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for consistency with the time controls in controlDict and to avoid unnecessary confusion. All code and tutorials have been updated. The old names 'outputControl' and 'outputInterval' are but supported for backward compatibility but deprecated.
180 lines
4.9 KiB
C++
180 lines
4.9 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::functionObjects::timeActivatedFileUpdate
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Group
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grpUtilitiesFunctionObjects
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Description
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Performs a file copy/replacement once a specified time has been reached.
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Example usage to update the fvSolution dictionary at various times
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throughout the calculation:
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\verbatim
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fileUpdate1
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{
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type timeActivatedFileUpdate;
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functionObjectLibs ("libutilityFunctionObjects.so");
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writeControl timeStep;
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writeInterval 1;
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fileToUpdate "$FOAM_CASE/system/fvSolution";
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timeVsFile
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(
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(-1 "$FOAM_CASE/system/fvSolution.0")
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(0.10 "$FOAM_CASE/system/fvSolution.10")
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(0.20 "$FOAM_CASE/system/fvSolution.20")
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(0.35 "$FOAM_CASE/system/fvSolution.35")
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);
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}
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\endverbatim
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SourceFiles
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timeActivatedFileUpdate.C
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\*---------------------------------------------------------------------------*/
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#ifndef functionObjects_timeActivatedFileUpdate_H
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#define functionObjects_timeActivatedFileUpdate_H
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#include "Tuple2.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of classes
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class objectRegistry;
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class dictionary;
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class polyMesh;
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class mapPolyMesh;
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namespace functionObjects
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{
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/*---------------------------------------------------------------------------*\
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Class timeActivatedFileUpdate Declaration
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\*---------------------------------------------------------------------------*/
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class timeActivatedFileUpdate
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{
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// Private data
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//- Name of this set of timeActivatedFileUpdate objects
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word name_;
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//- Owner database
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const objectRegistry& obr_;
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//- Name of file to update
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fileName fileToUpdate_;
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//- List of times vs filenames
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List<Tuple2<scalar, fileName>> timeVsFile_;
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//- Index of last file copied
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label lastIndex_;
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// Private Member Functions
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//- Update file
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void updateFile();
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//- Disallow default bitwise copy construct
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timeActivatedFileUpdate(const timeActivatedFileUpdate&);
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//- Disallow default bitwise assignment
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void operator=(const timeActivatedFileUpdate&);
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public:
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//- Runtime type information
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TypeName("timeActivatedFileUpdate");
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// Constructors
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//- Construct for given objectRegistry and dictionary.
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// Allow the possibility to load fields from files
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timeActivatedFileUpdate
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(
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const word& name,
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const objectRegistry&,
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const dictionary&,
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const bool loadFromFiles = false
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);
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//- Destructor
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virtual ~timeActivatedFileUpdate();
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// Member Functions
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//- Return name of the set of timeActivatedFileUpdate
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virtual const word& name() const
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{
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return name_;
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}
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//- Read the timeActivatedFileUpdate data
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virtual void read(const dictionary&);
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//- Execute, currently does nothing
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virtual void execute();
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//- Execute at the final time-loop, currently does nothing
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virtual void end();
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//- Called when time was set at the end of the Time::operator++
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virtual void timeSet();
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//- Calculate the timeActivatedFileUpdate and write
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virtual void write();
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//- Update for changes of mesh
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virtual void updateMesh(const mapPolyMesh&)
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{}
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//- Update for changes of mesh
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virtual void movePoints(const polyMesh&)
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{}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace functionObjects
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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