Files
openfoam/applications/utilities/mesh/generation/cvMesh/cvMesh.C
graham 5c28dd80cd Added control for surface conformation rebuild frequency.
Adding execution time to application.

Adding boolean control for timeChecks, setting to off.

Added determination and reporting of the net number of vertices removed during
an iteration.

Modified and cleaned up all reporting to screen.
2009-08-06 16:39:48 +01:00

84 lines
2.4 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2008-2009 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Application
cvMesh
Description
Conformal Voronoi automatic mesh generator
\*---------------------------------------------------------------------------*/
#include "fvCFD.H"
#include "conformalVoronoiMesh.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
# include "setRootCase.H"
# include "createTime.H"
runTime.functionObjects().off();
IOdictionary cvMeshDict
(
IOobject
(
"cvMeshDict",
runTime.system(),
runTime,
IOobject::MUST_READ,
IOobject::NO_WRITE
)
);
conformalVoronoiMesh mesh(runTime, cvMeshDict);
while (runTime.loop())
{
Info<< nl << "Time = " << runTime.timeName() << endl;
mesh.move();
Info<< nl << "ExecutionTime = " << runTime.elapsedCpuTime() << " s"
<< " ClockTime = " << runTime.elapsedClockTime() << " s"
<< nl << endl;
}
mesh.writeMesh();
Info<< nl << "ExecutionTime = " << runTime.elapsedCpuTime() << " s"
<< " ClockTime = " << runTime.elapsedClockTime() << " s"
<< nl << endl;
Info<< nl << "End" << nl << endl;
return 0;
}
// ************************************************************************* //