Files
openfoam/src/functionObjects/graphics/runTimePostProcessing/functionObjectLine.H
Mark Olesen c3507f74f2 ENH: improve file reader support for runTimePostProcessing (#1091)
- support .vtp format for geometry, surface, line, cloud.

- use native reader for handling vtk, vtp, obj, stl surface files.
  For other formats, use the MeshedSurface (the surfMesh lib) to
  handle reading and Foam::vtk::Tools::Patch to handle the
  conversion to vtkPolyData. This combination is more memory efficient.

- update tutorial case to include vtp surface geometry
2018-12-16 19:14:22 +01:00

125 lines
3.3 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2015 OpenFOAM Foundation
\\/ M anipulation | Copyright (C) 2016-2018 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::functionObjects::runTimePostPro::functionObjectLine
Description
Visualisation of line data from function object output
SourceFiles
functionObjectLine.C
\*---------------------------------------------------------------------------*/
#ifndef functionObjects_runTimePostPro_functionObjectLine_H
#define functionObjects_runTimePostPro_functionObjectLine_H
#include "pathline.H"
#include "functionObjectBase.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace functionObjects
{
namespace runTimePostPro
{
/*---------------------------------------------------------------------------*\
Class functionObjectLine Declaration
\*---------------------------------------------------------------------------*/
class functionObjectLine
:
public pathline,
public functionObjectBase
{
protected:
// Protected Data
//- Actor
vtkSmartPointer<vtkActor> actor_;
// Protected Member Functions
//- No copy construct
functionObjectLine(const functionObjectLine&) = delete;
//- No copy assignment
void operator=(const functionObjectLine&) = delete;
public:
//- Run-time type information
TypeName("functionObjectLine");
// Constructors
//- Construct from dictionary
functionObjectLine
(
const runTimePostProcessing& parent,
const dictionary& dict,
const HashPtrTable<Function1<vector>>& colours
);
//- Destructor
virtual ~functionObjectLine();
// Member Functions
//- Add tube(s) to scene
virtual void addGeometryToScene
(
const scalar position,
vtkRenderer* renderer
);
//- Update actors
virtual void updateActors(const scalar position);
//- Clear files used to create the object(s)
virtual bool clear();
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace runTimePostPro
} // End namespace functionObjects
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //