stateDict.subDict(resultsName_);
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if (!resultsDict.found(objectName))
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{
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resultsDict.add(name(), dictionary());
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}
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dictionary& objectDict = resultsDict.subDict(objectName);
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const word& dictTypeName = pTraits<Type>::typeName;
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if (!objectDict.found(dictTypeName))
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{
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objectDict.add(dictTypeName, dictionary());
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}
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dictionary& resultTypeDict = objectDict.subDict(dictTypeName);
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resultTypeDict.add(entryName, value, true);
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}
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template<class Type>
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Type Foam::functionObjects::stateFunctionObject::getResult
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(
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const word& entryName,
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const Type& defaultValue
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) const
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{
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return getObjectResult(name(), entryName, defaultValue);
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}
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template<class Type>
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Type Foam::functionObjects::stateFunctionObject::getObjectResult
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(
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const word& objectName,
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const word& entryName,
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const Type& defaultValue
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) const
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{
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Type result = defaultValue;
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(void)getObjectResult(objectName, entryName, result);
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return result;
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}
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template<class Type>
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bool Foam::functionObjects::stateFunctionObject::getObjectResult
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(
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const word& objectName,
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const word& entryName,
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Type& value
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) const
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{
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const IOdictionary& stateDict = this->stateDict();
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if (stateDict.found(resultsName_))
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{
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const dictionary& resultsDict = stateDict.subDict(resultsName_);
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if (resultsDict.found(objectName))
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{
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const dictionary& objectDict = resultsDict.subDict(objectName);
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const word& dictTypeName = pTraits<Type>::typeName;
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if (objectDict.found(dictTypeName))
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{
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const dictionary& resultTypeDict =
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objectDict.subDict(dictTypeName);
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return resultTypeDict.readIfPresent<Type>(entryName, value);
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}
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}
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}
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return false;
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}
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// ************************************************************************* //
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