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https://develop.openfoam.com/Development/openfoam.git
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- Allows generation of images (currently PNG files) during the run - ... or afterwards by invoking the execFlowFunctionObjects utility - Wrapper around VTK functionality - Support for objects: - text - points (glyphs: sphere, arrow) - lines (tubes) - surfaces (wireframe, shaded, combination) - Colour using: - user-defined - field values (several colour maps availale) - For image sequences: - dynamic views (camera movement) - objects can appear/disappear using opacity - Building - VTK dependency v6+ - satisfied using ParaView from ThirdParty directory - or separate VTK installation
217 lines
5.2 KiB
C++
217 lines
5.2 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2015 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::fieldVisualisationBase
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Description
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SourceFiles
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fieldVisualisationBase.C
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\*---------------------------------------------------------------------------*/
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#ifndef fieldVisualisationBase_H
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#define fieldVisualisationBase_H
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#include "dictionary.H"
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#include "Tuple2.H"
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#include "NamedEnum.H"
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#include "vector.H"
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#include "HashPtrTable.H"
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#include "DataEntry.H"
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#include "vtkSmartPointer.h"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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class vtkActor;
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class vtkLookupTable;
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class vtkPolyData;
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class vtkPolyDataMapper;
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class vtkRenderer;
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class vtkMapper;
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namespace Foam
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{
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class runTimePostProcessing;
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/*---------------------------------------------------------------------------*\
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Class fieldVisualisationBase Declaration
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\*---------------------------------------------------------------------------*/
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class fieldVisualisationBase
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{
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public:
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// Public enumerations
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enum colourByType
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{
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cbColour,
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cbField
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};
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static const NamedEnum<colourByType, 2> colourByTypeNames;
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enum colourMapType
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{
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cmRainbow,
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cmBlueWhiteRed,
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cmFire,
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cmGreyscale
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};
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static const NamedEnum<colourMapType, 4> colourMapTypeNames;
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private:
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// Private data
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//- Reference to the parent function object
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const runTimePostProcessing& parent_;
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// Private Member Functions
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//- Disallow default bitwise copy construct
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fieldVisualisationBase(const fieldVisualisationBase&);
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//- Disallow default bitwise assignment
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void operator=(const fieldVisualisationBase&);
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protected:
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// Protected data
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struct scalarBar
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{
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bool visible_;
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bool vertical_;
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Tuple2<scalar, scalar> position_;
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string title_;
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label fontSize_;
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string labelFormat_;
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label numberOfLabels_;
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};
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//- Colours
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const HashPtrTable<DataEntry<vector>, word>& colours_;
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//- Field name
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word fieldName_;
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//- Colour by type
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colourByType colourBy_;
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//- Colour map type
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colourMapType colourMap_;
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//- Range of values
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Tuple2<scalar, scalar> range_;
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//- Scalar bar
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scalarBar scalarBar_;
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// Protected Member Functions
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//- Set the colour map
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void setColourMap(vtkLookupTable* lut) const;
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//- Add scalar bar to renderer
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void addScalarBar
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(
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const scalar position,
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vtkRenderer* renderer,
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vtkLookupTable* lut
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) const;
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//- Set field/configure mapper, add scalar bar
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void setField
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(
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const scalar position,
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const word& colourFieldName,
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vtkPolyDataMapper* mapper,
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vtkRenderer* renderer
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) const;
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//- Add glyphs
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void addGlyphs
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(
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const scalar position,
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const word& scaleFieldName,
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const word& colourFieldName,
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const scalar maxGlyphLength,
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vtkPolyData* data,
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vtkActor* actor,
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vtkRenderer* renderer
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) const;
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public:
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// Constructors
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//- Construct from dictionary
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fieldVisualisationBase
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(
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const runTimePostProcessing& parent,
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const dictionary& dict,
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const HashPtrTable<DataEntry<vector>, word>& colours
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);
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//- Destructor
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virtual ~fieldVisualisationBase();
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// Member Functions
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// Access
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//- Return the colours
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const HashPtrTable<DataEntry<vector>, word>& colours() const;
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//- Return the field name
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const word& fieldName() const;
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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