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- cfindObject() for const pointer access.
- getObject() for mutable non-const pointer access, similar to the
objectRegistry::getObjectPtr()
- cfindObject(), findObject(), getObject() with template type access
to also check the headerClassName.
For example,
cfindObject("U") -> good
cfindObject<volVectorField>("U") -> good
cfindObject<volScalarField>("U") -> nullptr
This allows inversion of looping logic.
1) Obtain the names for a particular Type
for (const word& objName : objs.sortedNames<Type>())
{
const IOobject* io = objs[objName];
...
}
2) Use previously obtained names and apply to a particular Type
for (const word& objName : someListOfNames)
{
const IOobject* io = objs.cfindObject<Type>(objName);
if (io)
{
...
}
}