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317 lines
9.5 KiB
C++
317 lines
9.5 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::polyMeshAdder
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Description
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Adds two meshes without using any polyMesh morphing.
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Gets faces to couple as faceCoupleInfo which is list of faces on both
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meshes. Returns map from last mesh addition.
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SourceFiles
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polyMeshAdder.C
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\*---------------------------------------------------------------------------*/
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#ifndef polyMeshAdder_H
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#define polyMeshAdder_H
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#include "autoPtr.H"
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#include "polyMesh.H"
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#include "mapAddedPolyMesh.H"
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#include "faceCoupleInfo.H"
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#include "SortableList.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of classes
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class IOobject;
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class polyTopoChange;
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/*---------------------------------------------------------------------------*\
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Class polyMeshAdder Declaration
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\*---------------------------------------------------------------------------*/
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class polyMeshAdder
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{
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private:
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// Private data
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// Private Member Functions
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//- Append all mapped elements of a list to a DynamicList
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static void append
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(
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const labelList& map,
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const labelList& lst,
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DynamicList<label>&
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);
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//- Append all mapped elements of a list to a DynamicList that are
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// not already present in the sorted list.
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static void append
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(
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const labelList& map,
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const labelList& lst,
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const SortableList<label>& sortedLst,
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DynamicList<label>&
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);
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//- Index of patch in allPatches. Add if nonexisting.
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static label patchIndex
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(
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const polyPatch&,
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DynamicList<word>& allPatchNames,
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DynamicList<word>& allPatchTypes
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);
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//- Index of zone in all zones
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static label zoneIndex(const word&, DynamicList<word>&);
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static void mergePatchNames
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(
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const polyBoundaryMesh& patches0,
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const polyBoundaryMesh& patches1,
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DynamicList<word>& allPatchNames,
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DynamicList<word>& allPatchTypes,
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labelList& from1ToAllPatches,
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labelList& fromAllTo1Patches
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);
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//- Get starts of patches
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static labelList getPatchStarts(const polyBoundaryMesh&);
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//- Get sizes of patches
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static labelList getPatchSizes(const polyBoundaryMesh&);
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static List<polyPatch*> combinePatches
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(
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const polyMesh& mesh0,
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const polyMesh& mesh1,
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const polyBoundaryMesh& allBoundaryMesh,
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const label nAllPatches,
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const labelList& fromAllTo1Patches,
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const label nInternalFaces,
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const labelList& nFaces,
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labelList& from0ToAllPatches,
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labelList& from1ToAllPatches
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);
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//- Determine order for internalFaces to be upper-triangular.
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// Does not change order of external faces.
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static labelList getFaceOrder
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(
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const cellList& cells,
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const label nInternalFaces,
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const labelList& owner,
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const labelList& neighbour
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);
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//- Extends face f with split points. cutEdgeToPoints gives for every
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// edge the points introduced inbetween the endpoints.
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static void insertVertices
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(
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const edgeLookup& cutEdgeToPoints,
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const Map<label>& meshToMaster,
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const labelList& masterToCutPoints,
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const face& masterFace,
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DynamicList<label>& workFace,
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face& f
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);
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//- Merges primitives of two meshes.
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static void mergePrimitives
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(
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const polyMesh& mesh0,
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const polyMesh& mesh1,
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const faceCoupleInfo& coupleInfo,
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const label nAllPatches,
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const labelList& fromAllTo1Patches,
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const labelList& from1ToAllPatches,
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pointField& allPoints,
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labelList& from0ToAllPoints,
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labelList& from1ToAllPoints,
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faceList& allFaces,
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labelList& allOwner,
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labelList& allNeighbour,
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label& nInternalFaces,
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labelList& nFacesPerPatch,
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label& nCells,
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labelList& from0ToAllFaces,
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labelList& from1ToAllFaces,
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labelList& from1ToAllCells
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);
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//- Merge point zones
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static void mergePointZones
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(
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const pointZoneMesh& pz0,
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const pointZoneMesh& pz1,
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const labelList& from0ToAllPoints,
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const labelList& from1ToAllPoints,
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DynamicList<word>& zoneNames,
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labelList& from1ToAll,
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List<DynamicList<label> >& pzPoints
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);
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//- Merge face zones
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static void mergeFaceZones
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(
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const faceZoneMesh& fz0,
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const faceZoneMesh& fz1,
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const labelList& from0ToAllFaces,
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const labelList& from1ToAllFaces,
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DynamicList<word>& zoneNames,
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labelList& from1ToAll,
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List<DynamicList<label> >& fzFaces,
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List<DynamicList<bool> >& fzFlips
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);
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//- Merge cell zones
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static void mergeCellZones
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(
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const cellZoneMesh& cz0,
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const cellZoneMesh& cz1,
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const labelList& from1ToAllCells,
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DynamicList<word>& zoneNames,
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labelList& from1ToAll,
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List<DynamicList<label> >& czCells
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);
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//- Merge point/face/cell zone information
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static void mergeZones
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(
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const polyMesh& mesh0,
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const polyMesh& mesh1,
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const labelList& from0ToAllPoints,
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const labelList& from0ToAllFaces,
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const labelList& from1ToAllPoints,
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const labelList& from1ToAllFaces,
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const labelList& from1ToAllCells,
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DynamicList<word>& pointZoneNames,
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List<DynamicList<label> >& pzPoints,
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DynamicList<word>& faceZoneNames,
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List<DynamicList<label> >& fzFaces,
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List<DynamicList<bool> >& fzFlips,
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DynamicList<word>& cellZoneNames,
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List<DynamicList<label> >& czCells
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);
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//- Create new zones and add to new mesh.
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static void addZones
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(
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const DynamicList<word>& pointZoneNames,
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const List<DynamicList<label> >& pzPoints,
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const DynamicList<word>& faceZoneNames,
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const List<DynamicList<label> >& fzFaces,
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const List<DynamicList<bool> >& fzFlips,
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const DynamicList<word>& cellZoneNames,
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const List<DynamicList<label> >& czCells,
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polyMesh& mesh
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);
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public:
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// Member Functions
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//- Add two polyMeshes. Returns new polyMesh and map construct.
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static autoPtr<polyMesh> add
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(
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const IOobject& io,
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const polyMesh& mesh0,
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const polyMesh& mesh1,
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const faceCoupleInfo& coupleInfo,
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autoPtr<mapAddedPolyMesh>& mapPtr
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);
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//- Inplace add mesh to polyMesh. Returns map construct.
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static autoPtr<mapAddedPolyMesh> add
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(
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polyMesh& mesh0,
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const polyMesh& mesh1,
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const faceCoupleInfo& coupleInfo,
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const bool validBoundary = true
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);
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// Point merging
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//- Find topologically&geometrically shared points.
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// - should only be called for parallel correct mesh
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// (since uses mesh.globalData)
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// - returns Map from point to master point (all in mesh point
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// labels) for any sets of points that need to be merged.
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static Map<label> findSharedPoints
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(
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const polyMesh&,
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const scalar mergeTol
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);
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//- Helper: Merge points.
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// - Gets map from point to destination point
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// - Removes all points that don't map to themselves
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// - Modifies all faces that use the points to be removed.
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static void mergePoints
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(
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const polyMesh&,
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const Map<label>& pointToMaster,
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polyTopoChange& meshMod
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);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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