Files
openfoam/src/finiteVolume/interpolation/volPointInterpolation/volPointInterpolation.H
2020-09-16 15:30:09 +01:00

324 lines
10 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011-2016 OpenFOAM Foundation
Copyright (C) 2016-2020 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::volPointInterpolation
Description
Interpolate from cell centres to points (vertices) using inverse distance
weighting
SourceFiles
volPointInterpolation.C
volPointInterpolate.C
\*---------------------------------------------------------------------------*/
#ifndef volPointInterpolation_H
#define volPointInterpolation_H
#include "MeshObject.H"
#include "scalarList.H"
#include "volFields.H"
#include "pointFields.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class fvMesh;
class pointMesh;
/*---------------------------------------------------------------------------*\
Class volPointInterpolation Declaration
\*---------------------------------------------------------------------------*/
class volPointInterpolation
:
public MeshObject<fvMesh, UpdateableMeshObject, volPointInterpolation>
{
// Private data
//- Interpolation scheme weighting factor array.
scalarListList pointWeights_;
// Boundary handling
//- Boundary addressing
autoPtr<primitivePatch> boundaryPtr_;
//- Per boundary face whether is on non-coupled, non-empty patch
bitSet boundaryIsPatchFace_;
//- Per mesh(!) point whether is on non-coupled, non-empty patch (on
// any processor)
bitSet isPatchPoint_;
//- Per boundary point the weights per pointFaces.
scalarListList boundaryPointWeights_;
//- Whether mesh has any non-processor coupled patches
bool hasSeparated_;
//- Optional scaling for coupled point patch fields using the
// swapAddSeparated to add additional contributions (e.g. cyclicAMI).
// (note: one-to-one matching (processor) uses a different mechanism)
tmp<scalarField> normalisationPtr_;
// Private Member Functions
//- Constructor helper: check if any non-processor coupled patches
static bool hasSeparated(const pointMesh& pMesh);
//- Construct addressing over all boundary faces
void calcBoundaryAddressing();
//- Make weights for internal and coupled-only boundarypoints
void makeInternalWeights(scalarField& sumWeights);
//- Make weights for points on uncoupled patches
void makeBoundaryWeights(scalarField& sumWeights);
//- Construct all point weighting factors
void makeWeights();
//- Helper: interpolate oneField onto boundary points only. Used to
// correct normalisation
void interpolateOne
(
const tmp<scalarField>& tnormalisation,
pointScalarField& pf
) const;
//- Helper: push master point data to collocated points
template<class Type>
void pushUntransformedData(List<Type>&) const;
//- Get boundary field in same order as boundary faces. Field is
// zero on all coupled and empty patches
template<class Type>
tmp<Field<Type>> flatBoundaryField
(
const GeometricField<Type, fvPatchField, volMesh>& vf
) const;
//- Add separated contributions
template<class Type>
void addSeparated
(
GeometricField<Type, pointPatchField, pointMesh>&
) const;
//- No copy construct
volPointInterpolation(const volPointInterpolation&) = delete;
//- No copy assignment
void operator=(const volPointInterpolation&) = delete;
public:
// Declare name of the class and its debug switch
ClassName("volPointInterpolation");
// Constructors
//- Constructor given fvMesh and pointMesh.
explicit volPointInterpolation(const fvMesh&);
//- Destructor
~volPointInterpolation();
// Member functions
// Edit
//- Update mesh topology using the morph engine
void updateMesh(const mapPolyMesh&);
//- Correct weighting factors for moving mesh.
bool movePoints();
// Interpolation Functions
//- Interpolate volField using inverse distance weighting
// \return pointField
template<class Type>
tmp<GeometricField<Type, pointPatchField, pointMesh>> interpolate
(
const GeometricField<Type, fvPatchField, volMesh>&
) const;
//- Interpolate tmp<volField> using inverse distance weighting
// \return pointField
template<class Type>
tmp<GeometricField<Type, pointPatchField, pointMesh>> interpolate
(
const tmp<GeometricField<Type, fvPatchField, volMesh>>&
) const;
//- Interpolate volField using inverse distance weighting
// returning pointField with the same patchField types. Assigns
// to any fixedValue boundary conditions to make them consistent
// with internal field
template<class Type>
tmp<GeometricField<Type, pointPatchField, pointMesh>> interpolate
(
const GeometricField<Type, fvPatchField, volMesh>&,
const wordList& patchFieldTypes
) const;
//- Interpolate tmp<volField> using inverse distance weighting
// returning pointField with the same patchField types. Assigns
// to any fixedValue boundary conditions to make them consistent
// with internal field
template<class Type>
tmp<GeometricField<Type, pointPatchField, pointMesh>> interpolate
(
const tmp<GeometricField<Type, fvPatchField, volMesh>>&,
const wordList& patchFieldTypes
) const;
//- Interpolate dimensionedField using inverse distance weighting
// \return pointField
template<class Type>
tmp<DimensionedField<Type, pointMesh>> interpolate
(
const DimensionedField<Type, volMesh>&
) const;
//- Interpolate tmp<dimensionedField> using inverse distance
// weighting returning pointField
template<class Type>
tmp<DimensionedField<Type, pointMesh>> interpolate
(
const tmp<DimensionedField<Type, volMesh>>&
) const;
// Low level
//- Interpolate internal field from volField to pointField
// using inverse distance weighting
template<class Type>
void interpolateInternalField
(
const GeometricField<Type, fvPatchField, volMesh>&,
GeometricField<Type, pointPatchField, pointMesh>&
) const;
//- Interpolate boundary field without applying constraints/boundary
// conditions
template<class Type>
void interpolateBoundaryField
(
const GeometricField<Type, fvPatchField, volMesh>& vf,
GeometricField<Type, pointPatchField, pointMesh>& pf
) const;
//- Interpolate boundary with constraints/boundary conditions
template<class Type>
void interpolateBoundaryField
(
const GeometricField<Type, fvPatchField, volMesh>& vf,
GeometricField<Type, pointPatchField, pointMesh>& pf,
const bool overrideFixedValue
) const;
//- Interpolate from volField to pointField
// using inverse distance weighting
template<class Type>
void interpolate
(
const GeometricField<Type, fvPatchField, volMesh>&,
GeometricField<Type, pointPatchField, pointMesh>&
) const;
//- Interpolate volField using inverse distance weighting
// returning pointField with name. Optionally caches
template<class Type>
tmp<GeometricField<Type, pointPatchField, pointMesh>> interpolate
(
const GeometricField<Type, fvPatchField, volMesh>&,
const word& name,
const bool cache
) const;
//- Interpolate dimensioned internal field from cells to points
// using inverse distance weighting
template<class Type>
void interpolateDimensionedInternalField
(
const DimensionedField<Type, volMesh>& vf,
DimensionedField<Type, pointMesh>& pf
) const;
//- Interpolate dimensionedField using inverse distance weighting
// returning pointField with name. Optionally caches
template<class Type>
tmp<DimensionedField<Type, pointMesh>> interpolate
(
const DimensionedField<Type, volMesh>&,
const word& name,
const bool cache
) const;
// Interpolation for displacement (applies 2D correction)
//- Interpolate from volField to pointField
// using inverse distance weighting
void interpolateDisplacement
(
const volVectorField&,
pointVectorField&
) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "volPointInterpolate.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //