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- additional dummy template parameter to assist with supporting
derived classes. Currently just used for string types, but can be
extended.
- provide hash specialization for various integer types.
Removes the need for any forwarding.
- change default hasher for HashSet/HashTable from 'string::hash'
to `Hash<Key>`. This avoids questionable hashing calls and/or
avoids compiler resolution problems.
For example,
HashSet<label>::hasher and labelHashSet::hasher now both properly
map to Hash<label> whereas previously HashSet<label> would have
persistently mapped to string::hash, which was incorrect.
- standardize internal hashing functors.
Functor name is 'hasher', as per STL set/map and the OpenFOAM
HashSet/HashTable definitions.
Older code had a local templated name, which added unnecessary
clutter and the template parameter was always defaulted.
For example,
Old: `FixedList<label, 3>::Hash<>()`
New: `FixedList<label, 3>::hasher()`
Unchanged: `labelHashSet::hasher()`
Existing `Hash<>` functor namings are still supported,
but deprecated.
- define hasher and Hash specialization for bitSet and PackedList
- add symmetric hasher for 'face'.
Starts with lowest vertex value and walks in the direction
of the next lowest value. This ensures that the hash code is
independent of face orientation and face rotation.
NB:
- some of keys for multiphase handling (eg, phasePairKey)
still use yet another function naming: `hash` and `symmHash`.
This will be targeted for alignment in the future.
335 lines
9.0 KiB
C
335 lines
9.0 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2016 OpenFOAM Foundation
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Copyright (C) 2020-2021 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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netgenNeutralToFoam
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Group
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grpMeshConversionUtilities
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Description
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Convert a neutral file format (Netgen v4.4) to OpenFOAM.
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Example:
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9
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1.000000 1.000000 1.000000
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0.000000 1.000000 1.000000
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0.000000 0.000000 1.000000
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1.000000 0.000000 1.000000
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0.000000 1.000000 0.000000
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1.000000 1.000000 0.000000
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1.000000 0.000000 0.000000
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0.000000 0.000000 0.000000
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0.500000 0.500000 0.500000
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12
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1 7 8 9 3
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1 5 9 6 8
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1 5 9 2 1
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1 4 9 7 6
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1 7 8 6 9
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1 4 6 1 9
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1 5 9 8 2
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1 4 1 2 9
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1 1 6 5 9
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1 2 3 4 9
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1 8 9 3 2
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1 4 9 3 7
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12
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1 1 2 4
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1 3 4 2
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2 5 6 8
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2 7 8 6
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3 1 4 6
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3 7 6 4
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5 2 1 5
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5 6 5 1
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5 3 2 8
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5 5 8 2
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6 4 3 7
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6 8 7 3
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NOTE:
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- reverse order of boundary faces using geometric test.
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(not very space efficient)
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- order of tet vertices only tested on one file.
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- all patch/cell/vertex numbers offset by one.
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "polyMesh.H"
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#include "IFstream.H"
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#include "polyPatch.H"
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#include "cellModel.H"
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#include "triFace.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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int main(int argc, char *argv[])
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{
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argList::addNote
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(
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"Convert a neutral file format (Netgen v4.4) to OpenFOAM"
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);
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argList::addArgument("Neutral file");
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#include "setRootCase.H"
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#include "createTime.H"
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IFstream str(args.get<fileName>(1));
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//
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// Read nodes.
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//
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label nNodes(readLabel(str));
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Info<< "nNodes:" << nNodes << endl;
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pointField points(nNodes);
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forAll(points, pointi)
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{
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scalar x,y,z;
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str >> x >> y >> z;
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points[pointi] = point(x, y, z);
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}
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label nTets(readLabel(str));
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Info<< "nTets:" << nTets << endl;
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const cellModel& tet = cellModel::ref(cellModel::TET);
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cellShapeList cells(nTets);
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labelList tetPoints(4);
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forAll(cells, celli)
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{
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label domain(readLabel(str));
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if (domain != 1)
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{
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WarningInFunction
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<< "Cannot handle multiple domains"
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<< nl << "Ignoring domain " << domain << " setting on line "
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<< str.lineNumber() << endl;
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}
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tetPoints[1] = readLabel(str) - 1;
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tetPoints[0] = readLabel(str) - 1;
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tetPoints[2] = readLabel(str) - 1;
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tetPoints[3] = readLabel(str) - 1;
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cells[celli] = cellShape(tet, tetPoints);
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}
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label nFaces(readLabel(str));
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Info<< "nFaces:" << nFaces << endl;
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// Unsorted boundary faces
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faceList boundaryFaces(nFaces);
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// For each boundary faces the Foam patchID
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labelList boundaryPatch(nFaces, -1);
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// Max patch.
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label maxPatch = 0;
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// Boundary faces as three vertices
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HashTable<label, triFace> vertsToBoundary(nFaces);
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forAll(boundaryFaces, facei)
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{
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label patchi(readLabel(str));
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if (patchi < 0)
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{
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FatalErrorInFunction
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<< "Invalid boundary region number " << patchi
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<< " on line " << str.lineNumber()
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<< exit(FatalError);
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}
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maxPatch = max(maxPatch, patchi);
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triFace tri(readLabel(str)-1, readLabel(str)-1, readLabel(str)-1);
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// Store boundary face as is for now. Later on reverse it.
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boundaryFaces[facei].setSize(3);
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boundaryFaces[facei][0] = tri[0];
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boundaryFaces[facei][1] = tri[1];
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boundaryFaces[facei][2] = tri[2];
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boundaryPatch[facei] = patchi;
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vertsToBoundary.insert(tri, facei);
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}
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label nPatches = maxPatch + 1;
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// Use hash of points to get owner cell and orient the boundary face.
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// For storage reasons I store the triangles and loop over the cells instead
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// of the other way around (store cells and loop over triangles) though
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// that would be faster.
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forAll(cells, celli)
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{
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const cellShape& cll = cells[celli];
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// Get the four (outwards pointing) faces of the cell
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faceList tris(cll.faces());
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for (const face& f : tris)
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{
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// Is there any boundary face with same vertices?
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// (uses commutative hash)
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auto iter = vertsToBoundary.find(triFace(f[0], f[1], f[2]));
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if (iter.found())
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{
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const triFace& tri = iter.key();
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const label facei = iter.val();
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// Determine orientation of tri v.s. cell centre.
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point cc(cll.centre(points));
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point fc(tri.centre(points));
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const vector areaNorm(tri.areaNormal(points));
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if (((fc - cc) & areaNorm) < 0)
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{
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// Boundary face points inwards. Flip.
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boundaryFaces[facei].flip();
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}
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// Done this face so erase from hash
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vertsToBoundary.erase(iter);
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}
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}
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}
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if (vertsToBoundary.size())
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{
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// Didn't find cells connected to boundary faces.
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WarningInFunction
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<< "There are boundary faces without attached cells."
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<< "Boundary faces (as triFaces):" << vertsToBoundary.toc()
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<< endl;
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}
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// Storage for boundary faces sorted into patches
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faceListList patchFaces(nPatches);
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wordList patchNames(nPatches);
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forAll(patchNames, patchi)
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{
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patchNames[patchi] = polyPatch::defaultName(patchi);
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}
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wordList patchTypes(nPatches, polyPatch::typeName);
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word defaultFacesName = "defaultFaces";
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word defaultFacesType = polyPatch::typeName;
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wordList patchPhysicalTypes(nPatches, polyPatch::typeName);
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{
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// Sort boundaryFaces by patch.
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List<DynamicList<face>> allPatchFaces(nPatches);
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forAll(boundaryPatch, facei)
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{
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label patchi = boundaryPatch[facei];
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allPatchFaces[patchi].append(boundaryFaces[facei]);
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}
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Info<< "Patches:" << nl
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<< "\tNeutral Boundary\tPatch name\tSize" << nl
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<< "\t----------------\t----------\t----" << endl;
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forAll(allPatchFaces, patchi)
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{
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Info<< '\t' << patchi << "\t\t\t"
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<< patchNames[patchi] << "\t\t"
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<< allPatchFaces[patchi].size() << endl;
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patchFaces[patchi].transfer(allPatchFaces[patchi]);
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}
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Info<< endl;
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}
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polyMesh mesh
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(
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IOobject
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(
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polyMesh::defaultRegion,
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runTime.constant(),
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runTime
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),
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std::move(points),
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cells,
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patchFaces,
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patchNames,
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patchTypes,
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defaultFacesName,
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defaultFacesType,
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patchPhysicalTypes
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);
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// Set the precision of the points data to 10
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IOstream::defaultPrecision(max(10u, IOstream::defaultPrecision()));
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Info<< "Writing mesh ..." << endl;
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mesh.removeFiles();
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mesh.write();
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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