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splitMeshRegions: handle flipping of faces for surface fields
subsetMesh: subset dimensionedFields
decomposePar: use run-time selection of decomposition constraints. Used to
keep cells on particular processors. See the decomposeParDict in
$FOAM_UTILITIES/parallel/decomposePar:
- preserveBaffles: keep baffle faces on same processor
- preserveFaceZones: keep faceZones owner and neighbour on same processor
- preservePatches: keep owner and neighbour on same processor. Note: not
suitable for cyclicAMI since these are not coupled on the patch level
- singleProcessorFaceSets: keep complete faceSet on a single processor
- refinementHistory: keep cells originating from a single cell on the
same processor.
decomposePar: clean up decomposition of refinement data from snappyHexMesh
reconstructPar: reconstruct refinement data (refineHexMesh, snappyHexMesh)
reconstructParMesh: reconstruct refinement data (refineHexMesh, snappyHexMesh)
redistributePar:
- corrected mapping surfaceFields
- adding processor patches in order consistent with decomposePar
argList: check that slaves are running same version as master
fvMeshSubset: move to dynamicMesh library
fvMeshDistribute:
- support for mapping dimensionedFields
- corrected mapping of surfaceFields
parallel routines: allow parallel running on single processor
Field: support for
- distributed mapping
- mapping with flipping
mapDistribute: support for flipping
AMIInterpolation: avoid constructing localPoints
303 lines
8.7 KiB
C++
303 lines
8.7 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::mapDistributePolyMesh
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Description
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Class containing mesh-to-mesh mapping information after a mesh distribution
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where we send parts of meshes (using subsetting) to other processors
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and receive and reconstruct mesh.
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We store mapping from the bits-to-send to the complete starting mesh
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(subXXXMap) and from the received bits to their location in the new
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mesh (constructXXXMap).
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SourceFiles
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mapDistributePolyMesh.C
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\*---------------------------------------------------------------------------*/
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#ifndef mapDistributePolyMesh_H
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#define mapDistributePolyMesh_H
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#include "mapDistribute.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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class mapPolyMesh;
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class polyMesh;
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/*---------------------------------------------------------------------------*\
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Class mapDistributePolyMesh Declaration
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\*---------------------------------------------------------------------------*/
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class mapDistributePolyMesh
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{
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// Private data
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//- Number of old live points
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label nOldPoints_;
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//- Number of old live faces
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label nOldFaces_;
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//- Number of old live cells
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label nOldCells_;
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//- List of the old patch sizes
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labelList oldPatchSizes_;
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//- List of the old patch start labels
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labelList oldPatchStarts_;
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//- List of numbers of mesh points per old patch
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labelList oldPatchNMeshPoints_;
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//- Point distribute map
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mapDistribute pointMap_;
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//- Face distribute map
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mapDistribute faceMap_;
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//- Cell distribute map
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mapDistribute cellMap_;
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//- Patch distribute map
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mapDistribute patchMap_;
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// Private Member Functions
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void calcPatchSizes();
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//- Disallow default bitwise copy construct
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mapDistributePolyMesh(const mapDistributePolyMesh&);
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public:
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// Constructors
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//- Construct null
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mapDistributePolyMesh();
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//- Construct from components. Note that mesh has to be changed already
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// since uses mesh.nPoints etc as the new size.
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mapDistributePolyMesh
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(
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const polyMesh& mesh,
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// mesh before changes
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const label nOldPoints,
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const label nOldFaces,
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const label nOldCells,
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const Xfer<labelList>& oldPatchStarts,
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const Xfer<labelList>& oldPatchNMeshPoints,
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// how to subset pieces of mesh to send across
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const Xfer<labelListList>& subPointMap,
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const Xfer<labelListList>& subFaceMap,
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const Xfer<labelListList>& subCellMap,
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const Xfer<labelListList>& subPatchMap,
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// how to reconstruct received mesh
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const Xfer<labelListList>& constructPointMap,
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const Xfer<labelListList>& constructFaceMap,
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const Xfer<labelListList>& constructCellMap,
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const Xfer<labelListList>& constructPatchMap,
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const bool subFaceHasFlip = false,
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const bool constructFaceHasFlip = false
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);
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//- Construct from components
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mapDistributePolyMesh
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(
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// mesh before changes
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const label nOldPoints,
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const label nOldFaces,
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const label nOldCells,
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const Xfer<labelList>& oldPatchStarts,
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const Xfer<labelList>& oldPatchNMeshPoints,
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// how to subset pieces of mesh to send across
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const Xfer<mapDistribute>& pointMap,
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const Xfer<mapDistribute>& faceMap,
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const Xfer<mapDistribute>& cellMap,
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const Xfer<mapDistribute>& patchMap
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);
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//- Construct by transferring parameter content
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mapDistributePolyMesh(const Xfer<mapDistributePolyMesh>&);
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//- Construct from Istream
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mapDistributePolyMesh(Istream&);
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// Member Functions
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// Access
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//- Number of points in mesh before distribution
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label nOldPoints() const
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{
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return nOldPoints_;
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}
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//- Number of faces in mesh before distribution
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label nOldFaces() const
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{
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return nOldFaces_;
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}
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//- Number of cells in mesh before distribution
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label nOldCells() const
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{
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return nOldCells_;
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}
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//- List of the old patch sizes
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const labelList& oldPatchSizes() const
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{
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return oldPatchSizes_;
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}
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//- List of the old patch start labels
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const labelList& oldPatchStarts() const
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{
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return oldPatchStarts_;
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}
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//- List of numbers of mesh points per old patch
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const labelList& oldPatchNMeshPoints() const
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{
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return oldPatchNMeshPoints_;
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}
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//- Point distribute map
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const mapDistribute& pointMap() const
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{
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return pointMap_;
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}
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//- Face distribute map
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const mapDistribute& faceMap() const
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{
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return faceMap_;
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}
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//- Cell distribute map
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const mapDistribute& cellMap() const
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{
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return cellMap_;
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}
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//- Patch distribute map
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const mapDistribute& patchMap() const
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{
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return patchMap_;
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}
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// Other
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//- Transfer the contents of the argument and annul the argument.
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void transfer(mapDistributePolyMesh&);
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//- Transfer contents to the Xfer container
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Xfer<mapDistributePolyMesh> xfer();
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//- Distribute list of point data
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template<class T>
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void distributePointData(List<T>& lst) const
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{
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pointMap_.distribute(lst);
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}
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//- Distribute list of face data
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template<class T>
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void distributeFaceData(List<T>& lst) const
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{
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faceMap_.distribute(lst);
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}
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//- Distribute list of cell data
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template<class T>
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void distributeCellData(List<T>& lst) const
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{
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cellMap_.distribute(lst);
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}
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//- Distribute list of patch data
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template<class T>
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void distributePatchData(List<T>& lst) const
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{
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patchMap_.distribute(lst);
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}
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//- Distribute list of point/face/cell/patch indices.
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// (Converts to boolList, distributes boolList and reconstructs)
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void distributePointIndices(labelList& pointIDs) const;
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void distributeFaceIndices(labelList& faceIDs) const;
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void distributeCellIndices(labelList& cellIDs) const;
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void distributePatchIndices(labelList& patchIDs) const;
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//- Correct for topo change.
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void updateMesh(const mapPolyMesh&)
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{
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NotImplemented;
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}
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// Member operators
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void operator=(const mapDistributePolyMesh&);
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// IOstream operators
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//- Read dictionary from Istream
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friend Istream& operator>>(Istream&, mapDistributePolyMesh&);
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//- Write dictionary to Ostream
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friend Ostream& operator<<(Ostream&, const mapDistributePolyMesh&);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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