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https://develop.openfoam.com/Development/openfoam.git
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228 lines
6.2 KiB
C++
228 lines
6.2 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM; if not, write to the Free Software Foundation,
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Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Class
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Foam::pointData
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Description
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Holds information regarding nearest wall point. Used in pointEdgeWave.
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(so not standard meshWave)
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To be used in wall distance calculation.
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SourceFiles
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pointDataI.H
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pointData.C
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\*---------------------------------------------------------------------------*/
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#ifndef pointData_H
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#define pointData_H
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#include "point.H"
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#include "label.H"
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#include "tensor.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Class forward declarations
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class polyPatch;
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class polyMesh;
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/*---------------------------------------------------------------------------*\
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Class pointData Declaration
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\*---------------------------------------------------------------------------*/
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class pointData
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{
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// Private data
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//- position of nearest wall center
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point origin_;
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//- normal distance (squared) from point to origin
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scalar distSqr_;
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//- additional information.
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scalar s_;
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//- additional information.
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vector v_;
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// Private Member Functions
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//- Evaluate distance to point. Update distSqr, origin from whomever
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// is nearer pt. Return true if w2 is closer to point,
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// false otherwise.
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inline bool update
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(
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const point&,
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const pointData& w2,
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const scalar tol
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);
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//- Combine current with w2. Update distSqr, origin if w2 has smaller
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// quantities and returns true.
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inline bool update
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(
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const pointData& w2,
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const scalar tol
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);
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public:
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// Constructors
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//- Construct null
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inline pointData();
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//- Construct from origin, distance
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inline pointData
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(
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const point& origin,
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const scalar distSqr,
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const scalar s,
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const vector& v
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);
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//- Construct as copy
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inline pointData(const pointData&);
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// Member Functions
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// Access
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inline const point& origin() const;
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inline scalar distSqr() const;
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inline scalar s() const;
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inline const vector& v() const;
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// Needed by meshWave
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//- Check whether origin has been changed at all or
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// still contains original (invalid) value.
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inline bool valid() const;
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//- Check for identical geometrical data. Used for cyclics checking.
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inline bool sameGeometry(const pointData&, const scalar tol)
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const;
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//- Convert origin to relative vector to leaving point
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// (= point coordinate)
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inline void leaveDomain
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(
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const polyPatch& patch,
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const label patchPointI,
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const point& pos
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);
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//- Convert relative origin to absolute by adding entering point
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inline void enterDomain
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(
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const polyPatch& patch,
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const label patchPointI,
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const point& pos
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);
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//- Apply rotation matrix to origin
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inline void transform(const tensor& rotTensor);
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//- Influence of edge on point
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inline bool updatePoint
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(
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const polyMesh& mesh,
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const label pointI,
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const label edgeI,
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const pointData& edgeInfo,
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const scalar tol
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);
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//- Influence of different value on same point.
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// Merge new and old info.
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inline bool updatePoint
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(
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const polyMesh& mesh,
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const label pointI,
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const pointData& newPointInfo,
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const scalar tol
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);
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//- Influence of different value on same point.
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// No information about current position whatsoever.
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inline bool updatePoint
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(
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const pointData& newPointInfo,
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const scalar tol
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);
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//- Influence of point on edge.
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inline bool updateEdge
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(
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const polyMesh& mesh,
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const label edgeI,
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const label pointI,
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const pointData& pointInfo,
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const scalar tol
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);
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// Member Operators
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//Note: Used to determine whether to call update.
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inline bool operator==(const pointData&) const;
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inline bool operator!=(const pointData&) const;
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// IOstream Operators
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friend Ostream& operator<<(Ostream&, const pointData&);
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friend Istream& operator>>(Istream&, pointData&);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#include "pointDataI.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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