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- add intermediate classes topoSetCellSource, topoSetFaceSource, topoSetPointSource and corresponding New() factories
118 lines
3.2 KiB
C++
118 lines
3.2 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2015 OpenFOAM Foundation
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\\/ M anipulation | Copyright (C) 2018 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::nearestToPoint
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Description
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A topoSetPointSource to select points nearest to points.
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\heading Dictionary parameters
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\table
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Property | Description | Required | Default
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points | List of selection points | yes |
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\endtable
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SourceFiles
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nearestToPoint.C
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\*---------------------------------------------------------------------------*/
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#ifndef nearestToPoint_H
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#define nearestToPoint_H
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#include "topoSetPointSource.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class nearestToPoint Declaration
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\*---------------------------------------------------------------------------*/
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class nearestToPoint
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:
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public topoSetPointSource
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{
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// Private data
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//- Add usage string
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static addToUsageTable usage_;
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//- Points to select nearest to
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pointField points_;
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// Private Member Functions
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void combine(topoSet& set, const bool add) const;
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public:
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//- Runtime type information
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TypeName("nearestToPoint");
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// Constructors
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//- Construct from components, copying points
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nearestToPoint(const polyMesh& mesh, const pointField& points);
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//- Construct from components, moving points
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nearestToPoint(const polyMesh& mesh, pointField&& points);
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//- Construct from dictionary
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nearestToPoint(const polyMesh& mesh, const dictionary& dict);
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//- Construct from Istream
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nearestToPoint(const polyMesh& mesh, Istream& is);
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//- Destructor
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virtual ~nearestToPoint() = default;
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// Member Functions
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virtual void applyToSet
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(
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const topoSetSource::setAction action,
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topoSet& set
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) const;
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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