Files
openfoam/src/meshTools/triSurface/triangleFuncs/triangleFuncs.H
Mark Olesen b4a482751b ENH: simplify tetrahedron and triangle handling
- combine header definitions, more pass-through methods

- face/triFace: support += operator (vertex offset)
2022-07-08 11:13:00 +02:00

143 lines
4.0 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011 OpenFOAM Foundation
Copyright (C) 2020 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::triangleFuncs
Description
Contains various triangle static functions.
SourceFiles
triangleFuncs.C
\*---------------------------------------------------------------------------*/
#ifndef Foam_triangleFuncs_H
#define Foam_triangleFuncs_H
#include "pointField.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward Declarations
class treeBoundBox;
/*---------------------------------------------------------------------------*\
Class triangleFuncs Declaration
\*---------------------------------------------------------------------------*/
class triangleFuncs
{
// Private Member Functions
//- Sets pt to be anywhere on the edge between oppositeSidePt
//- and thisSidePt depending on both signs.
// \note Helper function for intersect()
static void setIntersection
(
const point& oppositeSidePt,
const scalar oppositeSign,
const point& thisSidePt,
const scalar thisSign,
const scalar tol,
point& pt
);
public:
// Static Member Functions
//- Intersect triangle with parallel edges aligned with axis i0.
// Returns true (and intersection in pInter) if any of them intersects
// triangle. Used in intersectBb.
static bool intersectAxesBundle
(
const point& V0,
const point& V10,
const point& V20,
const label i0,
const pointField& origin,
const scalar maxLength,
point& pInter
);
//- Intersect triangle with bounding box.
// \return true if any bounding box faces intersect the triangle,
// returns false if the triangle is inside the bounding box
static bool intersectBb
(
const point& p0,
const point& p1,
const point& p2,
const treeBoundBox& cubeBb
);
//- Intersect triangle with plane.
// \return bool and set intersection segment.
static bool intersect
(
const point& va0,
const point& va10,
const point& va20,
const point& basePoint,
const vector& normal,
point& pInter0,
point& pInter1
);
//- Intersection of two triangles intersect.
// \return bool and set intersection segment.
static bool intersect
(
const point& va0,
const point& va10,
const point& va20,
const point& vb0,
const point& vb10,
const point& vb20,
point& pInter0,
point& pInter1
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //