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- although this has been supported for many years, the tutorials continued to use "convertToMeters" entry, which is specific to blockMesh. The "scale" is more consistent with other dictionaries. ENH: - ignore "scale 0;" (treat as no scaling) for blockMeshDict, consistent with use elsewhere.
128 lines
3.4 KiB
C++
128 lines
3.4 KiB
C++
/*--------------------------------*- C++ -*----------------------------------*\
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: plus |
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| \\ / A nd | Web: www.OpenFOAM.com |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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class dictionary;
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object blockMeshDict;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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scale 0.001;
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vertices
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(
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// front-plane: z = +25mm
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// inlet region
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( -50 25 25) // pt 0
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( 0 25 25) // pt 1
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( -50 75 25) // pt 2
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( 0 75 25) // pt 3
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// outlet region
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( -500 -75 25) // pt 4
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( 0 -75 25) // pt 5
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( -500 -25 25) // pt 6
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( 0 -25 25) // pt 7
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// bend mid-points
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( 25 0 25) // pt 8
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( 75 0 25) // pt 9
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// back-plane: z = -25mm
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// inlet region
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( -50 25 -25) // pt 0 + 10
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( 0 25 -25) // pt 1 + 10
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( -50 75 -25) // pt 2 + 10
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( 0 75 -25) // pt 3 + 10
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// outlet region
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( -500 -75 -25) // pt 4 + 10
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( 0 -75 -25) // pt 5 + 10
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( -500 -25 -25) // pt 7 + 10
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( 0 -25 -25) // pt 8 + 10
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// bend mid-points
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( 25 0 -25) // pt 8 + 10
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( 75 0 -25) // pt 9 + 10
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);
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blocks
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(
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hex (0 1 11 10 2 3 13 12) inlet ( 20 20 20) simpleGrading (1 1 1)
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hex (4 5 15 14 6 7 17 16) outlet (200 20 20) simpleGrading (1 1 1)
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hex (1 8 18 11 3 9 19 13) bend1 ( 30 20 20) simpleGrading (1 1 1)
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hex (5 9 19 15 7 8 18 17) bend2 ( 30 20 20) simpleGrading (1 1 1)
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);
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edges
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(
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// block 2
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arc 1 8 ( 17.678 17.678 25)
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arc 11 18 ( 17.678 17.678 -25)
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arc 3 9 ( 53.033 53.033 25)
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arc 13 19 ( 53.033 53.033 -25)
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// block 3
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arc 7 8 ( 17.678 -17.678 25)
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arc 17 18 ( 17.678 -17.678 -25)
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arc 5 9 ( 53.033 -53.033 25)
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arc 15 19 ( 53.033 -53.033 -25)
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);
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boundary
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(
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// is there no way of defining all my 'defaultFaces' to be 'wall'?
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Default_Boundary_Region
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{
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type wall;
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faces
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(
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// block0
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( 0 1 3 2 )
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( 11 10 12 13 )
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( 0 10 11 1 )
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( 2 3 13 12 )
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// block1
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( 4 5 7 6 )
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( 15 14 16 17 )
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( 4 14 15 5 )
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( 6 7 17 16 )
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// block2
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( 1 8 9 3 )
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( 18 11 13 19 )
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( 3 9 19 13 )
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( 1 11 18 8 )
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// block3
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( 5 9 8 7 )
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( 19 15 17 18 )
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( 5 15 19 9 )
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( 7 8 18 17 )
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);
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}
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inlet
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{
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type patch;
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faces
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(
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(0 2 12 10)
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);
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}
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outlet
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{
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type patch;
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faces
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(
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(4 6 16 14)
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);
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}
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);
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mergePatchPairs
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(
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);
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// ************************************************************************* //
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