Files
openfoam/src/OpenFOAM/meshes/polyMesh/mapPolyMesh/objectMap/objectMap.H
2019-10-31 14:48:44 +00:00

123 lines
3.5 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011 OpenFOAM Foundation
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::objectMap
Description
An objectMap is a pair of labels defining the mapping of an object from
another object, e.g. a cell mapped from a point.
SourceFiles
objectMapI.H
\*---------------------------------------------------------------------------*/
#ifndef objectMap_H
#define objectMap_H
#include "labelList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declarations
class objectMap;
inline bool operator==(const objectMap& a, const objectMap& b);
inline bool operator!=(const objectMap& a, const objectMap& b);
inline Ostream& operator<<(Ostream&, const objectMap&);
inline Istream& operator>>(Istream&, objectMap&);
/*---------------------------------------------------------------------------*\
Class objectMap Declaration
\*---------------------------------------------------------------------------*/
class objectMap
{
// Private data
//- Object index
label index_;
//- Master object index
labelList masterObjects_;
public:
// Constructors
//- Null constructor, with index=-1 and no objects
inline objectMap();
//- Construct from components
inline objectMap(const label index, const UList<label>& master);
//- Construct from Istream
inline objectMap(Istream& is);
// Member Functions
//- Return object index
inline label& index();
inline label index() const;
//- Return master object index
inline labelList& masterObjects();
inline const labelList& masterObjects() const;
// Friend Operators
friend bool operator==(const objectMap& a, const objectMap& b);
friend bool operator!=(const objectMap& a, const objectMap& b);
// IOstream Operators
friend Ostream& operator<<(Ostream&, const objectMap&);
friend Istream& operator>>(Istream&, objectMap&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "objectMapI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //