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cv2DMesh: Initial commit cvMesh: Constructors take Time argument instead of conformalVoronoiMesh
165 lines
4.4 KiB
C++
165 lines
4.4 KiB
C++
/*--------------------------------*- C++ -*----------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2011 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::controls
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Description
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Controls for the 2D cv mesh generator.
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SourceFiles
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controls.C
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\*---------------------------------------------------------------------------*/
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#ifndef controls_H
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#define controls_H
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#include "Switch.H"
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#include "dictionary.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class controls Declaration
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\*---------------------------------------------------------------------------*/
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class controls
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{
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// Private data
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//- Description of data_
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const dictionary& dict_;
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// Private Member Functions
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//- Disallow default bitwise copy construct
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controls(const controls&);
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//- Disallow default bitwise assignment
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void operator=(const controls&);
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public:
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//- Minimum cell size below which protusions through the surface are
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// not split
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scalar minCellSize;
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//- Square of minCellSize
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scalar minCellSize2;
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//- The feature angle used to select corners to be
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// explicitly represented in the mesh.
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// 0 = all features, 180 = no features
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scalar featAngle;
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//- Maximum quadrant angle allowed at a concave corner before
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// additional "mitering" lines are added
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scalar maxQuadAngle;
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//- Should the mesh be square-dominated or of unbiased hexagons
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Switch squares;
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//- Near-wall region where cells are aligned with the wall
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scalar nearWallAlignedDist;
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//- Square of nearWallAlignedDist
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scalar nearWallAlignedDist2;
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//- Chose if the cell orientation should relax during the iterations
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// or remain fixed to the x-y directions
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Switch relaxOrientation;
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//- Insert near-boundary point mirror or point-pairs
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Switch insertSurfaceNearestPointPairs;
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//- Mirror near-boundary points rather than insert point-pairs
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Switch mirrorPoints;
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//- Insert point-pairs vor dual-cell vertices very near the surface
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Switch insertSurfaceNearPointPairs;
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Switch writeInitialTriangulation;
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Switch writeFeatureTriangulation;
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Switch writeNearestTriangulation;
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Switch writeInsertedPointPairs;
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Switch writeFinalTriangulation;
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Switch randomiseInitialGrid;
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scalar randomPurturbation;
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label maxBoundaryConformingIter;
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//- Relaxation factor at the start of the iteration
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scalar relaxationFactorStart;
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//- Relaxation factor at the end of the iteration
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scalar relaxationFactorEnd;
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// Constructors
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controls(const dictionary& controlDict);
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//- Destructor
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~controls();
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// Member Functions
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// Access
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// Check
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// Edit
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// Write
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// Friend Functions
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// Friend Operators
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// IOstream Operators
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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//#include "controlsI.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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