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- align Switch more with Enum.
Now have find(), found() static methods.
Constructors with failsafe option.
The find() method makes for clearer coding:
OLD
Switch sw(some_string, true); // NB: true = allowBad
if (sw.valid()) ...
NOW
Switch sw = Switch::find(some_string);
if (sw.good()) ...
or
if (Switch::found(some_string)) ...
- improve construct from dictionary to handle all valid token types.
Previously just read in a word.
- Remove asText() method - replaced by c_str() and str() several
versions ago.
2008-10-23 Contents: surfaceAdd - adds to surface files. (but does not intersect or anything) surfaceBooleanOp - Boolean operations (add, or, xor) on closed surfaces. Probably not working. surfaceCheck - checks surface for incorrect topology. Checks normals of neighbouring faces. surfaceCoarsen - Stan Melax coarsening algorithm surfaceConvert - Converts surfaces to/from various formats surfaceMeshExtract - Extracts mesh patches (or faceSets) and writes as a single surface. - foamToSurface duplicates this surfaceFind - Finds nearest vertex and face to given point. surfacePointMerge - Explicit point merge of surface. surfaceSetOutside - Orient normals on (closed) surface. surfaceSmooth - Laplacian smoothing on surface vertices surfaceSubset - Subsets surface surfaceToPatch - Applies region information of surfaces to mesh. Each external face of mesh gets region number of nearest surface triangle. ------------------------------------------------------------------------------- surfaceMeshConvert - Similar to surfaceConvert, but uses surfMesh library