Files
openfoam/src/meshTools/Make/files
Andrew Heather a13e00b5c4 ENH: AMI - multiple updates
- start of work to create a 1-to-1 face mapping across AMI patches
- faces are inserted according to the AMI addressing based on Horacio's method
- removed 'updated' flag and reworked some demand driven updates
- updated to handle 'walking' through baffles
- use bitSet instead of boolList
- moved update of meshPhi to movePoints() functions at fvPatch level
- moved scaling of areas to movePoints() functions at fvPatch level
- rehomed topology change code to own file
- added warning re: geometry construction

ACMI
- split srcMask into srcMask and srcAreaMask
  - former in range 0-1, and latter has bounding or tol to (1-tol) to avoid
    sigFpe's
2020-06-24 22:10:18 +01:00

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em = edgeMesh
$(em)/edgeMesh.C
$(em)/edgeMeshIO.C
$(em)/edgeMeshNew.C
edgeMeshFormats = $(em)/edgeMeshFormats
$(edgeMeshFormats)/edgeMeshFormatsCore.C
$(edgeMeshFormats)/edgeMesh/edgeMeshFormat.C
$(edgeMeshFormats)/edgeMesh/edgeMeshFormatRunTime.C
$(edgeMeshFormats)/extendedFeatureEdgeMesh/extendedFeatureEdgeMeshFormat.C
$(edgeMeshFormats)/extendedFeatureEdgeMesh/extendedFeatureEdgeMeshFormatRunTime.C
$(edgeMeshFormats)/nastran/NASedgeFormat.C
$(edgeMeshFormats)/nastran/NASedgeFormatRunTime.C
$(edgeMeshFormats)/obj/OBJedgeFormat.C
$(edgeMeshFormats)/obj/OBJedgeFormatRunTime.C
$(edgeMeshFormats)/starcd/STARCDedgeFormat.C
$(edgeMeshFormats)/starcd/STARCDedgeFormatRunTime.C
$(edgeMeshFormats)/vtk/VTKedgeFormat.C
$(edgeMeshFormats)/vtk/VTKedgeFormatRunTime.C
edgeMeshTools = $(em)/edgeMeshTools
$(edgeMeshTools)/edgeMeshTools.C
$(edgeMeshTools)/edgeMeshFeatureProximity.C
$(em)/featureEdgeMesh/featureEdgeMesh.C
eem = $(em)/extendedEdgeMesh
$(eem)/extendedEdgeMesh.C
$(eem)/extendedEdgeMeshNew.C
$(eem)/extendedEdgeMeshFormats/extendedEdgeMeshFormat/extendedEdgeMeshFormat.C
$(eem)/extendedEdgeMeshFormats/extendedEdgeMeshFormat/extendedEdgeMeshFormatRunTime.C
efm = $(eem)/extendedFeatureEdgeMesh
$(efm)/extendedFeatureEdgeMesh.C
cellClassification/cellClassification.C
cellClassification/cellInfo.C
cellQuality/cellQuality.C
cellDist/cellDistFuncs.C
cellDist/patchWave/patchWave.C
cellDist/wallPoint/wallPoint.C
cellFeatures/cellFeatures.C
csys = coordinate/systems
$(csys)/coordinateSystem.C
$(csys)/coordinateSystemNew.C
$(csys)/coordinateSystemTransform.C
$(csys)/coordinateSystems.C
$(csys)/cartesianCS.C
$(csys)/cylindricalCS.C
$(csys)/indirectCS.C
crot = coordinate/rotation
$(crot)/axesRotation.C
$(crot)/axisAngleRotation.C
$(crot)/coordinateRotation.C
$(crot)/cylindricalRotation.C
$(crot)/identityRotation.C
$(crot)/EulerCoordinateRotation.C
$(crot)/STARCDCoordinateRotation.C
polyMeshZipUpCells/polyMeshZipUpCells.C
primitiveMeshGeometry/primitiveMeshGeometry.C
meshSearch/meshSearch.C
meshSearch/meshSearchFACE_CENTRE_TRISMeshObject.C
meshSearch/meshSearchMeshObject.C
fields/polyFields.C
meshTools/meshTools.C
algorithms = algorithms
pWave = $(algorithms)/PointEdgeWave
$(pWave)/PointEdgeWaveName.C
$(pWave)/pointEdgePoint.C
patchWave = $(algorithms)/PatchEdgeFaceWave
$(patchWave)/PatchEdgeFaceWaveName.C
$(patchWave)/patchEdgeFaceInfo.C
$(patchWave)/patchPatchDist.C
$(patchWave)/patchEdgeFaceRegions.C
meshWave = $(algorithms)/MeshWave
$(meshWave)/MeshWaveName.C
$(meshWave)/FaceCellWaveName.C
regionSplit/regionSplit.C
regionSplit/localPointRegion.C
regionSplit2D/regionSplit2D.C
indexedOctree/treeDataEdge.C
indexedOctree/treeDataFace.C
indexedOctree/treeDataPoint.C
indexedOctree/treeDataPrimitivePatchName.C
indexedOctree/treeDataTriSurface.C
searchableSurfaces/closedTriSurfaceMesh/closedTriSurfaceMesh.C
searchableSurfaces/searchableBox/searchableBox.C
searchableSurfaces/searchableCone/searchableCone.C
searchableSurfaces/searchableCylinder/searchableCylinder.C
searchableSurfaces/searchableDisk/searchableDisk.C
searchableSurfaces/searchableExtrudedCircle/searchableExtrudedCircle.C
searchableSurfaces/searchablePlane/searchablePlane.C
searchableSurfaces/searchablePlate/searchablePlate.C
searchableSurfaces/searchableRotatedBox/searchableRotatedBox.C
searchableSurfaces/searchableSphere/searchableSphere.C
searchableSurfaces/searchableSurface/searchableSurface.C
searchableSurfaces/searchableSurfaceCollection/searchableSurfaceCollection.C
searchableSurfaces/searchableSurfaces/searchableSurfaces.C
searchableSurfaces/searchableSurfacesQueries/searchableSurfacesQueries.C
searchableSurfaces/searchableSurfaceWithGaps/searchableSurfaceWithGaps.C
searchableSurfaces/subTriSurfaceMesh/subTriSurfaceMesh.C
searchableSurfaces/triSurfaceMesh/triSurfaceMesh.C
topoSets = sets/topoSets
$(topoSets)/cellBitSet.C
$(topoSets)/cellSet.C
$(topoSets)/cellZoneSet.C
$(topoSets)/faceBitSet.C
$(topoSets)/faceBoolSet.C
$(topoSets)/faceSet.C
$(topoSets)/faceZoneSet.C
$(topoSets)/pointBitSet.C
$(topoSets)/pointSet.C
$(topoSets)/pointZoneSet.C
$(topoSets)/topoBoolSet.C
$(topoSets)/topoBitSet.C
$(topoSets)/topoSet.C
sets/topoSetSource/topoSetSource.C
cellSources = sets/cellSources
$(cellSources)/topoSetCellSource/topoSetCellSource.C
$(cellSources)/boundaryToCell/boundaryToCell.C
$(cellSources)/boxToCell/boxToCell.C
$(cellSources)/cellToCell/cellToCell.C
$(cellSources)/cylinderAnnulusToCell/cylinderAnnulusToCell.C
$(cellSources)/cylinderToCell/cylinderToCell.C
$(cellSources)/faceToCell/faceToCell.C
$(cellSources)/faceZoneToCell/faceZoneToCell.C
$(cellSources)/fieldToCell/fieldToCell.C
$(cellSources)/haloToCell/haloToCell.C
$(cellSources)/labelToCell/labelToCell.C
$(cellSources)/nbrToCell/nbrToCell.C
$(cellSources)/nearestToCell/nearestToCell.C
$(cellSources)/patchToCell/patchToCell.C
$(cellSources)/pointToCell/pointToCell.C
$(cellSources)/regionToCell/regionToCell.C
$(cellSources)/rotatedBoxToCell/rotatedBoxToCell.C
$(cellSources)/shapeToCell/shapeToCell.C
$(cellSources)/searchableSurfaceToCell/searchableSurfaceToCell.C
$(cellSources)/sphereToCell/sphereToCell.C
$(cellSources)/surfaceToCell/surfaceToCell.C
$(cellSources)/targetVolumeToCell/targetVolumeToCell.C
$(cellSources)/zoneToCell/zoneToCell.C
faceSources = sets/faceSources
$(faceSources)/topoSetFaceSource/topoSetFaceSource.C
$(faceSources)/boundaryToFace/boundaryToFace.C
$(faceSources)/boxToFace/boxToFace.C
$(faceSources)/cellToFace/cellToFace.C
$(faceSources)/cylinderAnnulusToFace/cylinderAnnulusToFace.C
$(faceSources)/cylinderToFace/cylinderToFace.C
$(faceSources)/faceToFace/faceToFace.C
$(faceSources)/labelToFace/labelToFace.C
$(faceSources)/normalToFace/normalToFace.C
$(faceSources)/patchToFace/patchToFace.C
$(faceSources)/pointToFace/pointToFace.C
$(faceSources)/regionToFace/regionToFace.C
$(faceSources)/searchableSurfaceToFace/searchableSurfaceToFace.C
$(faceSources)/sphereToFace/sphereToFace.C
$(faceSources)/zoneToFace/zoneToFace.C
pointSources = sets/pointSources
$(pointSources)/topoSetPointSource/topoSetPointSource.C
$(pointSources)/boxToPoint/boxToPoint.C
$(pointSources)/cellToPoint/cellToPoint.C
$(pointSources)/cylinderToPoint/cylinderToPoint.C
$(pointSources)/faceToPoint/faceToPoint.C
$(pointSources)/labelToPoint/labelToPoint.C
$(pointSources)/nearestToPoint/nearestToPoint.C
$(pointSources)/pointToPoint/pointToPoint.C
$(pointSources)/searchableSurfaceToPoint/searchableSurfaceToPoint.C
$(pointSources)/sphereToPoint/sphereToPoint.C
$(pointSources)/surfaceToPoint/surfaceToPoint.C
$(pointSources)/zoneToPoint/zoneToPoint.C
faceZoneSources = sets/faceZoneSources
$(faceZoneSources)/faceZoneToFaceZone/faceZoneToFaceZone.C
$(faceZoneSources)/setsToFaceZone/setsToFaceZone.C
$(faceZoneSources)/setToFaceZone/setToFaceZone.C
$(faceZoneSources)/setAndNormalToFaceZone/setAndNormalToFaceZone.C
$(faceZoneSources)/searchableSurfaceToFaceZone/searchableSurfaceToFaceZone.C
cellZoneSources = sets/cellZoneSources
$(cellZoneSources)/setToCellZone/setToCellZone.C
pointZoneSources = sets/pointZoneSources
$(pointZoneSources)/setToPointZone/setToPointZone.C
momentOfInertia/momentOfInertia.C
surfaceSets/surfaceSets.C
triSurface/faceTriangulation/faceTriangulation.C
triSurface/orientedSurface/orientedSurface.C
triSurface/surfaceLocation/surfaceLocation.C
booleanOps = triSurface/booleanOps
surfaceIntersection = $(booleanOps)/surfaceIntersection
$(surfaceIntersection)/surfaceIntersection.C
$(surfaceIntersection)/surfaceIntersectionFuncs.C
$(surfaceIntersection)/edgeIntersections.C
booleanSurface = $(booleanOps)/booleanSurface
$(booleanSurface)/booleanSurface.C
intersectedSurface = $(booleanOps)/intersectedSurface
$(intersectedSurface)/intersectedSurface.C
$(intersectedSurface)/edgeSurface.C
triSurface/triSurfaceSearch/triSurfaceSearch.C
triSurface/triSurfaceSearch/triSurfaceRegionSearch.C
triSurface/triangleFuncs/triangleFuncs.C
triSurface/surfaceFeatures/surfaceFeatures.C
triSurface/triSurfaceLoader/triSurfaceLoader.C
triSurface/triSurfaceTools/triSurfaceTools.C
triSurface/triSurfaceTools/triSurfaceCloseness.C
triSurface/triSurfaceTools/triSurfaceCurvature.C
triSurface/triSurfaceTools/geompack/geompack.C
triSurface/triSurfaceTools/pointToPointPlanarInterpolation.C
twoDPointCorrector/twoDPointCorrector.C
processorLOD/processorLOD/processorLOD.C
processorLOD/box/box.C
processorLOD/cellBox/cellBox.C
processorLOD/faceBox/faceBox.C
AMI=AMIInterpolation
$(AMI)/AMIInterpolation/AMIInterpolationName.C
$(AMI)/AMIInterpolation/AMIPatchToPatchInterpolation.C
$(AMI)/faceAreaIntersect/faceAreaIntersect.C
$(AMI)/GAMG/interfaces/cyclicAMIGAMGInterface/cyclicAMIGAMGInterface.C
$(AMI)/GAMG/interfaceFields/cyclicAMIGAMGInterfaceField/cyclicAMIGAMGInterfaceField.C
$(AMI)/GAMG/interfaces/cyclicACMIGAMGInterface/cyclicACMIGAMGInterface.C
$(AMI)/GAMG/interfaceFields/cyclicACMIGAMGInterfaceField/cyclicACMIGAMGInterfaceField.C
AMICycPatches=$(AMI)/patches/cyclicAMI
$(AMICycPatches)/cyclicAMILduInterfaceField/cyclicAMILduInterface.C
$(AMICycPatches)/cyclicAMILduInterfaceField/cyclicAMILduInterfaceField.C
$(AMICycPatches)/cyclicAMIPolyPatch/cyclicAMIPolyPatch.C
$(AMICycPatches)/cyclicAMIPolyPatch/cyclicAMIPolyPatchTopologyChange.C
$(AMICycPatches)/cyclicAMIPointPatch/cyclicAMIPointPatch.C
$(AMICycPatches)/cyclicAMIPointPatchField/cyclicAMIPointPatchFields.C
ACMICycPatches=$(AMI)/patches/cyclicACMI
$(ACMICycPatches)/cyclicACMILduInterfaceField/cyclicACMILduInterface.C
$(ACMICycPatches)/cyclicACMILduInterfaceField/cyclicACMILduInterfaceField.C
$(ACMICycPatches)/cyclicACMIPolyPatch/cyclicACMIPolyPatch.C
$(ACMICycPatches)/cyclicACMIPointPatch/cyclicACMIPointPatch.C
$(ACMICycPatches)/cyclicACMIPointPatchField/cyclicACMIPointPatchFields.C
PeriodicAMICycPatches=$(AMI)/patches/cyclicPeriodicAMI
$(PeriodicAMICycPatches)/cyclicPeriodicAMIPolyPatch/cyclicPeriodicAMIPolyPatch.C
mappedPatches/mappedPolyPatch/mappedPatchBase.C
mappedPatches/mappedPolyPatch/mappedPolyPatch.C
mappedPatches/mappedPolyPatch/mappedWallPolyPatch.C
mappedPatches/mappedPolyPatch/mappedVariableThicknessWallPolyPatch.C
mappedPatches/mappedPointPatch/mappedPointPatch.C
mappedPatches/mappedPointPatch/mappedWallPointPatch.C
polyTopoChange/topoAction/topoActions.C
polyTopoChange/polyTopoChange.C
PatchFunction1/makePatchFunction1s.C
PatchFunction1/coordinateLabelScaling.C
PatchFunction1/CodedField/makeCodedFields.C
PatchFunction1/MappedFile/rawIOFields.C
meshStructure/meshStructure.C
coupling/externalFileCoupler.C
output/foamVtkIndPatchWriter.C
output/foamVtkInternalMeshWriter.C
output/foamVtkPatchMeshWriter.C
output/foamVtkWriteTopoSet.C
output/foamVtkWriteFaceSet.C
output/foamVtkWritePointSet.C
output/foamVtkWriteCellSetFaces.C
regionModel/regionProperties/regionProperties.C
tetOverlapVolume/tetOverlapVolume.C
LIB = $(FOAM_LIBBIN)/libmeshTools