mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
122 lines
3.4 KiB
C++
122 lines
3.4 KiB
C++
/*---------------------------------------------------------------------------*\
|
|
========= |
|
|
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
|
\\ / O peration |
|
|
\\ / A nd | www.openfoam.com
|
|
\\/ M anipulation |
|
|
-------------------------------------------------------------------------------
|
|
Copyright (C) 2011-2017 OpenFOAM Foundation
|
|
Copyright (C) 2020 OpenCFD Ltd.
|
|
-------------------------------------------------------------------------------
|
|
License
|
|
This file is part of OpenFOAM.
|
|
|
|
OpenFOAM is free software: you can redistribute it and/or modify it
|
|
under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
|
for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
Class
|
|
Foam::dynamicMotionSolverFvMesh
|
|
|
|
Description
|
|
The dynamicMotionSolverFvMesh
|
|
|
|
SourceFiles
|
|
dynamicMotionSolverFvMesh.C
|
|
|
|
\*---------------------------------------------------------------------------*/
|
|
|
|
#ifndef dynamicMotionSolverFvMesh_H
|
|
#define dynamicMotionSolverFvMesh_H
|
|
|
|
#include "dynamicFvMesh.H"
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
namespace Foam
|
|
{
|
|
|
|
class motionSolver;
|
|
|
|
/*---------------------------------------------------------------------------*\
|
|
Class dynamicMotionSolverFvMesh Declaration
|
|
\*---------------------------------------------------------------------------*/
|
|
|
|
class dynamicMotionSolverFvMesh
|
|
:
|
|
public dynamicFvMesh
|
|
{
|
|
// Private data
|
|
|
|
autoPtr<motionSolver> motionPtr_;
|
|
|
|
|
|
// Private Member Functions
|
|
|
|
//- No copy construct
|
|
dynamicMotionSolverFvMesh(const dynamicMotionSolverFvMesh&) = delete;
|
|
|
|
//- No copy assignment
|
|
void operator=(const dynamicMotionSolverFvMesh&) = delete;
|
|
|
|
|
|
public:
|
|
|
|
//- Runtime type information
|
|
TypeName("dynamicMotionSolverFvMesh");
|
|
|
|
|
|
// Constructors
|
|
|
|
//- Construct from IOobject
|
|
dynamicMotionSolverFvMesh(const IOobject& io, const bool doInit=true);
|
|
|
|
//- Construct from components without boundary.
|
|
// Boundary is added using addFvPatches() member function
|
|
dynamicMotionSolverFvMesh
|
|
(
|
|
const IOobject& io,
|
|
pointField&& points,
|
|
faceList&& faces,
|
|
labelList&& allOwner,
|
|
labelList&& allNeighbour,
|
|
const bool syncPar = true
|
|
);
|
|
|
|
|
|
//- Destructor
|
|
virtual ~dynamicMotionSolverFvMesh() = default;
|
|
|
|
|
|
// Member Functions
|
|
|
|
//- Initialise all non-demand-driven data
|
|
virtual bool init(const bool doInit);
|
|
|
|
//- Return the motionSolver
|
|
const motionSolver& motion() const;
|
|
|
|
//- Update the mesh for both mesh motion and topology change
|
|
virtual bool update();
|
|
};
|
|
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
} // End namespace Foam
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
#endif
|
|
|
|
// ************************************************************************* //
|