Files
openfoam/src/meshTools/indexedOctree/treeDataEdge.C

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C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "treeDataEdge.H"
#include "indexedOctree.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
defineTypeNameAndDebug(Foam::treeDataEdge, 0);
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
Foam::treeBoundBox Foam::treeDataEdge::calcBb(const label edgeI) const
{
const edge& e = edges_[edgeI];
const point& p0 = points_[e[0]];
const point& p1 = points_[e[1]];
return treeBoundBox(min(p0, p1), max(p0, p1));
}
void Foam::treeDataEdge::update()
{
if (cacheBb_)
{
bbs_.setSize(edgeLabels_.size());
forAll(edgeLabels_, i)
{
bbs_[i] = calcBb(edgeLabels_[i]);
}
}
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::treeDataEdge::treeDataEdge
(
const bool cacheBb,
const edgeList& edges,
const pointField& points,
const labelUList& edgeLabels
)
:
edges_(edges),
points_(points),
edgeLabels_(edgeLabels),
cacheBb_(cacheBb)
{
update();
}
Foam::treeDataEdge::treeDataEdge
(
const bool cacheBb,
const edgeList& edges,
const pointField& points,
const Xfer<labelList>& edgeLabels
)
:
edges_(edges),
points_(points),
edgeLabels_(edgeLabels),
cacheBb_(cacheBb)
{
update();
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
Foam::pointField Foam::treeDataEdge::shapePoints() const
{
pointField eMids(edgeLabels_.size());
forAll(edgeLabels_, i)
{
const edge& e = edges_[edgeLabels_[i]];
eMids[i] = e.centre(points_);
}
return eMids;
}
//- Get type (inside,outside,mixed,unknown) of point w.r.t. surface.
// Only makes sense for closed surfaces.
Foam::label Foam::treeDataEdge::getVolumeType
(
const indexedOctree<treeDataEdge>& oc,
const point& sample
) const
{
return indexedOctree<treeDataEdge>::UNKNOWN;
}
// Check if any point on shape is inside cubeBb.
bool Foam::treeDataEdge::overlaps
(
const label index,
const treeBoundBox& cubeBb
) const
{
if (cacheBb_)
{
return cubeBb.overlaps(bbs_[index]);
}
else
{
return cubeBb.overlaps(calcBb(edgeLabels_[index]));
}
}
// Check if any point on shape is inside sphere.
bool Foam::treeDataEdge::overlaps
(
const label index,
const point& centre,
const scalar radiusSqr
) const
{
if (cacheBb_)
{
return bbs_[index].overlaps(centre, radiusSqr);
}
else
{
return calcBb(edgeLabels_[index]).overlaps(centre, radiusSqr);
}
}
// Calculate nearest point to sample. Updates (if any) nearestDistSqr, minIndex,
// nearestPoint.
void Foam::treeDataEdge::findNearest
(
const labelUList& indices,
const point& sample,
scalar& nearestDistSqr,
label& minIndex,
point& nearestPoint
) const
{
forAll(indices, i)
{
const label index = indices[i];
const edge& e = edges_[edgeLabels_[index]];
pointHit nearHit = e.line(points_).nearestDist(sample);
scalar distSqr = sqr(nearHit.distance());
if (distSqr < nearestDistSqr)
{
nearestDistSqr = distSqr;
minIndex = index;
nearestPoint = nearHit.rawPoint();
}
}
}
//- Calculates nearest (to line) point in shape.
// Returns point and distance (squared)
void Foam::treeDataEdge::findNearest
(
const labelUList& indices,
const linePointRef& ln,
treeBoundBox& tightest,
label& minIndex,
point& linePoint,
point& nearestPoint
) const
{
// Best so far
scalar nearestDistSqr = magSqr(linePoint - nearestPoint);
forAll(indices, i)
{
const label index = indices[i];
const edge& e = edges_[edgeLabels_[index]];
// Note: could do bb test ? Worthwhile?
// Nearest point on line
point ePoint, lnPt;
scalar dist = e.line(points_).nearestDist(ln, ePoint, lnPt);
scalar distSqr = sqr(dist);
if (distSqr < nearestDistSqr)
{
nearestDistSqr = distSqr;
minIndex = index;
linePoint = lnPt;
nearestPoint = ePoint;
{
point& minPt = tightest.min();
minPt = min(ln.start(), ln.end());
minPt.x() -= dist;
minPt.y() -= dist;
minPt.z() -= dist;
}
{
point& maxPt = tightest.max();
maxPt = max(ln.start(), ln.end());
maxPt.x() += dist;
maxPt.y() += dist;
maxPt.z() += dist;
}
}
}
}
// ************************************************************************* //