mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
- findAll() method returns a labelList of all matching names
- find() method returns the index to the first matching name
For example, use a regex to specify alternative coordinate systems
in porousZones
(
"cat1?(Back|Front)*"
{
coordinateSystem "(cat1|system_10)";
porosity 0.781;
...
}
)
499 lines
14 KiB
C++
499 lines
14 KiB
C++
/*---------------------------------------------------------------------------*\
|
|
========= |
|
|
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
|
\\ / O peration |
|
|
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
|
|
\\/ M anipulation |
|
|
-------------------------------------------------------------------------------
|
|
License
|
|
This file is part of OpenFOAM.
|
|
|
|
OpenFOAM is free software: you can redistribute it and/or modify it
|
|
under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
|
for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
Class
|
|
Foam::coordinateSystem
|
|
|
|
Description
|
|
A cartesian coordinate system and the base class for other coordinate
|
|
system specifications.
|
|
|
|
All systems are defined by an origin point and a coordinateRotation.
|
|
For convenience, the dictionary constructor forms allow a few shortcuts:
|
|
- the default origin corresponds to <em>(0 0 0)</em>
|
|
- if the @c type is not otherwise specified, a Cartesian coordinateSystem
|
|
is implicit
|
|
|
|
@verbatim
|
|
flipped
|
|
{
|
|
origin (0 0 0);
|
|
coordinateRotation
|
|
{
|
|
type STARCDRotation;
|
|
rotation (0 0 90);
|
|
}
|
|
}
|
|
@endverbatim
|
|
|
|
- if an axes specification (eg, e3/e1) is used, the coordinateRotation
|
|
sub-dictionary can be dropped.
|
|
|
|
@verbatim
|
|
flipped // the same, specified as axes
|
|
{
|
|
origin (0 0 0);
|
|
coordinateRotation
|
|
{
|
|
type axes;
|
|
e3 (1 0 0);
|
|
e1 (0 0 -1);
|
|
}
|
|
}
|
|
flipped // the same, using all the shortcuts
|
|
{
|
|
e3 (1 0 0);
|
|
e1 (0 0 -1);
|
|
}
|
|
@endverbatim
|
|
|
|
- if a sub-dictionary coordinateSystem is found within the dictionary, it
|
|
will be used. This provides a convenient means of embedding
|
|
coordinateSystem information in another dictionary.
|
|
This is used, for example, in the porousZones:
|
|
|
|
@verbatim
|
|
1
|
|
(
|
|
cat1
|
|
{
|
|
coordinateSystem
|
|
{
|
|
origin (0 0 0);
|
|
coordinateRotation
|
|
{
|
|
type STARCDRotation;
|
|
rotation (0 0 90);
|
|
}
|
|
}
|
|
porosity 0.781;
|
|
Darcy
|
|
{
|
|
d d [0 -2 0 0 0] (-1000 -1000 0.50753e+08);
|
|
f f [0 -1 0 0 0] (-1000 -1000 12.83);
|
|
}
|
|
}
|
|
)
|
|
@endverbatim
|
|
|
|
- additionally, if the coordinateSystem points to a plain entry,
|
|
it can be used to reference one of the global coordinateSystems
|
|
|
|
@verbatim
|
|
1
|
|
(
|
|
cat1
|
|
{
|
|
coordinateSystem system_10;
|
|
porosity 0.781;
|
|
Darcy
|
|
{
|
|
d d [0 -2 0 0 0] (-1000 -1000 0.50753e+08);
|
|
f f [0 -1 0 0 0] (-1000 -1000 12.83);
|
|
}
|
|
}
|
|
)
|
|
@endverbatim
|
|
For this to work correctly, the coordinateSystem constructor must be
|
|
supplied with both a dictionary and an objectRegistry.
|
|
|
|
See Also
|
|
coordinateSystems and coordinateSystems::New
|
|
|
|
SourceFiles
|
|
coordinateSystem.C
|
|
newCoordinateSystem.C
|
|
\*---------------------------------------------------------------------------*/
|
|
|
|
#ifndef coordinateSystem_H
|
|
#define coordinateSystem_H
|
|
|
|
#include "vector.H"
|
|
#include "point.H"
|
|
#include "tensor.H"
|
|
#include "vectorField.H"
|
|
#include "pointField.H"
|
|
#include "tmp.H"
|
|
#include "coordinateRotation.H"
|
|
#include "objectRegistry.H"
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
namespace Foam
|
|
{
|
|
|
|
/*---------------------------------------------------------------------------*\
|
|
Class coordinateSystem Declaration
|
|
\*---------------------------------------------------------------------------*/
|
|
|
|
class coordinateSystem
|
|
{
|
|
// Private data
|
|
|
|
//- Name of coordinate system
|
|
mutable word name_;
|
|
|
|
//- Optional note
|
|
mutable string note_;
|
|
|
|
//- Origin
|
|
mutable point origin_;
|
|
|
|
//- Local-to-Global transformation tensor
|
|
coordinateRotation R_;
|
|
|
|
//- Global-to-Local transformation tensor
|
|
tensor Rtr_;
|
|
|
|
|
|
protected:
|
|
|
|
// Protected Member Functions
|
|
|
|
//- Convert from local coordinate system to the global Cartesian system
|
|
// with optional translation for the origin
|
|
virtual vector localToGlobal(const vector&, bool translate) const;
|
|
|
|
//- Convert from local coordinate system to the global Cartesian system
|
|
// with optional translation for the origin
|
|
virtual tmp<vectorField> localToGlobal
|
|
(
|
|
const vectorField&,
|
|
bool translate
|
|
) const;
|
|
|
|
//- Convert from global Cartesian system to the local coordinate system
|
|
// with optional translation for the origin
|
|
virtual vector globalToLocal(const vector&, bool translate) const;
|
|
|
|
//- Convert from global Cartesian system to the local coordinate system
|
|
// with optional translation for the origin
|
|
virtual tmp<vectorField> globalToLocal
|
|
(
|
|
const vectorField&,
|
|
bool translate
|
|
) const;
|
|
|
|
|
|
public:
|
|
|
|
//- Runtime type information
|
|
TypeName("coordinateSystem");
|
|
|
|
|
|
// Constructors
|
|
|
|
//- Construct null. This is equivalent to an identity coordinateSystem
|
|
coordinateSystem();
|
|
|
|
//- Construct copy with a different name
|
|
coordinateSystem
|
|
(
|
|
const word& name,
|
|
const coordinateSystem&
|
|
);
|
|
|
|
//- Construct from origin and rotation
|
|
coordinateSystem
|
|
(
|
|
const word& name,
|
|
const point& origin,
|
|
const coordinateRotation&
|
|
);
|
|
|
|
//- Construct from origin and 2 axes
|
|
coordinateSystem
|
|
(
|
|
const word& name,
|
|
const point& origin,
|
|
const vector& axis,
|
|
const vector& dirn
|
|
);
|
|
|
|
//- Construct from dictionary with a given name
|
|
coordinateSystem(const word& name, const dictionary&);
|
|
|
|
//- Construct from dictionary with default name
|
|
coordinateSystem(const dictionary&);
|
|
|
|
//- Construct from dictionary (default name)
|
|
// With the ability to reference global coordinateSystems
|
|
coordinateSystem(const dictionary&, const objectRegistry&);
|
|
|
|
//- Construct from Istream
|
|
// The Istream contains a word followed by a dictionary
|
|
coordinateSystem(Istream&);
|
|
|
|
//- Return clone
|
|
autoPtr<coordinateSystem> clone() const
|
|
{
|
|
return autoPtr<coordinateSystem>(new coordinateSystem(*this));
|
|
}
|
|
|
|
|
|
// Declare run-time constructor selection table
|
|
|
|
declareRunTimeSelectionTable
|
|
(
|
|
autoPtr,
|
|
coordinateSystem,
|
|
dictionary,
|
|
(
|
|
const word& name,
|
|
const dictionary& dict
|
|
),
|
|
(name, dict)
|
|
);
|
|
|
|
declareRunTimeSelectionTable
|
|
(
|
|
autoPtr,
|
|
coordinateSystem,
|
|
origRotation,
|
|
(
|
|
const word& name,
|
|
const point& origin,
|
|
const coordinateRotation& cr
|
|
),
|
|
(name, origin, cr)
|
|
);
|
|
|
|
|
|
// Selectors
|
|
|
|
//- Select constructed from dictionary
|
|
static autoPtr<coordinateSystem> New
|
|
(
|
|
const word& name,
|
|
const dictionary&
|
|
);
|
|
|
|
//- Select constructed from origin and rotation
|
|
static autoPtr<coordinateSystem> New
|
|
(
|
|
const word& coordType,
|
|
const word& name,
|
|
const point& origin,
|
|
const coordinateRotation&
|
|
);
|
|
|
|
//- Select constructed from Istream
|
|
static autoPtr<coordinateSystem> New(Istream& is);
|
|
|
|
|
|
//- Destructor
|
|
virtual ~coordinateSystem();
|
|
|
|
|
|
// Member Functions
|
|
|
|
// Access
|
|
|
|
//- Return name
|
|
const word& name() const
|
|
{
|
|
return name_;
|
|
}
|
|
|
|
//- Return non-constant access to the optional note
|
|
string& note()
|
|
{
|
|
return note_;
|
|
}
|
|
|
|
//- Return the optional note
|
|
const string& note() const
|
|
{
|
|
return note_;
|
|
}
|
|
|
|
//- Return origin
|
|
const point& origin() const
|
|
{
|
|
return origin_;
|
|
}
|
|
|
|
//- Return coordinate rotation
|
|
const coordinateRotation& rotation() const
|
|
{
|
|
return R_;
|
|
}
|
|
|
|
//- Return local-to-global transformation tensor
|
|
const tensor& R() const
|
|
{
|
|
return R_;
|
|
}
|
|
|
|
//- Return local Cartesian x-axis
|
|
const vector& e1() const
|
|
{
|
|
return Rtr_.x();
|
|
}
|
|
|
|
//- Return local Cartesian y-axis
|
|
const vector& e2() const
|
|
{
|
|
return Rtr_.y();
|
|
}
|
|
|
|
//- Return local Cartesian z-axis
|
|
const vector& e3() const
|
|
{
|
|
return Rtr_.z();
|
|
}
|
|
|
|
//- Return axis (e3: local Cartesian z-axis)
|
|
// @deprecated method e3 is preferred (deprecated Apr 2008)
|
|
const vector& axis() const
|
|
{
|
|
return Rtr_.z();
|
|
}
|
|
|
|
//- Return direction (e1: local Cartesian x-axis)
|
|
// @deprecated method e1 is preferred (deprecated Apr 2008)
|
|
const vector& direction() const
|
|
{
|
|
return Rtr_.x();
|
|
}
|
|
|
|
//- Return as dictionary of entries
|
|
// @param [in] ignoreType drop type (cartesian, cylindrical, etc)
|
|
// when generating the dictionary
|
|
virtual dictionary dict(bool ignoreType=false) const;
|
|
|
|
|
|
// Edit
|
|
|
|
//- Rename
|
|
virtual void rename(const word& newName)
|
|
{
|
|
name_ = newName;
|
|
}
|
|
|
|
//- Edit access to origin
|
|
point& origin()
|
|
{
|
|
return origin_;
|
|
}
|
|
|
|
|
|
// Write
|
|
|
|
//- Write
|
|
virtual void write(Ostream&) const;
|
|
|
|
//- Write dictionary
|
|
virtual void writeDict(Ostream&, bool subDict=true) const;
|
|
|
|
|
|
// Transformations
|
|
|
|
//- Convert from position in local coordinate system to global
|
|
// Cartesian position
|
|
point globalPosition(const point& local) const
|
|
{
|
|
return localToGlobal(local, true);
|
|
}
|
|
|
|
//- Convert from position in local coordinate system to global
|
|
// Cartesian position
|
|
tmp<pointField> globalPosition(const pointField& local) const
|
|
{
|
|
return localToGlobal(local, true);
|
|
}
|
|
|
|
//- Convert from vector components in local coordinate system to
|
|
// global Cartesian vector
|
|
vector globalVector(const vector& local) const
|
|
{
|
|
return localToGlobal(local, false);
|
|
}
|
|
|
|
//- Convert from vector components in local coordinate system to
|
|
// global Cartesian vector
|
|
tmp<vectorField> globalVector(const vectorField& local) const
|
|
{
|
|
return localToGlobal(local, false);
|
|
}
|
|
|
|
//- Convert from global Cartesian position to position in local
|
|
// coordinate system
|
|
point localPosition(const point& global) const
|
|
{
|
|
return globalToLocal(global, true);
|
|
}
|
|
|
|
//- Convert from global Cartesian position to position in local
|
|
// coordinate system
|
|
tmp<pointField> localPosition(const pointField& global) const
|
|
{
|
|
return globalToLocal(global, true);
|
|
}
|
|
|
|
//- Convert from global Cartesian vector to components in local
|
|
// coordinate system
|
|
vector localVector(const vector& global) const
|
|
{
|
|
return globalToLocal(global, false);
|
|
}
|
|
|
|
//- Convert from global Cartesian vector to components in local
|
|
// coordinate system
|
|
tmp<vectorField> localVector(const vectorField& global) const
|
|
{
|
|
return globalToLocal(global, false);
|
|
}
|
|
|
|
|
|
// Member Operators
|
|
|
|
//- assign from dictionary
|
|
void operator=(const dictionary&);
|
|
|
|
|
|
// friend Operators
|
|
|
|
friend bool operator!=
|
|
(
|
|
const coordinateSystem&,
|
|
const coordinateSystem&
|
|
);
|
|
|
|
|
|
// IOstream Operators
|
|
|
|
friend Ostream& operator<<(Ostream&, const coordinateSystem&);
|
|
};
|
|
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
} // End namespace Foam
|
|
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
#endif
|
|
|
|
// ************************************************************************* //
|