mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
- objectRegistry gets a rename() that also adjusts the dbDir - cloud reworked to use static variables subInstance and defaultName. This avoids writing "lagrangian" everywhere string fixes - avoid masking of std::string::replace in string.H - avoid old strstream in PV3FoamReader
219 lines
6.0 KiB
C++
219 lines
6.0 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM; if not, write to the Free Software Foundation,
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Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Class
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Foam::objectRegistry
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Description
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Registry of regIOobjects
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SourceFiles
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objectRegistry.C
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\*---------------------------------------------------------------------------*/
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#ifndef objectRegistry_H
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#define objectRegistry_H
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#include "HashTable.H"
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#include "regIOobject.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class objectRegistry Declaration
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\*---------------------------------------------------------------------------*/
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class objectRegistry
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:
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public regIOobject,
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public HashTable<regIOobject*>
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{
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// Private Data
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//- Master time objectRegistry
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const Time& time_;
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//- Parent objectRegistry
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const objectRegistry& parent_;
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//- Local directory path of this objectRegistry relative to time
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fileName dbDir_;
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// Private Member Functions
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//- Disallow Copy constructor
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objectRegistry(const objectRegistry&);
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//- Disallow default bitwise copy construct and assignment
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void operator=(const objectRegistry&);
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public:
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//- Declare type name for this IOobject
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TypeName("objectRegistry");
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// Constructors
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//- Construct the time objectRegistry given an initial estimate
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// for the number of entries
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explicit objectRegistry
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(
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const Time& db,
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const label nIoObjects = 128
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);
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//- Construct a sub-registry given an IObject to describe the registry
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// and an initial estimate for the number of entries
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explicit objectRegistry
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(
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const IOobject& io,
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const label nIoObjects = 128
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);
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// Destructor
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virtual ~objectRegistry();
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// Member functions
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// Access
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//- Return time
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const Time& time() const
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{
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return time_;
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}
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//- Return the parent objectRegistry
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const objectRegistry& parent() const
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{
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return parent_;
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}
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//- Local directory path of this objectRegistry relative to the time
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virtual const fileName& dbDir() const
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{
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return dbDir_;
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}
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//- Return the list of names of the IOobjects
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wordList names() const;
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//- Return the list of names of the IOobjects of given class name
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wordList names(const word& className) const;
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//- Return the list of names of the IOobjects of given type
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template<class Type>
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wordList names() const;
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//- Lookup and return a const sub-objectRegistry
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const objectRegistry& subRegistry(const word& name) const;
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//- Lookup and return all the object of the given Type
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template<class Type>
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HashTable<const Type*> lookupClass() const;
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//- Is the named Type
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template<class Type>
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bool foundObject(const word& name) const;
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//- Lookup and return the object of the given Type
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template<class Type>
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const Type& lookupObject(const word& name) const;
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// Edit
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//- Rename
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virtual void rename(const word& newName);
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//- Add an regIOobject to registry
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bool checkIn(regIOobject&) const;
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//- Remove an regIOobject from registry
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bool checkOut(regIOobject&) const;
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// Reading
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//- Return true if any of the object's files have been modified
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virtual bool modified() const;
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//- Read the objects that have been modified
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void readModifiedObjects();
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//- Read object if modified
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virtual bool readIfModified();
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// Writing
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//- writeData function required by regIOobject but not used
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// for this class, write is used instead
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virtual bool writeData(Ostream&) const
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{
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notImplemented
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(
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"void objectRegistry::writeData(Ostream&) const: "
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"use write() instead"
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);
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return false;
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}
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//- Write the objects
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virtual bool writeObject
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(
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IOstream::streamFormat fmt,
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IOstream::versionNumber ver,
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IOstream::compressionType cmp
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) const;
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#ifdef NoRepository
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# include "objectRegistryTemplates.C"
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#endif
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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