mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
- ditched PrimitivePatchExtra in favour of a PatchTools class that is currently just a collection of static functions. They could equally well live within PrimitivePatch itself, but isolated also has its advantages. - MeshedSurface, UnsortedMeshedSurface now have 'regions' instead of 'patches' since they are more like a faceZone for meshed surfaces than patches. This might avoid confusion at a later stage.
397 lines
11 KiB
C++
397 lines
11 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM; if not, write to the Free Software Foundation,
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Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Class
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Foam::cyclicPolyPatch
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Description
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Cyclic plane patch.
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Note: morph patch face ordering uses geometric matching so with the
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following restrictions:
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-halves should be flat planes.
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-no rotation in patch plane
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Uses a featureCos to find the two halves (or should be fully
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disconnected). Uses coupledPolyPatch::calcFaceTol to calculate
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tolerance per face which might need tweaking.
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Switch on 'cyclicPolyPatch' debug flag to write .obj files to show
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the matching.
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SourceFiles
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cyclicPolyPatch.C
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cyclicPolyPatchMorph.C
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\*---------------------------------------------------------------------------*/
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#ifndef cyclicPolyPatch_H
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#define cyclicPolyPatch_H
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#include "coupledPolyPatch.H"
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#include "SubField.H"
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#include "FixedList.H"
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#include "edgeList.H"
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#include "transform.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class cyclicPolyPatch Declaration
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\*---------------------------------------------------------------------------*/
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class cyclicPolyPatch
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:
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public coupledPolyPatch
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{
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public:
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enum transformType
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{
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UNKNOWN,
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ROTATIONAL,
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TRANSLATIONAL
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};
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static const NamedEnum<transformType, 3> transformTypeNames;
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private:
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// Private data
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//- List of edges formed from connected points. e[0] is the point on
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// the first half of the patch, e[1] the corresponding point on the
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// second half.
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mutable edgeList* coupledPointsPtr_;
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//- List of connected edges. e[0] is the edge on the first half of the
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// patch, e[1] the corresponding edge on the second half.
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mutable edgeList* coupledEdgesPtr_;
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//- Morph:angle between normals of neighbouring faces.
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// Used to split cyclic into halves.
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scalar featureCos_;
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//- Type of transformation - rotational or translational
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transformType transform_;
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// For rotation
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//- Axis of rotation for rotational cyclics
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vector rotationAxis_;
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//- point on axis of rotation for rotational cyclics
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point rotationCentre_;
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// For translation
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//- Translation vector
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vector separationVector_;
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// Private member functions
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//- Find amongst selected faces the one with the largest area
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static label findMaxArea(const pointField&, const faceList&);
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void calcTransforms();
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// Face ordering
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//- Find the two parts of the faces of pp using feature edges.
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// Returns true if successfull.
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bool getGeometricHalves
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(
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const primitivePatch&,
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labelList&,
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labelList&
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) const;
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//- Calculate geometric factors of the two halves.
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void getCentresAndAnchors
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(
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const primitivePatch&,
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const faceList& half0Faces,
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const faceList& half1Faces,
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pointField& ppPoints,
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pointField& half0Ctrs,
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pointField& half1Ctrs,
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pointField& anchors0,
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scalarField& tols
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) const;
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//- Given matched faces matches the anchor point. Sets faceMap,
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// rotation. Returns true if all matched.
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bool matchAnchors
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(
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const bool report,
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const primitivePatch&,
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const labelList&,
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const pointField&,
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const labelList&,
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const faceList&,
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const labelList&,
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const scalarField&,
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labelList& faceMap,
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labelList& rotation
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) const;
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//- For rotational cases, try to find a unique face on each side
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// of the cyclic.
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label getConsistentRotationFace
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(
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const pointField& faceCentres
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) const;
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protected:
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// Protected Member functions
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//- Initialise the calculation of the patch geometry
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virtual void initGeometry();
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//- Calculate the patch geometry
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virtual void calcGeometry();
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//- Initialise the patches for moving points
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virtual void initMovePoints(const pointField&);
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//- Correct patches after moving points
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virtual void movePoints(const pointField&);
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//- Initialise the update of the patch topology
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virtual void initUpdateMesh();
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//- Update of the patch topology
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virtual void updateMesh();
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public:
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//- Runtime type information
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TypeName("cyclic");
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// Constructors
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//- Construct from components
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cyclicPolyPatch
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(
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const word& name,
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const label size,
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const label start,
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const label index,
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const polyBoundaryMesh& bm
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);
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//- Construct from dictionary
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cyclicPolyPatch
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(
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const word& name,
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const dictionary& dict,
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const label index,
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const polyBoundaryMesh& bm
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);
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//- Construct as copy, resetting the boundary mesh
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cyclicPolyPatch(const cyclicPolyPatch&, const polyBoundaryMesh&);
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//- Construct given the original patch and resetting the
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// face list and boundary mesh information
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cyclicPolyPatch
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const cyclicPolyPatch& pp,
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const polyBoundaryMesh& bm,
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const label index,
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const label newSize,
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const label newStart
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);
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//- Construct and return a clone, resetting the boundary mesh
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virtual autoPtr<polyPatch> clone(const polyBoundaryMesh& bm) const
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{
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return autoPtr<polyPatch>(new cyclicPolyPatch(*this, bm));
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}
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//- Construct and return a clone, resetting the face list
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// and boundary mesh
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virtual autoPtr<polyPatch> clone
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const polyBoundaryMesh& bm,
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const label index,
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const label newSize,
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const label newStart
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) const
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{
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return autoPtr<polyPatch>
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(
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new cyclicPolyPatch(*this, bm, index, newSize, newStart)
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);
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}
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// Destructor
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virtual ~cyclicPolyPatch();
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// Member Functions
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//- Return connected points (in patch local point indexing). Demand
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// driven calculation. Does primitivePatch::clearOut after calculation!
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const edgeList& coupledPoints() const;
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//- Return connected edges (in patch local edge indexing). Demand
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// driven calculation. Does primitivePatch::clearOut after calculation!
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const edgeList& coupledEdges() const;
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// Transformation
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vector separation(const label facei) const
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{
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if (facei < size()/2)
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{
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return coupledPolyPatch::separation()[0];
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}
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else
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{
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return -coupledPolyPatch::separation()[0];
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}
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}
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const tensor& transformT(const label facei) const
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{
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if (facei < size()/2)
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{
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return reverseT()[0];
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}
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else
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{
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return forwardT()[0];
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}
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}
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template<class T>
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T transform(const T& t, const label facei) const
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{
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if (parallel())
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{
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return t;
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}
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else
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{
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return Foam::transform(transformT(facei), t);
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}
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}
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label transformLocalFace(const label facei) const
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{
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if (facei < size()/2)
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{
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return facei + size()/2;
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}
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else
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{
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return facei - size()/2;
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}
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}
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label transformGlobalFace(const label facei) const
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{
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if (facei - start() < size()/2)
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{
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return facei + size()/2;
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}
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else
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{
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return facei - size()/2;
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}
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}
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//- Type of transform
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transformType transform() const
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{
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return transform_;
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}
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//- Axis of rotation for rotational cyclics
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const vector& rotationAxis() const
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{
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return rotationAxis_;
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}
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//- point on axis of rotation for rotational cyclics
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const point& rotationCentre() const
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{
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return rotationCentre_;
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}
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//- Translation vector for translational cyclics
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const vector& separationVector() const
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{
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return separationVector_;
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}
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//- Initialize ordering for primitivePatch. Does not
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// refer to *this (except for name() and type() etc.)
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virtual void initOrder(const primitivePatch&) const;
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//- Return new ordering for primitivePatch.
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// Ordering is -faceMap: for every face
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// index of the new face -rotation:for every new face the clockwise
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// shift of the original face. Return false if nothing changes
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// (faceMap is identity, rotation is 0), true otherwise.
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virtual bool order
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(
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const primitivePatch&,
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labelList& faceMap,
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labelList& rotation
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) const;
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//- Write the polyPatch data as a dictionary
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virtual void write(Ostream&) const;
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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