mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-12-28 03:37:59 +00:00
- renamed surface regions (formerly patches or groups) to surfZone. - added surfMesh, but without any of the patch information needed to make it useful for finiteArea. - promoted coordinateSystem transformation to surfaceMeshConvert and moved old to surfaceMeshConvertTesting.
224 lines
5.6 KiB
C++
224 lines
5.6 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM; if not, write to the Free Software Foundation,
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Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Class
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Foam::BasicMeshedSurface
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Description
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Holds surfaces without any zone information
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SourceFiles
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BasicMeshedSurface.C
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\*---------------------------------------------------------------------------*/
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#ifndef BasicMeshedSurface_H
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#define BasicMeshedSurface_H
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#include "PrimitivePatch.H"
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#include "PatchTools.H"
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#include "pointField.H"
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#include "face.H"
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#include "triFace.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of friend functions and operators
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/*---------------------------------------------------------------------------*\
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Class BasicMeshedSurface Declaration
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\*---------------------------------------------------------------------------*/
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template<class Face>
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class BasicMeshedSurface
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:
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public PrimitivePatch<Face, ::Foam::List, pointField, point>
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{
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//- Typedefs for convenience
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typedef PrimitivePatch
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<
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Face,
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::Foam::List,
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pointField,
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point
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>
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ParentType;
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protected:
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// Protected Member Functions
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//- Non-const access to global points
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pointField& storedPoints()
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{
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return const_cast<pointField&>(ParentType::points());
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}
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//- Non-const access to the faces
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List<Face>& storedFaces()
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{
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return static_cast<List<Face> &>(*this);
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}
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//- Set new zones from faceMap
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virtual void remapFaces(const UList<label>& faceMap);
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public:
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// Static
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//- Face storage only handles triangulated faces
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inline static bool isTri();
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// Constructors
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//- Construct null
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BasicMeshedSurface();
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//- Construct by transferring components (points, faces).
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BasicMeshedSurface
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(
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const Xfer<pointField>&,
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const Xfer<List<Face> >&
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);
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// Destructor
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virtual ~BasicMeshedSurface();
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// Member Functions
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// Access
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//- Return const access to the faces
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inline const List<Face>& faces() const
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{
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return static_cast<const List<Face> &>(*this);
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}
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// Edit
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//- Clear all storage
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virtual void clear();
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//- Move points
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virtual void movePoints(const pointField&);
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//- Scale points. A non-positive factor is ignored
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virtual void scalePoints(const scalar&);
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//- Transfer components (points, faces).
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virtual void reset
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(
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const Xfer<pointField>&,
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const Xfer<List<Face> >&
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);
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//- Transfer components (points, faces).
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virtual void reset
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(
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const Xfer<List<point> >&,
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const Xfer<List<Face> >&
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);
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//- Remove invalid faces
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virtual void cleanup(const bool verbose);
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virtual bool stitchFaces
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(
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const scalar tol=SMALL,
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const bool verbose=false
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);
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virtual bool checkFaces
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(
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const bool verbose=false
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);
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//- Triangulate in-place
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// Returning the number of triangles added
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// Optionally returning a map of original face Ids (zero-sized when
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// no triangulation was done)
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virtual label triangulate();
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//- Triangulate in-place, setting a map of original face Ids
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// faceMap is zero-sized when no triangulation was done
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virtual label triangulate(List<label>& faceMap);
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// Write
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void writeStats(Ostream& os) const;
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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//- Specialization for holding triangulated information
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template<>
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inline bool BasicMeshedSurface<triFace>::isTri()
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{
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return true;
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}
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//- Specialization for holding triangulated information
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template<>
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inline label BasicMeshedSurface<triFace>::triangulate()
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{
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return 0;
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}
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//- Specialization for holding triangulated information
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template<>
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inline label BasicMeshedSurface<triFace>::triangulate(List<label>& faceMap)
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{
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if (&faceMap)
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{
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faceMap.clear();
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}
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return 0;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#ifdef NoRepository
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# include "BasicMeshedSurface.C"
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#endif
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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