Files
openfoam/src/mesh/autoMesh/autoHexMesh/autoHexMeshDriver/pointData/pointData.H
2009-09-21 13:07:40 +02:00

228 lines
6.2 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Class
Foam::pointData
Description
Holds information regarding nearest wall point. Used in pointEdgeWave.
(so not standard meshWave)
To be used in wall distance calculation.
SourceFiles
pointDataI.H
pointData.C
\*---------------------------------------------------------------------------*/
#ifndef pointData_H
#define pointData_H
#include "point.H"
#include "label.H"
#include "tensor.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Class forward declarations
class polyPatch;
class polyMesh;
/*---------------------------------------------------------------------------*\
Class pointData Declaration
\*---------------------------------------------------------------------------*/
class pointData
{
// Private data
//- position of nearest wall center
point origin_;
//- normal distance (squared) from point to origin
scalar distSqr_;
//- additional information.
scalar s_;
//- additional information.
vector v_;
// Private Member Functions
//- Evaluate distance to point. Update distSqr, origin from whomever
// is nearer pt. Return true if w2 is closer to point,
// false otherwise.
inline bool update
(
const point&,
const pointData& w2,
const scalar tol
);
//- Combine current with w2. Update distSqr, origin if w2 has smaller
// quantities and returns true.
inline bool update
(
const pointData& w2,
const scalar tol
);
public:
// Constructors
//- Construct null
inline pointData();
//- Construct from origin, distance
inline pointData
(
const point& origin,
const scalar distSqr,
const scalar s,
const vector& v
);
//- Construct as copy
inline pointData(const pointData&);
// Member Functions
// Access
inline const point& origin() const;
inline scalar distSqr() const;
inline scalar s() const;
inline const vector& v() const;
// Needed by meshWave
//- Check whether origin has been changed at all or
// still contains original (invalid) value.
inline bool valid() const;
//- Check for identical geometrical data. Used for cyclics checking.
inline bool sameGeometry(const pointData&, const scalar tol)
const;
//- Convert origin to relative vector to leaving point
// (= point coordinate)
inline void leaveDomain
(
const polyPatch& patch,
const label patchPointI,
const point& pos
);
//- Convert relative origin to absolute by adding entering point
inline void enterDomain
(
const polyPatch& patch,
const label patchPointI,
const point& pos
);
//- Apply rotation matrix to origin
inline void transform(const tensor& rotTensor);
//- Influence of edge on point
inline bool updatePoint
(
const polyMesh& mesh,
const label pointI,
const label edgeI,
const pointData& edgeInfo,
const scalar tol
);
//- Influence of different value on same point.
// Merge new and old info.
inline bool updatePoint
(
const polyMesh& mesh,
const label pointI,
const pointData& newPointInfo,
const scalar tol
);
//- Influence of different value on same point.
// No information about current position whatsoever.
inline bool updatePoint
(
const pointData& newPointInfo,
const scalar tol
);
//- Influence of point on edge.
inline bool updateEdge
(
const polyMesh& mesh,
const label edgeI,
const label pointI,
const pointData& pointInfo,
const scalar tol
);
// Member Operators
//Note: Used to determine whether to call update.
inline bool operator==(const pointData&) const;
inline bool operator!=(const pointData&) const;
// IOstream Operators
friend Ostream& operator<<(Ostream&, const pointData&);
friend Istream& operator>>(Istream&, pointData&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "pointDataI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //