Files
openfoam/src/postProcessing/functionObjects/graphics/runTimePostProcessing/fieldVisualisationBase.H
Andrew Heather 40680a43b1 ENH: Initial commit of new runTimePostProcessing function object
- Allows generation of images (currently PNG files) during the run
- ... or afterwards by invoking the execFlowFunctionObjects utility
- Wrapper around VTK functionality
- Support for objects:
  - text
  - points (glyphs: sphere, arrow)
  - lines (tubes)
  - surfaces (wireframe, shaded, combination)
- Colour using:
  - user-defined
  - field values (several colour maps availale)
- For image sequences:
  - dynamic views (camera movement)
  - objects can appear/disappear using opacity
- Building
  - VTK dependency v6+
  - satisfied using ParaView from ThirdParty directory
  - or separate VTK installation
2015-11-11 12:55:15 +00:00

217 lines
5.2 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2015 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::fieldVisualisationBase
Description
SourceFiles
fieldVisualisationBase.C
\*---------------------------------------------------------------------------*/
#ifndef fieldVisualisationBase_H
#define fieldVisualisationBase_H
#include "dictionary.H"
#include "Tuple2.H"
#include "NamedEnum.H"
#include "vector.H"
#include "HashPtrTable.H"
#include "DataEntry.H"
#include "vtkSmartPointer.h"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
class vtkActor;
class vtkLookupTable;
class vtkPolyData;
class vtkPolyDataMapper;
class vtkRenderer;
class vtkMapper;
namespace Foam
{
class runTimePostProcessing;
/*---------------------------------------------------------------------------*\
Class fieldVisualisationBase Declaration
\*---------------------------------------------------------------------------*/
class fieldVisualisationBase
{
public:
// Public enumerations
enum colourByType
{
cbColour,
cbField
};
static const NamedEnum<colourByType, 2> colourByTypeNames;
enum colourMapType
{
cmRainbow,
cmBlueWhiteRed,
cmFire,
cmGreyscale
};
static const NamedEnum<colourMapType, 4> colourMapTypeNames;
private:
// Private data
//- Reference to the parent function object
const runTimePostProcessing& parent_;
// Private Member Functions
//- Disallow default bitwise copy construct
fieldVisualisationBase(const fieldVisualisationBase&);
//- Disallow default bitwise assignment
void operator=(const fieldVisualisationBase&);
protected:
// Protected data
struct scalarBar
{
bool visible_;
bool vertical_;
Tuple2<scalar, scalar> position_;
string title_;
label fontSize_;
string labelFormat_;
label numberOfLabels_;
};
//- Colours
const HashPtrTable<DataEntry<vector>, word>& colours_;
//- Field name
word fieldName_;
//- Colour by type
colourByType colourBy_;
//- Colour map type
colourMapType colourMap_;
//- Range of values
Tuple2<scalar, scalar> range_;
//- Scalar bar
scalarBar scalarBar_;
// Protected Member Functions
//- Set the colour map
void setColourMap(vtkLookupTable* lut) const;
//- Add scalar bar to renderer
void addScalarBar
(
const scalar position,
vtkRenderer* renderer,
vtkLookupTable* lut
) const;
//- Set field/configure mapper, add scalar bar
void setField
(
const scalar position,
const word& colourFieldName,
vtkPolyDataMapper* mapper,
vtkRenderer* renderer
) const;
//- Add glyphs
void addGlyphs
(
const scalar position,
const word& scaleFieldName,
const word& colourFieldName,
const scalar maxGlyphLength,
vtkPolyData* data,
vtkActor* actor,
vtkRenderer* renderer
) const;
public:
// Constructors
//- Construct from dictionary
fieldVisualisationBase
(
const runTimePostProcessing& parent,
const dictionary& dict,
const HashPtrTable<DataEntry<vector>, word>& colours
);
//- Destructor
virtual ~fieldVisualisationBase();
// Member Functions
// Access
//- Return the colours
const HashPtrTable<DataEntry<vector>, word>& colours() const;
//- Return the field name
const word& fieldName() const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //