Files
openfoam/src/lumpedPointMotion/lumpedPointTools.H
Mark Olesen c0b38033ea ENH: integration of lumpedPointMotion
- This provides a mechanism for moving mesh patches based on external
  input (eg, from an external structures solver). The patch points are
  influenced by the position and rotation of the lumped points.

  BC:  lumpedPointDisplacementPointPatchVectorField

  Controlling mechanisms:
  - externalCoupler
    for coordinating the master/slave

  - lumpedPointMovement
    manages the patch-points motion, but also for extracting forces/moments

  - lumpedPointState
    represents the positions/rotations of the controlling points

  Utils:
  - lumpedPointZones
    diagnostic for visualizing the correspondence between controlling
    points and patch faces

  - lumpedPointMovement
    Test that the patch motion is as desired without invoking moveMesh.
    With the -slave option, return items from a precalculated table
    for the lumpedPointDisplacementPointPatchVectorField BC.
2017-06-23 14:43:09 +01:00

87 lines
2.7 KiB
C++

/*---------------------------------------------------------------------------*\
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\\ / A nd | Copyright (C) 2016 OpenCFD Ltd.
\\/ M anipulation |
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Namespace
Foam::lumpedPointTools
Description
A collection of utility functions for handling IO related to the
lumped-mass movement.
SourceFiles
lumpedPointTools.C
\*---------------------------------------------------------------------------*/
#ifndef lumpedPointTools_H
#define lumpedPointTools_H
#include "labelList.H"
#include "polyMesh.H"
#include "pointMesh.H"
#include "pointFields.H"
#include "Tuple2.H"
#include "lumpedPointState.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
typedef Tuple2<scalar, lumpedPointState> lumpedPointStateTuple;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace lumpedPointTools
{
//- Load a list of states from an Istream
List<lumpedPointStateTuple> lumpedPointStates(Istream& is);
//- Load a list of states from a file
List<lumpedPointStateTuple> lumpedPointStates(const fileName& file);
//- Return the 0 or constant points field
pointIOField points0Field(const polyMesh& mesh);
//- Return the patch-ids associated a "lumpedPointDisplacement" type
labelList lumpedPointPatchList(const pointVectorField& pvf);
//- Get the "pointDisplacement" at time 0 and use that to determine which
// patches have a "lumpedPointDisplacement" type
labelList lumpedPointPatchList(const polyMesh& mesh);
} // End namespace lumpedPointTools
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //