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- The bitSet class replaces the old PackedBoolList class.
The redesign provides better block-wise access and reduced method
calls. This helps both in cases where the bitSet may be relatively
sparse, and in cases where advantage of contiguous operations can be
made. This makes it easier to work with a bitSet as top-level object.
In addition to the previously available count() method to determine
if a bitSet is being used, now have simpler queries:
- all() - true if all bits in the addressable range are empty
- any() - true if any bits are set at all.
- none() - true if no bits are set.
These are faster than count() and allow early termination.
The new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
The new find_first(), find_last(), find_next() methods provide a faster
means of searching for bits that are set.
This can be especially useful when using a bitSet to control an
conditional:
OLD (with macro):
forAll(selected, celli)
{
if (selected[celli])
{
sumVol += mesh_.cellVolumes()[celli];
}
}
NEW (with const_iterator):
for (const label celli : selected)
{
sumVol += mesh_.cellVolumes()[celli];
}
or manually
for
(
label celli = selected.find_first();
celli != -1;
celli = selected.find_next()
)
{
sumVol += mesh_.cellVolumes()[celli];
}
- When marking up contiguous parts of a bitset, an interval can be
represented more efficiently as a labelRange of start/size.
For example,
OLD:
if (isA<processorPolyPatch>(pp))
{
forAll(pp, i)
{
ignoreFaces.set(i);
}
}
NEW:
if (isA<processorPolyPatch>(pp))
{
ignoreFaces.set(pp.range());
}
325 lines
7.9 KiB
C
325 lines
7.9 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
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\\/ M anipulation | Copyright (C) 2015-2017 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "edgeMesh.H"
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#include "mergePoints.H"
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#include "addToRunTimeSelectionTable.H"
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#include "addToMemberFunctionSelectionTable.H"
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#include "ListOps.H"
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#include "edgeHashes.H"
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#include "bitSet.H"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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namespace Foam
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{
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defineTypeNameAndDebug(edgeMesh, 0);
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defineRunTimeSelectionTable(edgeMesh, fileExtension);
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defineMemberFunctionSelectionTable(edgeMesh,write,fileExtension);
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}
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Foam::wordHashSet Foam::edgeMesh::readTypes()
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{
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return wordHashSet(*fileExtensionConstructorTablePtr_);
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}
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Foam::wordHashSet Foam::edgeMesh::writeTypes()
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{
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return wordHashSet(*writefileExtensionMemberFunctionTablePtr_);
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}
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// * * * * * * * * * * * * * Static Member Functions * * * * * * * * * * * * //
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bool Foam::edgeMesh::canReadType(const word& ext, bool verbose)
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{
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return checkSupport
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(
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readTypes(),
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ext,
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verbose,
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"reading"
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);
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}
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bool Foam::edgeMesh::canWriteType(const word& ext, bool verbose)
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{
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return checkSupport
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(
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writeTypes(),
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ext,
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verbose,
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"writing"
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);
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}
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bool Foam::edgeMesh::canRead(const fileName& name, bool verbose)
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{
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word ext = name.ext();
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if (ext == "gz")
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{
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ext = name.lessExt().ext();
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}
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return canReadType(ext, verbose);
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}
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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void Foam::edgeMesh::calcPointEdges() const
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{
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if (pointEdgesPtr_.valid())
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{
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FatalErrorInFunction
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<< "pointEdges already calculated." << abort(FatalError);
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}
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pointEdgesPtr_.reset(new labelListList(points_.size()));
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labelListList& pointEdges = pointEdgesPtr_();
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invertManyToMany(pointEdges.size(), edges_, pointEdges);
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}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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void Foam::edgeMesh::clear()
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{
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points_.clear();
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edges_.clear();
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pointEdgesPtr_.clear();
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}
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void Foam::edgeMesh::transfer(edgeMesh& mesh)
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{
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points_.transfer(mesh.points_);
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edges_.transfer(mesh.edges_);
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pointEdgesPtr_ = std::move(mesh.pointEdgesPtr_);
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}
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Foam::label Foam::edgeMesh::regions(labelList& edgeRegion) const
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{
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edgeRegion.setSize(edges_.size());
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edgeRegion = -1;
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label startEdgeI = 0;
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label currentRegion = 0;
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while (true)
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{
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while (startEdgeI < edges_.size() && edgeRegion[startEdgeI] != -1)
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{
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startEdgeI++;
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}
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if (startEdgeI == edges_.size())
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{
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break;
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}
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// Found edge that has not yet been assigned a region.
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// Mark connected region with currentRegion starting at startEdgeI.
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edgeRegion[startEdgeI] = currentRegion;
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labelList edgesToVisit(1, startEdgeI);
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while (edgesToVisit.size())
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{
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// neighbours of current edgesToVisit
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DynamicList<label> newEdgesToVisit(edgesToVisit.size());
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// Mark all point connected edges with current region.
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forAll(edgesToVisit, i)
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{
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label edgeI = edgesToVisit[i];
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// Mark connected edges
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const edge& e = edges_[edgeI];
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forAll(e, fp)
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{
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const labelList& pEdges = pointEdges()[e[fp]];
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forAll(pEdges, pEdgeI)
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{
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label nbrEdgeI = pEdges[pEdgeI];
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if (edgeRegion[nbrEdgeI] == -1)
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{
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edgeRegion[nbrEdgeI] = currentRegion;
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newEdgesToVisit.append(nbrEdgeI);
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}
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}
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}
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}
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edgesToVisit.transfer(newEdgesToVisit);
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}
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currentRegion++;
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}
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return currentRegion;
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}
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void Foam::edgeMesh::scalePoints(const scalar scaleFactor)
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{
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// avoid bad scaling
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if (scaleFactor > 0 && scaleFactor != 1.0)
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{
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points_ *= scaleFactor;
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}
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}
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void Foam::edgeMesh::mergePoints(const scalar mergeDist)
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{
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pointField newPoints;
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labelList pointMap;
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const bool hasMerged = Foam::mergePoints
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(
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points_,
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mergeDist,
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false,
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pointMap,
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newPoints,
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vector::zero
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);
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if (hasMerged)
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{
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pointEdgesPtr_.clear(); // connectivity change
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points_.transfer(newPoints);
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forAll(edges_, edgeI)
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{
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edge& e = edges_[edgeI];
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e[0] = pointMap[e[0]];
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e[1] = pointMap[e[1]];
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}
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}
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this->mergeEdges();
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}
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void Foam::edgeMesh::mergeEdges()
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{
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edgeHashSet uniqEdges(2*edges_.size());
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bitSet pointIsUsed(points_.size());
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label nUniqEdges = 0;
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label nUniqPoints = 0;
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forAll(edges_, edgeI)
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{
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const edge& e = edges_[edgeI];
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// Remove degenerate and repeated edges
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// - reordering (e[0] < e[1]) is not really necessary
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if (e[0] != e[1] && uniqEdges.insert(e))
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{
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if (nUniqEdges != edgeI)
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{
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edges_[nUniqEdges] = e;
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}
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edges_[nUniqEdges].sort();
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++nUniqEdges;
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if (pointIsUsed.set(e[0]))
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{
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++nUniqPoints;
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}
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if (pointIsUsed.set(e[1]))
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{
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++nUniqPoints;
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}
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}
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}
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if (debug)
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{
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Info<< "Merging duplicate edges: "
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<< (edges_.size() - nUniqEdges)
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<< " edges will be deleted, "
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<< (points_.size() - nUniqPoints)
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<< " unused points will be removed." << endl;
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}
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if (nUniqEdges < edges_.size())
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{
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pointEdgesPtr_.clear(); // connectivity change
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edges_.setSize(nUniqEdges); // truncate
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}
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if (nUniqPoints < points_.size())
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{
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pointEdgesPtr_.clear(); // connectivity change
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// build a oldToNew point-map and rewrite the points.
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// We can do this simultaneously since the point order is unchanged
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// and we are only effectively eliminating some entries.
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labelList pointMap(points_.size(), -1);
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label newId = 0;
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forAll(pointMap, pointi)
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{
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if (pointIsUsed.test(pointi))
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{
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pointMap[pointi] = newId;
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if (newId < pointi)
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{
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// copy down
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points_[newId] = points_[pointi];
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}
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++newId;
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}
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}
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points_.setSize(newId);
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// Renumber edges - already sorted (above)
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forAll(edges_, edgeI)
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{
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edge& e = edges_[edgeI];
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e[0] = pointMap[e[0]];
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e[1] = pointMap[e[1]];
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}
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}
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}
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// ************************************************************************* //
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