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97 lines
2.6 KiB
C++
97 lines
2.6 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2011 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::geomDecomp
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Description
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Geometrical domain decomposition
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SourceFiles
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geomDecomp.C
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\*---------------------------------------------------------------------------*/
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#ifndef geomDecomp_H
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#define geomDecomp_H
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#include "decompositionMethod.H"
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#include "Vector.H"
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class geomDecomp Declaration
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\*---------------------------------------------------------------------------*/
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class geomDecomp
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:
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public decompositionMethod
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{
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protected:
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// Protected data
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const dictionary& geomDecomDict_;
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Vector<label> n_;
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scalar delta_;
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tensor rotDelta_;
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public:
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// Constructors
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//- Construct given the decomposition dictionary
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// and the derived type name
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geomDecomp
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(
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const dictionary& decompositionDict,
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const word& derivedType
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);
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//- Return for every coordinate the wanted processor number.
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virtual labelList decompose
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(
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const pointField& points,
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const scalarField& pointWeights
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) = 0;
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//- Like decompose but with uniform weights on the points
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virtual labelList decompose(const pointField&) = 0;
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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