Files
openfoam/applications/utilities/mesh/manipulation/objToVTK/objToVTK.C
Mark Olesen e720f823d3 ENH: simplify SubStrings class/handling (remove template parameters)
- previous code used derived string iterators, but these would
  be largely ignored anyhow since the underlying std::sub_match
  str() method would just yields a std::string anyhow.

  The SubStrings::str(size_t) method wasn't used in any code, so now
  just use std::string iterators only.

  This change simplfies overall handling, since it removes an unneeded
  template dependency.
2025-03-31 16:00:07 +02:00

331 lines
7.6 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011-2015 OpenFOAM Foundation
Copyright (C) 2019-2025 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
objToVTK
Group
grpMeshManipulationUtilities
Description
Read obj line (not surface) file and convert into legacy VTK file.
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "OFstream.H"
#include "stringOps.H"
#include "point.H"
#include "DynamicList.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
string getLine(std::ifstream& is)
{
string line;
do
{
std::getline(is, line);
}
while (line.starts_with('#'));
return line;
}
// Token list with one of the following:
// f v1 v2 v3 ...
// f v1/vt1 v2/vt2 v3/vt3 ...
// l v1 v2 v3 ...
// l v1/vt1 v2/vt2 v3/vt3 ...
static label readObjVertices
(
const SubStrings& tokens,
DynamicList<label>& verts
)
{
verts.clear();
bool first = true;
for (const auto& tok : tokens)
{
if (first)
{
// skip initial "f" or "l"
first = false;
continue;
}
std::string vrtSpec(tok.str());
if
(
const auto slash = vrtSpec.find('/');
slash != std::string::npos
)
{
vrtSpec.erase(slash);
}
label vertId = readLabel(vrtSpec);
verts.push_back(vertId - 1);
}
return verts.size();
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
argList::addNote
(
"Read obj line (not surface) file and convert into legacy VTK file"
);
argList::noParallel();
argList::addArgument("obj-file", "The input obj line file");
argList::addArgument("vtk-file", "The output vtk file");
argList args(argc, argv);
const auto objName = args.get<fileName>(1);
const auto outName = args.get<fileName>(2);
std::ifstream OBJfile(objName);
Info<< "Processing file " << objName << endl;
if (!OBJfile.good())
{
FatalErrorInFunction
<< "Cannot read file " << objName << exit(FatalError);
}
// Points and lines
DynamicList<point> points;
DynamicList<vector> pointNormals;
DynamicList<labelList> polyLines;
DynamicList<labelList> polygons;
DynamicList<label> dynVerts;
bool hasWarned = false;
label lineNo = 0;
while (OBJfile.good())
{
const string line = getLine(OBJfile);
lineNo++;
if (line.empty()) continue;
const auto tokens = stringOps::splitSpace(line);
// Require command and some arguments
if (tokens.size() < 2)
{
continue;
}
const word cmd = word::validate(tokens[0]);
if (cmd == "v")
{
// Vertex
// v x y z
points.emplace_back
(
readScalar(tokens[1]),
readScalar(tokens[2]),
readScalar(tokens[3])
);
}
else if (cmd == "vn")
{
// Vertex normals
// vn x y z
pointNormals.emplace_back
(
readScalar(tokens[1]),
readScalar(tokens[2]),
readScalar(tokens[3])
);
}
else if (cmd == "l")
{
// Line
// l v1 v2 v3 ...
// OR
// l v1/vt1 v2/vt2 v3/vt3 ...
readObjVertices(tokens, dynVerts);
polyLines.emplace_back() = dynVerts;
}
else if (cmd == "f")
{
// f v1 v2 v3 ...
// OR
// f v1/vt1 v2/vt2 v3/vt3 ...
readObjVertices(tokens, dynVerts);
polygons.emplace_back() = dynVerts;
}
else if (cmd != "")
{
if (!hasWarned)
{
hasWarned = true;
WarningInFunction
<< "Unrecognized OBJ command " << cmd << nl
<< "In line " << line
<< " at linenumber " << lineNo << nl
<< "Only recognized commands are 'v' and 'l'.\n"
<< "If this is a surface command use surfaceConvert instead"
<< " to convert to a file format that can be read by VTK"
<< endl;
}
}
}
//
// Write as vtk 'polydata' file
//
OFstream outFile(outName);
outFile
<< "# vtk DataFile Version 2.0\n"
<< objName << nl
<< "ASCII\n"
<< "DATASET POLYDATA\n"
<< "POINTS " << points.size() << " double\n";
for (const point& pt : points)
{
outFile
<< float(pt.x()) << ' '
<< float(pt.y()) << ' '
<< float(pt.z()) << nl;
}
outFile
<< "VERTICES " << points.size() << ' ' << (2 * points.size()) << nl;
forAll(points, i)
{
outFile << 1 << ' ' << i << nl;
}
label nItems = 0;
for (const labelList& line : polyLines)
{
nItems += line.size() + 1;
}
outFile
<< "LINES " << polyLines.size() << ' ' << nItems << nl;
for (const labelList& line : polyLines)
{
outFile << line.size();
for (const label vrt : line)
{
outFile << ' ' << vrt;
}
outFile << nl;
}
nItems = 0;
for (const labelList& line : polygons)
{
nItems += line.size() + 1;
}
outFile
<< "POLYGONS " << polygons.size() << ' ' << nItems << nl;
for (const labelList& line : polygons)
{
outFile << line.size();
for (const label vrt : line)
{
outFile << ' ' << vrt;
}
outFile << nl;
}
outFile
<< "POINT_DATA " << points.size() << nl
<< "SCALARS pointID double 1\n"
<< "LOOKUP_TABLE default\n";
forAll(points, i)
{
outFile << i;
if ((i % 10) == 1)
{
outFile << nl;
}
else
{
outFile << ' ';
}
}
if (!pointNormals.empty())
{
outFile << nl << "NORMALS pointNormals double\n";
for(const vector& n : pointNormals)
{
outFile
<< float(n.x()) << ' '
<< float(n.y()) << ' '
<< float(n.z()) << nl;
}
}
Info<< "End\n" << endl;
return 0;
}
// ************************************************************************* //