Files
openfoam/src/OpenFOAM/db/functionObjects/regionFunctionObject/regionFunctionObject.H
Mark Olesen ad7f29466a ENH: added timeFunctionObject virtual class in inheritance hierarchy
- simply a functionObject with an additional Time reference, which is
  a combination frequently used by concrete functionObjects
2019-01-25 08:56:21 +01:00

231 lines
7.2 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2016 OpenFOAM Foundation
\\/ M anipulation | Copyright (C) 2016-2018 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::functionObjects::regionFunctionObject
Description
Specialization of Foam::functionObject for a region and providing a
reference to the region Foam::objectRegistry.
Also provides support for referencing a sub-region, which is typically
needed when dealing with surfMesh and their fields.
See also
Foam::functionObjects::stateFunctionObject
SourceFiles
regionFunctionObject.C
\*---------------------------------------------------------------------------*/
#ifndef functionObjects_regionFunctionObject_H
#define functionObjects_regionFunctionObject_H
#include "stateFunctionObject.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declarations
class objectRegistry;
namespace functionObjects
{
/*---------------------------------------------------------------------------*\
Class functionObjects::regionFunctionObject Declaration
\*---------------------------------------------------------------------------*/
class regionFunctionObject
:
public stateFunctionObject
{
protected:
// Protected Member Data
//- Reference to the region objectRegistry
const objectRegistry& obr_;
//- Optional reference to the sub-region objectRegistry.
// If a sub-region is not in effect, this reference is identical
// to the usual region objectRegistry.
const objectRegistry& subObr_;
// Protected Member Functions
//- Selector for alternative sub-registry,
// when the keyword %subRegion is present in the dictionary
static const objectRegistry& whichSubRegistry
(
const objectRegistry& obr,
const dictionary& dict
);
//- The region or sub-region registry being used
virtual const objectRegistry& obr() const;
//- Find object (eg, a field) in the (sub) objectRegistry
template<class ObjectType>
bool foundObject(const word& fieldName) const;
//- Return const pointer to the object (eg, a field) in the
//- (sub) objectRegistry.
//
// \return nullptr if the object was not found or had incorrect type.
template<class ObjectType>
const ObjectType* cfindObject(const word& fieldName) const;
//- Return const pointer to the object (eg, a field) in the
//- (sub) objectRegistry.
//
// \return nullptr if the object was not found or had incorrect type.
template<class ObjectType>
const ObjectType* findObject(const word& fieldName) const;
//- Return non-const pointer to the object of the given Type,
//- (sub) objectRegistry.
//
// \return nullptr if the object was not found or had incorrect type.
template<class ObjectType>
ObjectType* findObject(const word& fieldName);
//- Return non-const pointer to the object of the given Type,
//- using a const-cast to have it behave like a mutable.
// Exercise caution when using.
//
// \return nullptr if the object was not found or had incorrect type.
template<class ObjectType>
ObjectType* getObjectPtr(const word& fieldName) const;
//- Lookup and return object (eg, a field) from the (sub) objectRegistry
template<class ObjectType>
const ObjectType& lookupObject(const word& fieldName) const;
//- Lookup and return object (eg, a field) from the (sub) objectRegistry
template<class ObjectType>
ObjectType& lookupObjectRef(const word& fieldName) const;
//- Store the field in the (sub) objectRegistry under the given name
// Note: sets the fieldName to tfield().name() if not already set
template<class ObjectType>
bool store
(
word& fieldName,
const tmp<ObjectType>& tfield,
bool cacheable = false
);
//- Write field if present in the (sub) objectRegistry
bool writeObject(const word& fieldName);
//- Clear field from the (sub) objectRegistry if present
bool clearObject(const word& fieldName);
//- No copy construct
regionFunctionObject(const regionFunctionObject&) = delete;
//- No copy assignment
void operator=(const regionFunctionObject&) = delete;
public:
//- Runtime type information
TypeName("regionFunctionObject");
// Constructors
//- Construct from Time and dictionary.
// The region objectRegistry is looked-up runTime with the name
// looked-up from the dictionary (defaults to polyMesh::defaultRegion)
regionFunctionObject
(
const word& name,
const Time& runTime,
const dictionary& dict
);
//- Construct from the region objectRegistry and dictionary
regionFunctionObject
(
const word& name,
const objectRegistry& obr,
const dictionary& dict
);
//- Destructor
virtual ~regionFunctionObject() = default;
// Member Functions
//- Read optional controls
virtual bool read(const dictionary& dict);
// Housekeeping
//- Deprecated(2018-10)
// \deprecated(2018-10) - use findObject() method
template<class ObjectType>
const ObjectType* lookupObjectPtr(const word& fieldName) const
{
return this->cfindObject<ObjectType>(fieldName);
}
//- Deprecated(2018-10)
// \deprecated(2018-10) - use getObjectPtr() method
template<class ObjectType>
ObjectType* lookupObjectRefPtr(const word& fieldName) const
{
return this->getObjectPtr<ObjectType>(fieldName);
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace functionObjects
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "regionFunctionObjectTemplates.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //