Files
openfoam/src/lagrangian/basic/Particle/Particle.C
2010-12-14 14:23:19 +00:00

929 lines
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C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "Particle.H"
#include "Cloud.H"
#include "wedgePolyPatch.H"
#include "symmetryPolyPatch.H"
#include "cyclicPolyPatch.H"
#include "processorPolyPatch.H"
#include "transform.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
template<class ParticleType>
template<class TrackData>
void Foam::Particle<ParticleType>::prepareForParallelTransfer
(
const label patchI,
TrackData& td
)
{
// Convert the face index to be local to the processor patch
faceI_ = patchFace(patchI, faceI_);
}
template<class ParticleType>
template<class TrackData>
void Foam::Particle<ParticleType>::correctAfterParallelTransfer
(
const label patchI,
TrackData& td
)
{
const processorPolyPatch& ppp =
refCast<const processorPolyPatch>
(cloud_.pMesh().boundaryMesh()[patchI]);
cellI_ = ppp.faceCells()[faceI_];
if (!ppp.parallel())
{
const tensor& T =
(
ppp.forwardT().size() == 1
? ppp.forwardT()[0]
: ppp.forwardT()[faceI_]
);
transformPosition(T);
static_cast<ParticleType&>(*this).transformProperties(T);
}
else if (ppp.separated())
{
const vector& s =
(
(ppp.separation().size() == 1)
? ppp.separation()[0]
: ppp.separation()[faceI_]
);
position_ -= s;
static_cast<ParticleType&>(*this).transformProperties
(
-s
);
}
tetFaceI_ = faceI_ + ppp.start();
// Faces either side of a coupled patch have matched base indices,
// tetPtI is specified relative to the base point, already and
// opposite circulation directions by design, so if the vertices
// are:
// source:
// face (a b c d e f)
// fPtI 0 1 2 3 4 5
// +
// destination:
// face (a f e d c b)
// fPtI 0 1 2 3 4 5
// +
// where a is the base point of the face are matching , and we
// have fPtI = 1 on the source processor face, i.e. vertex b, then
// this because of the face circulation direction change, vertex c
// is the characterising point on the destination processor face,
// giving the destination fPtI as:
// fPtI_d = f.size() - 1 - fPtI_s = 6 - 1 - 1 = 4
// This relationship can be verified for other points and sizes of
// face.
tetPtI_ = cloud_.polyMesh_.faces()[tetFaceI_].size() - 1 - tetPtI_;
// Reset the face index for the next tracking operation
if (stepFraction_ > (1.0 - SMALL))
{
stepFraction_ = 1.0;
faceI_ = -1;
}
else
{
faceI_ += ppp.start();
}
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
template<class ParticleType>
Foam::Particle<ParticleType>::Particle
(
const Cloud<ParticleType>& cloud,
const vector& position,
const label cellI,
const label tetFaceI,
const label tetPtI
)
:
cloud_(cloud),
position_(position),
cellI_(cellI),
faceI_(-1),
stepFraction_(0.0),
tetFaceI_(tetFaceI),
tetPtI_(tetPtI),
origProc_(Pstream::myProcNo()),
origId_(cloud_.getNewParticleID())
{}
template<class ParticleType>
Foam::Particle<ParticleType>::Particle
(
const Cloud<ParticleType>& cloud,
const vector& position,
const label cellI,
bool doCellFacePt
)
:
cloud_(cloud),
position_(position),
cellI_(cellI),
faceI_(-1),
stepFraction_(0.0),
tetFaceI_(-1),
tetPtI_(-1),
origProc_(Pstream::myProcNo()),
origId_(cloud_.getNewParticleID())
{
if (doCellFacePt)
{
initCellFacePt();
}
}
template<class ParticleType>
Foam::Particle<ParticleType>::Particle(const Particle<ParticleType>& p)
:
cloud_(p.cloud_),
position_(p.position_),
cellI_(p.cellI_),
faceI_(p.faceI_),
stepFraction_(p.stepFraction_),
tetFaceI_(p.tetFaceI_),
tetPtI_(p.tetPtI_),
origProc_(p.origProc_),
origId_(p.origId_)
{}
template<class ParticleType>
Foam::Particle<ParticleType>::Particle
(
const Particle<ParticleType>& p,
const Cloud<ParticleType>& c
)
:
cloud_(c),
position_(p.position_),
cellI_(p.cellI_),
faceI_(p.faceI_),
stepFraction_(p.stepFraction_),
tetFaceI_(p.tetFaceI_),
tetPtI_(p.tetPtI_),
origProc_(p.origProc_),
origId_(p.origId_)
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
template<class ParticleType>
template<class TrackData>
Foam::label Foam::Particle<ParticleType>::track
(
const vector& endPosition,
TrackData& td
)
{
faceI_ = -1;
// Tracks to endPosition or stop on boundary
while (!onBoundary() && stepFraction_ < 1.0 - SMALL)
{
stepFraction_ += trackToFace(endPosition, td)*(1.0 - stepFraction_);
}
return faceI_;
}
template<class ParticleType>
Foam::label Foam::Particle<ParticleType>::track(const vector& endPosition)
{
int dummyTd;
return track(endPosition, dummyTd);
}
template<class ParticleType>
template<class TrackData>
Foam::scalar Foam::Particle<ParticleType>::trackToFace
(
const vector& endPosition,
TrackData& td
)
{
const polyMesh& mesh = cloud_.polyMesh_;
const faceList& pFaces = mesh.faces();
const pointField& pPts = mesh.points();
const vectorField& pC = mesh.cellCentres();
faceI_ = -1;
// Pout<< "Particle " << origId_ << " " << origProc_
// << " Tracking from " << position_
// << " to " << endPosition
// << endl;
// Pout<< "stepFraction " << stepFraction_ << nl
// << "cellI " << cellI_ << nl
// << "tetFaceI " << tetFaceI_ << nl
// << "tetPtI " << tetPtI_
// << endl;
scalar trackFraction = 0.0;
// Minimum tetrahedron decomposition of each cell of the mesh into
// using the cell centre, base point on face, and further two
// points on the face. For each face of n points, there are n - 2
// tets generated.
// The points for each tet are organised to match those used in the
// tetrahedron class, supplying them in the order:
// Cc, basePt, pA, pB
// where:
// + Cc is the cell centre;
// + basePt is the base point on the face;
// + pA and pB are the remaining points on the face, such that
// the circulation, {basePt, pA, pB} produces a positive
// normal by the right-hand rule. pA and pB are chosen from
// tetPtI_ do accomplish this depending if the cell owns the
// face, tetPtI_ is the vertex that characterises the tet, and
// is the first vertex on the tet when circulating around the
// face. Therefore, the same tetPtI represents the same face
// triangle for both the owner and neighbour cell.
//
// Each tet has its four triangles represented in the same order:
// 0) tri joining a tet to the tet across the face in next cell.
// This is the triangle opposite Cc.
// 1) tri joining a tet to the tet that is in the same cell, but
// belongs to the face that shares the edge of the current face
// that doesn't contain basePt. This is the triangle opposite
// basePt.
// 2) tri joining a tet to the tet that is in the same cell, but
// belongs to the face that shares the tet-edge (basePt - pB).
// This may be on the same face, or a different one. This is
// the triangle opposite basePt. This is the triangle opposite
// pA.
// 4) tri joining a tet to the tet that is in the same cell, but
// belongs to the face that shares the tet-edge (basePt - pA).
// This may be on the same face, or a different one. This is
// the triangle opposite basePt. This is the triangle opposite
// pA.
// Which tri (0..3) of the tet has been crossed
label triI = -1;
// Determine which face was actually crossed. lambdaMin < SMALL
// is considered a trigger for a tracking correction towards the
// current tet centre.
scalar lambdaMin = VGREAT;
DynamicList<label>& tris = cloud_.labels_;
// Tet indices that will be set by hitWallFaces if a wall face is
// to be hit, or are set when any wall tri of a tet is hit.
// Carries the description of the tet on which the cell face has
// been hit. For the case of being set in hitWallFaces, this may
// be a different tet to the one that the particle occupies.
tetIndices faceHitTetIs;
do
{
if (triI != -1)
{
// Change tet ownership because a tri face has been crossed
tetNeighbour(triI);
}
const Foam::face& f = pFaces[tetFaceI_];
bool own = (mesh.faceOwner()[tetFaceI_] == cellI_);
label tetBasePtI = mesh.tetBasePtIs()[tetFaceI_];
label basePtI = f[tetBasePtI];
label facePtI = (tetPtI_ + tetBasePtI) % f.size();
label otherFacePtI = f.fcIndex(facePtI);
label fPtAI = -1;
label fPtBI = -1;
if (own)
{
fPtAI = facePtI;
fPtBI = otherFacePtI;
}
else
{
fPtAI = otherFacePtI;
fPtBI = facePtI;
}
tetPointRef tet
(
pC[cellI_],
pPts[basePtI],
pPts[f[fPtAI]],
pPts[f[fPtBI]]
);
if (lambdaMin < SMALL)
{
// Apply tracking correction towards tet centre
if (debug)
{
Pout<< "tracking rescue using tetCentre from " << position();
}
position_ +=
Cloud<ParticleType>::trackingCorrectionTol
*(tet.centre() - position_);
if (debug)
{
Pout<< " to " << position() << " due to "
<< (tet.centre() - position_) << endl;
}
cloud_.trackingRescue();
return trackFraction;
}
if (triI != -1 && mesh.moving())
{
// Mesh motion requires stepFraction to be correct for
// each tracking portion, so trackToFace must return after
// every lambda calculation.
return trackFraction;
}
FixedList<vector, 4> tetAreas;
tetAreas[0] = tet.Sa();
tetAreas[1] = tet.Sb();
tetAreas[2] = tet.Sc();
tetAreas[3] = tet.Sd();
FixedList<label, 4> tetPlaneBasePtIs;
tetPlaneBasePtIs[0] = basePtI;
tetPlaneBasePtIs[1] = f[fPtAI];
tetPlaneBasePtIs[2] = basePtI;
tetPlaneBasePtIs[3] = basePtI;
findTris(endPosition, tris, tet, tetAreas, tetPlaneBasePtIs);
// Reset variables for new track
triI = -1;
lambdaMin = VGREAT;
// Pout<< "tris " << tris << endl;
// Sets a value for lambdaMin and faceI_ if a wall face is hit
// by the track.
hitWallFaces(position_, endPosition, lambdaMin, faceHitTetIs);
// Did not hit any tet tri faces, and no wall face has been
// found to hit.
if (tris.empty() && faceI_ < 0)
{
position_ = endPosition;
return 1.0;
}
else
{
// Loop over all found tris and see if any of them find a
// lambda value smaller than that found for a wall face.
forAll(tris, i)
{
label tI = tris[i];
scalar lam = tetLambda
(
position_,
endPosition,
triI,
tetAreas[tI],
tetPlaneBasePtIs[tI],
cellI_,
tetFaceI_,
tetPtI_
);
if (lam < lambdaMin)
{
lambdaMin = lam;
triI = tI;
}
}
}
if (triI == 0)
{
// This must be a cell face crossing
faceI_ = tetFaceI_;
// Set the faceHitTetIs to those for the current tet in case a
// wall interaction is required with the cell face
faceHitTetIs = tetIndices
(
cellI_,
tetFaceI_,
tetBasePtI,
fPtAI,
fPtBI,
tetPtI_
);
}
else if (triI > 0)
{
// A tri was found to be crossed before a wall face was hit (if any)
faceI_ = -1;
}
// Pout<< "track loop " << position_ << " " << endPosition << nl
// << " " << cellI_
// << " " << faceI_
// << " " << tetFaceI_
// << " " << tetPtI_
// << " " << triI
// << " " << lambdaMin
// << " " << trackFraction
// << endl;
// Pout<< "# Tracking loop tet "
// << origId_ << " " << origProc_<< nl
// << "# face: " << tetFaceI_ << nl
// << "# tetPtI: " << tetPtI_ << nl
// << "# tetBasePtI: " << mesh.tetBasePtIs()[tetFaceI_] << nl
// << "# tet.mag(): " << tet.mag() << nl
// << "# tet.quality(): " << tet.quality()
// << endl;
// meshTools::writeOBJ(Pout, tet.a());
// meshTools::writeOBJ(Pout, tet.b());
// meshTools::writeOBJ(Pout, tet.c());
// meshTools::writeOBJ(Pout, tet.d());
// Pout<< "f 1 3 2" << nl
// << "f 2 3 4" << nl
// << "f 1 4 3" << nl
// << "f 1 2 4" << endl;
// The particle can be 'outside' the tet. This will yield a
// lambda larger than 1, or smaller than 0. For values < 0,
// the particle travels away from the tet and we don't move
// the particle, only change tet/cell. For values larger than
// 1, we move the particle to endPosition before the tet/cell
// change.
if (lambdaMin > SMALL)
{
if (lambdaMin <= 1.0)
{
trackFraction += lambdaMin*(1 - trackFraction);
position_ += lambdaMin*(endPosition - position_);
}
else
{
trackFraction = 1.0;
position_ = endPosition;
}
}
else
{
// Set lambdaMin to zero to force a towards-tet-centre
// correction.
lambdaMin = 0.0;
}
} while (faceI_ < 0);
ParticleType& p = static_cast<ParticleType&>(*this);
p.hitFace(td);
if (cloud_.internalFace(faceI_))
{
// Change tet ownership because a tri face has been crossed,
// in general this is:
// tetNeighbour(triI);
// but triI must be 0;
// No modifications are required for triI = 0, no call required to
// tetNeighbour(0);
if (cellI_ == mesh.faceOwner()[faceI_])
{
cellI_ = mesh.faceNeighbour()[faceI_];
}
else if (cellI_ == mesh.faceNeighbour()[faceI_])
{
cellI_ = mesh.faceOwner()[faceI_];
}
else
{
FatalErrorIn
(
"Particle::trackToFace(const vector&, TrackData&)"
) << "addressing failure" << nl
<< abort(FatalError);
}
}
else
{
label origFaceI = faceI_;
label patchI = patch(faceI_);
// No action taken for tetPtI_ for tetFaceI_ here, handled by
// patch interaction call or later during processor transfer.
if
(
!p.hitPatch
(
mesh.boundaryMesh()[patchI],
td,
patchI,
trackFraction,
faceHitTetIs
)
)
{
// Did patch interaction model switch patches?
if (faceI_ != origFaceI)
{
patchI = patch(faceI_);
}
const polyPatch& patch = mesh.boundaryMesh()[patchI];
if (isA<wedgePolyPatch>(patch))
{
p.hitWedgePatch
(
static_cast<const wedgePolyPatch&>(patch), td
);
}
else if (isA<symmetryPolyPatch>(patch))
{
p.hitSymmetryPatch
(
static_cast<const symmetryPolyPatch&>(patch), td
);
}
else if (isA<cyclicPolyPatch>(patch))
{
p.hitCyclicPatch
(
static_cast<const cyclicPolyPatch&>(patch), td
);
}
else if (isA<processorPolyPatch>(patch))
{
p.hitProcessorPatch
(
static_cast<const processorPolyPatch&>(patch), td
);
}
else if (isA<wallPolyPatch>(patch))
{
p.hitWallPatch
(
static_cast<const wallPolyPatch&>(patch), td, faceHitTetIs
);
}
else
{
p.hitPatch(patch, td);
}
}
}
if (lambdaMin < SMALL)
{
// Apply tracking correction towards tet centre.
// Generate current tet to find centre to apply correction.
tetPointRef tet = currentTet();
if (debug)
{
Pout<< "tracking rescue for lambdaMin:" << lambdaMin
<< "from " << position();
}
position_ +=
Cloud<ParticleType>::trackingCorrectionTol
*(tet.centre() - position_);
if
(
cloud_.hasWallImpactDistance()
&& !cloud_.internalFace(faceHitTetIs.face())
&& cloud_.cellHasWallFaces()[faceHitTetIs.cell()]
)
{
const polyBoundaryMesh& patches = mesh.boundaryMesh();
label fI = faceHitTetIs.face();
label patchI = patches.patchID()[fI - mesh.nInternalFaces()];
if (isA<wallPolyPatch>(patches[patchI]))
{
// In the case of collision with a wall where there is
// a non-zero wallImpactDistance, it is possible for
// there to be a tracking correction required to bring
// the particle into the domain, but the position of
// the particle is further from the wall than the tet
// centre, in which case the normal correction can be
// counter-productive, i.e. pushes the particle
// further out of the domain. In this case it is the
// position that hit the wall that is in need of a
// rescue correction.
triPointRef wallTri = faceHitTetIs.faceTri(mesh);
tetPointRef wallTet = faceHitTetIs.tet(mesh);
vector nHat = wallTri.normal();
nHat /= mag(nHat);
const scalar r = p.wallImpactDistance(nHat);
// Removing (approximately) the wallTri normal
// component of the existing correction, to avoid the
// situation where the existing correction in the wall
// normal direction is larger towards the wall than
// the new correction is away from it.
position_ +=
Cloud<ParticleType>::trackingCorrectionTol
*(
(wallTet.centre() - (position_ + r*nHat))
- (nHat & (tet.centre() - position_))*nHat
);
}
}
if (debug)
{
Pout<< " to " << position() << endl;
}
cloud_.trackingRescue();
}
return trackFraction;
}
template<class ParticleType>
Foam::scalar Foam::Particle<ParticleType>::trackToFace
(
const vector& endPosition
)
{
int dummyTd;
return trackToFace(endPosition, dummyTd);
}
template<class ParticleType>
void Foam::Particle<ParticleType>::transformPosition(const tensor& T)
{
position_ = transform(T, position_);
}
template<class ParticleType>
void Foam::Particle<ParticleType>::transformProperties(const tensor&)
{}
template<class ParticleType>
void Foam::Particle<ParticleType>::transformProperties(const vector&)
{}
template<class ParticleType>
template<class TrackData>
void Foam::Particle<ParticleType>::hitFace(TrackData&)
{}
template<class ParticleType>
template<class TrackData>
bool Foam::Particle<ParticleType>::hitPatch
(
const polyPatch&,
TrackData&,
const label,
const scalar,
const tetIndices&
)
{
return false;
}
template<class ParticleType>
template<class TrackData>
void Foam::Particle<ParticleType>::hitWedgePatch
(
const wedgePolyPatch& wpp,
TrackData&
)
{
FatalErrorIn
(
"void Foam::Particle<ParticleType>::hitWedgePatch"
"("
"const wedgePolyPatch& wpp, "
"TrackData&"
")"
) << "Hitting a wedge patch should not be possible."
<< abort(FatalError);
vector nf = normal();
nf /= mag(nf);
static_cast<ParticleType&>(*this).transformProperties(I - 2.0*nf*nf);
}
template<class ParticleType>
template<class TrackData>
void Foam::Particle<ParticleType>::hitSymmetryPatch
(
const symmetryPolyPatch& spp,
TrackData&
)
{
vector nf = normal();
nf /= mag(nf);
static_cast<ParticleType&>(*this).transformProperties(I - 2.0*nf*nf);
}
template<class ParticleType>
template<class TrackData>
void Foam::Particle<ParticleType>::hitCyclicPatch
(
const cyclicPolyPatch& cpp,
TrackData&
)
{
// label patchFaceI_ = cpp.whichFace(faceI_);
faceI_ = cpp.transformGlobalFace(faceI_);
cellI_ = cloud_.polyMesh_.faceOwner()[faceI_];
tetFaceI_ = faceI_;
// See note in correctAfterParallelTransfer for tetPtI_ addressing.
tetPtI_ = cloud_.polyMesh_.faces()[tetFaceI_].size() - 1 - tetPtI_;
const cyclicPolyPatch& receiveCpp = cpp.neighbPatch();
// Now the particle is on the receiving side
if (!receiveCpp.parallel())
{
const tensor& T =
(
receiveCpp.forwardT().size() == 1
? receiveCpp.forwardT()[0]
: receiveCpp.forwardT()[receiveCpp.whichFace(faceI_)]
);
transformPosition(T);
static_cast<ParticleType&>(*this).transformProperties(T);
}
else if (receiveCpp.separated())
{
const vector& s =
(
(receiveCpp.separation().size() == 1)
? receiveCpp.separation()[0]
: receiveCpp.separation()[receiveCpp.whichFace(faceI_)]
);
position_ -= s;
static_cast<ParticleType&>(*this).transformProperties
(
-s
);
}
}
template<class ParticleType>
template<class TrackData>
void Foam::Particle<ParticleType>::hitProcessorPatch
(
const processorPolyPatch& spp,
TrackData& td
)
{}
template<class ParticleType>
template<class TrackData>
void Foam::Particle<ParticleType>::hitWallPatch
(
const wallPolyPatch& spp,
TrackData&,
const tetIndices&
)
{}
template<class ParticleType>
template<class TrackData>
void Foam::Particle<ParticleType>::hitPatch
(
const polyPatch& spp,
TrackData&
)
{}
// * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * * * //
template<class ParticleType>
bool Foam::operator==
(
const Particle<ParticleType>& pA,
const Particle<ParticleType>& pB
)
{
return
(
pA.origProc() == pB.origProc()
&& pA.origId() == pB.origId()
);
}
template<class ParticleType>
bool Foam::operator!=
(
const Particle<ParticleType>& pA,
const Particle<ParticleType>& pB
)
{
return !(pA == pB);
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "ParticleIO.C"
// ************************************************************************* //