Files
openfoam/src/OpenFOAM/meshes/primitiveMesh/PrimitivePatchExtra/PrimitivePatchExtraSearch.C
Mark Olesen 95dcb6ded7 Simplify checking of container (List/HashTable, strings) sizes
- can use 'XX.empty()' instead of 'XX.size() == 0', 'XX.size() < 1' or
  'XX.size() <= 0' or for simpler coding.
  It also has the same number of characters as '!XX.size()' and /might/ be
  more readable

- many size checking had 'XX.size() > 0', 'XX.size() != 0', or 'XX.size() >= 1'
  when a simple 'XX.size()' suffices
2009-01-10 20:28:06 +01:00

235 lines
6.5 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
\*---------------------------------------------------------------------------*/
#include "PrimitivePatchExtra.H"
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
// Finds area, starting at faceI, delimited by borderEdge. Marks all visited
// faces (from face-edge-face walk) with currentZone.
template
<
class Face,
template<class> class FaceList,
class PointField,
class PointType
>
void Foam::PrimitivePatchExtra<Face, FaceList, PointField, PointType>::markZone
(
const UList<bool>& borderEdge,
const label faceI,
const label currentZone,
labelList& faceZone
) const
{
// List of faces whose faceZone has been set.
labelList changedFaces(1, faceI);
const labelListList& faceEs = this->faceEdges();
const labelListList& eFaces = this->edgeFaces();
while (true)
{
// Pick up neighbours of changedFaces
DynamicList<label> newChangedFaces(2*changedFaces.size());
forAll(changedFaces, i)
{
label faceI = changedFaces[i];
const labelList& fEdges = faceEs[faceI];
forAll(fEdges, fEdgeI)
{
label edgeI = fEdges[fEdgeI];
if (!borderEdge[edgeI])
{
const labelList& eFaceLst = eFaces[edgeI];
forAll(eFaceLst, j)
{
label nbrFaceI = eFaceLst[j];
if (faceZone[nbrFaceI] == -1)
{
faceZone[nbrFaceI] = currentZone;
newChangedFaces.append(nbrFaceI);
}
else if (faceZone[nbrFaceI] != currentZone)
{
FatalErrorIn
(
"PrimitivePatchExtra<Face, FaceList, PointField>::markZone"
"(const boolList&, const label, const label, labelList&) const"
)
<< "Zones " << faceZone[nbrFaceI]
<< " at face " << nbrFaceI
<< " connects to zone " << currentZone
<< " at face " << faceI
<< abort(FatalError);
}
}
}
}
}
if (newChangedFaces.empty())
{
break;
}
// transfer from dynamic to normal list
changedFaces.transfer(newChangedFaces);
}
}
// Finds areas delimited by borderEdge (or 'real' edges).
// Fills faceZone accordingly
template
<
class Face,
template<class> class FaceList,
class PointField,
class PointType
>
Foam::label Foam::PrimitivePatchExtra<Face, FaceList, PointField, PointType>::
markZones
(
const UList<bool>& borderEdge,
labelList& faceZone
) const
{
const label numEdges = this->nEdges();
const label numFaces = this->size();
if (borderEdge.size() != numEdges)
{
FatalErrorIn
(
"PrimitivePatchExtra<Face, FaceList, PointField>::markZones"
"(const boolList&, labelList&)"
)
<< "borderEdge boolList not same size as number of edges" << endl
<< "borderEdge:" << borderEdge.size() << endl
<< "nEdges :" << numEdges
<< exit(FatalError);
}
faceZone.setSize(numFaces);
faceZone = -1;
label zoneI = 0;
label startFaceI = 0;
while (true)
{
// Find first non-visited face
for (; startFaceI < numFaces; startFaceI++)
{
if (faceZone[startFaceI] == -1)
{
faceZone[startFaceI] = zoneI;
markZone(borderEdge, startFaceI, zoneI, faceZone);
break;
}
}
if (startFaceI >= numFaces)
{
// Finished
break;
}
zoneI++;
}
return zoneI;
}
// Finds areas delimited by borderEdge (or 'real' edges).
// Fills faceZone accordingly
template
<
class Face,
template<class> class FaceList,
class PointField,
class PointType
>
void Foam::PrimitivePatchExtra<Face, FaceList, PointField, PointType>::
subsetMap
(
const UList<bool>& include,
labelList& pointMap,
labelList& faceMap
) const
{
const List<Face>& locFaces = this->localFaces();
const label numPoints = this->nPoints();
label faceI = 0;
label pointI = 0;
faceMap.setSize(locFaces.size());
pointMap.setSize(numPoints);
boolList pointHad(numPoints, false);
forAll(include, oldFaceI)
{
if (include[oldFaceI])
{
// Store new faces compact
faceMap[faceI++] = oldFaceI;
// Renumber labels for face
const Face& f = locFaces[oldFaceI];
forAll(f, fp)
{
const label ptLabel = f[fp];
if (!pointHad[ptLabel])
{
pointHad[ptLabel] = true;
pointMap[pointI++] = ptLabel;
}
}
}
}
// Trim
faceMap.setSize(faceI);
pointMap.setSize(pointI);
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// ************************************************************************* //