mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-12-28 03:37:59 +00:00
191 lines
5.8 KiB
C++
191 lines
5.8 KiB
C++
/*---------------------------------------------------------------------------*\
|
|
========= |
|
|
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
|
\\ / O peration |
|
|
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
|
|
\\/ M anipulation |
|
|
-------------------------------------------------------------------------------
|
|
License
|
|
This file is part of OpenFOAM.
|
|
|
|
OpenFOAM is free software: you can redistribute it and/or modify it
|
|
under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
|
for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
Class
|
|
Foam::orientedSurface
|
|
|
|
Description
|
|
Given point flip all faces such that normals point in same direction.
|
|
|
|
SourceFiles
|
|
orientedSurface.C
|
|
|
|
\*---------------------------------------------------------------------------*/
|
|
|
|
#ifndef orientedSurface_H
|
|
#define orientedSurface_H
|
|
|
|
#include "triSurface.H"
|
|
#include "typeInfo.H"
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
namespace Foam
|
|
{
|
|
|
|
// Forward declaration of classes
|
|
class triSurfaceSearch;
|
|
|
|
/*---------------------------------------------------------------------------*\
|
|
Class orientedSurface Declaration
|
|
\*---------------------------------------------------------------------------*/
|
|
|
|
class orientedSurface
|
|
:
|
|
public triSurface
|
|
{
|
|
// Data types
|
|
|
|
//- Enumeration listing whether face needs to be flipped.
|
|
enum sideStat
|
|
{
|
|
UNVISITED,
|
|
FLIP,
|
|
NOFLIP
|
|
};
|
|
|
|
|
|
// Private Member Functions
|
|
|
|
//- Return true if edge is used in opposite order in faces
|
|
static bool consistentEdge
|
|
(
|
|
const edge& e,
|
|
const triSurface::FaceType& f0,
|
|
const triSurface::FaceType& f1
|
|
);
|
|
|
|
//- From changed faces get the changed edges
|
|
static labelList faceToEdge
|
|
(
|
|
const triSurface&,
|
|
const labelList& changedFaces
|
|
);
|
|
|
|
//- From changed edges check the orientation of the connected faces
|
|
// and flip them. Return changed faces.
|
|
static labelList edgeToFace
|
|
(
|
|
const triSurface&,
|
|
const labelList& changedEdges,
|
|
labelList& flip
|
|
);
|
|
|
|
//- Walk from face across connected faces. Change orientation to be
|
|
// consistent with startFaceI.
|
|
static void walkSurface
|
|
(
|
|
const triSurface& s,
|
|
const label startFaceI,
|
|
labelList& flipState
|
|
);
|
|
|
|
//- Given nearest point and face check orientation to nearest face
|
|
// and flip if necessary (only marked in flipState) and propagate.
|
|
static void propagateOrientation
|
|
(
|
|
const triSurface&,
|
|
const point& outsidePoint,
|
|
const bool orientOutside,
|
|
const label nearestFaceI,
|
|
const point& nearestPt,
|
|
labelList& flipState
|
|
);
|
|
|
|
//- Find a face on zoneI and count number of intersections to determine
|
|
// orientation
|
|
static void findZoneSide
|
|
(
|
|
const triSurfaceSearch& surfSearches,
|
|
const labelList& faceZone,
|
|
const label zoneI,
|
|
const point& visiblePoint,
|
|
label& zoneFaceI,
|
|
bool& isOutside
|
|
);
|
|
|
|
//- Given flipState reverse triangles of *this. Return true if
|
|
// anything flipped.
|
|
static bool flipSurface(triSurface& s, const labelList& flipState);
|
|
|
|
//- Make surface surface has consistent orientation across connected
|
|
// triangles.
|
|
static bool orientConsistent(triSurface& s);
|
|
public:
|
|
|
|
ClassName("orientedSurface");
|
|
|
|
|
|
// Constructors
|
|
|
|
//- Construct null
|
|
orientedSurface();
|
|
|
|
//- Construct from triSurface and sample point which is either
|
|
// outside (orientOutside = true) or inside (orientOutside = false).
|
|
// Uses orient.
|
|
orientedSurface
|
|
(
|
|
const triSurface&,
|
|
const point& samplePoint,
|
|
const bool orientOutside = true
|
|
);
|
|
|
|
//- Construct from triSurface. Calculates outside point as being
|
|
// outside the bounding box of the surface.
|
|
orientedSurface(const triSurface&, const bool orientOutside = true);
|
|
|
|
|
|
// Member Functions
|
|
|
|
//- Flip faces such that normals are consistent with point:
|
|
// orientOutside=true : point outside surface
|
|
// orientOutside=false : point inside surface
|
|
// Bases orientation on normal on nearest point (linear search) and
|
|
// walks to rest. Surface needs to be manifold.
|
|
static bool orient(triSurface&, const point&, const bool orientOutside);
|
|
|
|
//- Flip faces such that normals are consistent with point:
|
|
// orientOutside=true : point outside surface
|
|
// orientOutside=false : point inside surface
|
|
// Uses intersection count to orient. Handles open surfaces.
|
|
static bool orient
|
|
(
|
|
triSurface& s,
|
|
const triSurfaceSearch& querySurf,
|
|
const point& samplePoint,
|
|
const bool orientOutside
|
|
);
|
|
};
|
|
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
} // End namespace Foam
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
#endif
|
|
|
|
// ************************************************************************* //
|