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- uses MeshedSurface instead of triSurface to prevent automatic
triangulation.
- supports '-patches' and '-excludePatches' controls as per foamToVTK.
For example,
surfaceSplitByPatch -patches '( ".*rider.*" )' motorBike.obj
ENH: use MeshedSurface for surfaceSubset
2008-10-23 Contents: surfaceAdd - adds to surface files. (but does not intersect or anything) surfaceBooleanOp - Boolean operations (add, or, xor) on closed surfaces. Probably not working. surfaceCheck - checks surface for incorrect topology. Checks normals of neighbouring faces. surfaceCoarsen - Stan Melax coarsening algorithm surfaceConvert - Converts surfaces to/from various formats surfaceMeshExtract - Extracts mesh patches (or faceSets) and writes as a single surface. - foamToSurface duplicates this surfaceFind - Finds nearest vertex and face to given point. surfacePointMerge - Explicit point merge of surface. surfaceSetOutside - Orient normals on (closed) surface. surfaceSmooth - Laplacian smoothing on surface vertices surfaceSubset - Subsets surface surfaceToPatch - Applies region information of surfaces to mesh. Each external face of mesh gets region number of nearest surface triangle. ------------------------------------------------------------------------------- surfaceMeshConvert - Similar to surfaceConvert, but uses surfMesh library