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The parcel initial velocity can now be set using the new `velocityType`
entry, taking one of the following options:
- fixedValue : (default) same as earlier versions, requires U0
- patchValue : velocity set to seed patch face value
- zeroGradient : velocity set to seed patch face adjacent cell value
Example usage:
model1
{
type patchInjection;
massTotal 1;
SOI 0;
parcelBasisType mass;
patch cylinder;
duration 10;
parcelsPerSecond 100;
velocityType patchValue;
//velocityType zeroGradient;
//U0 (-10 0 0);
flowRateProfile constant 1;
sizeDistribution
{
type normal;
normalDistribution
{
expectation 1e-3;
variance 1e-4;
minValue 1e-5;
maxValue 2e-3;
}
}
}
See the new $FOAM_TUTORIALS/lagrangian/kinematicParcelFoam/spinningDisk tutorial
115 lines
2.3 KiB
C++
115 lines
2.3 KiB
C++
/*--------------------------------*- C++ -*----------------------------------*\
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: v2106 |
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| \\ / A nd | Website: www.openfoam.com |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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class dictionary;
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object blockMeshDict;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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scale 1;
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r 1;
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a #eval{1./sqrt(2)*$r};
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b #eval{3*$r};
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n 16;
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vertices
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(
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(-$b -$b 0) // 0
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( $b -$b 0) // 1
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(-$a -$a 0) // 2
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( $a -$a 0) // 3
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(-$a $a 0) // 4
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( $a $a 0) // 5
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(-$b $b 0) // 6
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( $b $b 0) // 7
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(-$b -$b 1) // 8
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( $b -$b 1) // 9
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(-$a -$a 1) // 10
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( $a -$a 1) // 11
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(-$a $a 1) // 12
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( $a $a 1) // 13
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(-$b $b 1) // 14
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( $b $b 1) // 15
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);
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blocks
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(
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hex (0 1 3 2 8 9 11 10) ($n $n 1) simpleGrading (1 1 1)
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hex (1 7 5 3 9 15 13 11) ($n $n 1) simpleGrading (1 1 1)
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hex (7 6 4 5 15 14 12 13) ($n $n 1) simpleGrading (1 1 1)
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hex (6 0 2 4 14 8 10 12) ($n $n 1) simpleGrading (1 1 1)
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);
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edges
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(
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arc 2 3 origin (0 0 0)
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arc 3 5 origin (0 0 0)
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arc 5 4 origin (0 0 0)
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arc 4 2 origin (0 0 0)
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arc 10 11 origin (0 0 1)
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arc 11 13 origin (0 0 1)
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arc 13 12 origin (0 0 1)
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arc 12 10 origin (0 0 1)
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);
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boundary
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(
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walls
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{
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type wall;
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faces
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(
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(0 2)
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(2 2)
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);
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}
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cylinder
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{
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type wall;
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faces
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(
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(0 3)
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(1 3)
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(2 3)
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(3 3)
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);
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}
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outlet
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{
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type patch;
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faces
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(
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(1 2)
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);
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}
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inlet
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{
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type patch;
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faces
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(
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(3 2)
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);
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}
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);
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defaultPatch
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{
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type empty;
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name frontAndBack;
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}
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// ************************************************************************* //
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