- resets min/max to be identical to the specified value,
which can be more convenient (and slightly more efficient) than doing
a full reset followed by add()
- additional MinMax intersects() query, which works like overlaps()
but with exclusive checks at the ends
- provide MinMax::operator&=() to replace (unused) intersect() method
ENH: single/double value reset method for boundBox
- boundBox::operator&=() to replace (rarely used) intersect() method.
Deprecate boundBox::intersect() to avoid confusion with various
intersects() method
COMP: provide triangleFwd.H