mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
575 lines
17 KiB
C++
575 lines
17 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::Time
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Description
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Class to control time during OpenFOAM simulations that is also the
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top-level objectRegistry.
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SourceFiles
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Time.C
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TimeIO.C
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findInstance.C
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\*---------------------------------------------------------------------------*/
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#ifndef Time_H
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#define Time_H
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#include "TimePaths.H"
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#include "objectRegistry.H"
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#include "IOdictionary.H"
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#include "FIFOStack.H"
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#include "clock.H"
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#include "cpuTime.H"
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#include "TimeState.H"
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#include "Switch.H"
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#include "instantList.H"
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#include "NamedEnum.H"
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#include "typeInfo.H"
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#include "dlLibraryTable.H"
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#include "functionObjectList.H"
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#include "fileMonitor.H"
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#include "sigWriteNow.H"
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#include "sigStopAtWriteNow.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of classes
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class argList;
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/*---------------------------------------------------------------------------*\
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Class Time Declaration
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\*---------------------------------------------------------------------------*/
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class Time
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:
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public clock,
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public cpuTime,
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public TimePaths,
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public objectRegistry,
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public TimeState
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{
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// Private data
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//- file-change monitor for all registered files
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mutable autoPtr<fileMonitor> monitorPtr_;
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//- Any loaded dynamic libraries. Make sure to construct before
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// reading controlDict.
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dlLibraryTable libs_;
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//- The controlDict
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IOdictionary controlDict_;
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public:
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//- Write control options
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enum writeControls
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{
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wcTimeStep,
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wcRunTime,
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wcAdjustableRunTime,
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wcClockTime,
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wcCpuTime
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};
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//- Stop-run control options
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enum stopAtControls
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{
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saEndTime, /*!< stop when Time reaches the prescribed endTime */
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saNoWriteNow, /*!< set endTime to stop immediately w/o writing */
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saWriteNow, /*!< set endTime to stop immediately w/ writing */
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saNextWrite /*!< stop the next time data are written */
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};
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//- Supported time directory name formats
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enum fmtflags
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{
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general = 0,
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fixed = ios_base::fixed,
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scientific = ios_base::scientific
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};
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protected:
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// Protected data
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label startTimeIndex_;
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scalar startTime_;
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mutable scalar endTime_;
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static const NamedEnum<stopAtControls, 4> stopAtControlNames_;
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mutable stopAtControls stopAt_;
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static const NamedEnum<writeControls, 5> writeControlNames_;
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writeControls writeControl_;
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scalar writeInterval_;
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// Additional writing
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writeControls secondaryWriteControl_;
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scalar secondaryWriteInterval_;
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label purgeWrite_;
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mutable FIFOStack<word> previousOutputTimes_;
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// Additional purging
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label secondaryPurgeWrite_;
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mutable FIFOStack<word> previousSecondaryOutputTimes_;
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// One-shot writing
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bool writeOnce_;
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//- Is the time currently being sub-cycled?
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bool subCycling_;
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//- If time is being sub-cycled this is the previous TimeState
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autoPtr<TimeState> prevTimeState_;
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// Signal handlers for secondary writing
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//- Enable one-shot writing upon signal
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sigWriteNow sigWriteNow_;
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//- Enable write and clean exit upon signal
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sigStopAtWriteNow sigStopAtWriteNow_;
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//- Time directory name format
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static fmtflags format_;
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//- Time directory name precision
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static int precision_;
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//- Adjust the time step so that writing occurs at the specified time
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void adjustDeltaT();
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//- Set the controls from the current controlDict
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void setControls();
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//- Read the control dictionary and set the write controls etc.
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virtual void readDict();
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private:
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//- Default write option
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IOstream::streamFormat writeFormat_;
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//- Default output file format version number
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IOstream::versionNumber writeVersion_;
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//- Default output compression
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IOstream::compressionType writeCompression_;
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//- Default graph format
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word graphFormat_;
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//- Is runtime modification of dictionaries allowed?
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Switch runTimeModifiable_;
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//- Function objects executed at start and on ++, +=
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mutable functionObjectList functionObjects_;
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public:
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TypeName("time");
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//- The default control dictionary name (normally "controlDict")
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static word controlDictName;
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// Constructors
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//- Construct given name of dictionary to read and argument list
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Time
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(
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const word& name,
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const argList& args,
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const word& systemName = "system",
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const word& constantName = "constant"
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);
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//- Construct given name of dictionary to read, rootPath and casePath
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Time
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const word& name,
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const fileName& rootPath,
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const fileName& caseName,
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const word& systemName = "system",
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const word& constantName = "constant",
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const bool enableFunctionObjects = true
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);
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//- Construct given dictionary, rootPath and casePath
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Time
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const dictionary& dict,
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const fileName& rootPath,
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const fileName& caseName,
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const word& systemName = "system",
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const word& constantName = "constant",
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const bool enableFunctionObjects = true
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);
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//- Construct given endTime, rootPath and casePath
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Time
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const fileName& rootPath,
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const fileName& caseName,
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const word& systemName = "system",
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const word& constantName = "constant",
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const bool enableFunctionObjects = true
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);
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//- Destructor
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virtual ~Time();
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// Member functions
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// Database functions
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//- Return root path
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const fileName& rootPath() const
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{
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return TimePaths::rootPath();
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}
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//- Return case name
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const fileName& caseName() const
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{
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return TimePaths::caseName();
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}
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//- Return path
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fileName path() const
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{
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return rootPath()/caseName();
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}
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const dictionary& controlDict() const
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{
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return controlDict_;
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}
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virtual const fileName& dbDir() const
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{
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return fileName::null;
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}
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//- Return current time path
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fileName timePath() const
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{
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return path()/timeName();
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}
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//- Default write format
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IOstream::streamFormat writeFormat() const
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{
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return writeFormat_;
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}
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//- Default write version number
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IOstream::versionNumber writeVersion() const
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{
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return writeVersion_;
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}
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//- Default write compression
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IOstream::compressionType writeCompression() const
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{
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return writeCompression_;
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}
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//- Default graph format
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const word& graphFormat() const
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{
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return graphFormat_;
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}
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//- Supports re-reading
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const Switch& runTimeModifiable() const
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{
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return runTimeModifiable_;
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}
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//- Read control dictionary, update controls and time
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virtual bool read();
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// Automatic rereading
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//- Read the objects that have been modified
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void readModifiedObjects();
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//- Add watching of a file. Returns handle
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label addWatch(const fileName&) const;
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//- Remove watch on a file (using handle)
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bool removeWatch(const label) const;
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//- Get name of file being watched (using handle)
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const fileName& getFile(const label) const;
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//- Get current state of file (using handle)
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fileMonitor::fileState getState(const label) const;
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//- Set current state of file (using handle) to unmodified
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void setUnmodified(const label) const;
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//- Return the location of "dir" containing the file "name".
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// (eg, used in reading mesh data)
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// If name is null, search for the directory "dir" only.
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// Does not search beyond stopInstance (if set) or constant.
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word findInstance
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const fileName& dir,
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const word& name = word::null,
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const IOobject::readOption rOpt = IOobject::MUST_READ,
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const word& stopInstance = word::null
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) const;
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//- Search the case for valid time directories
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instantList times() const;
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//- Search the case for the time directory path
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// corresponding to the given instance
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word findInstancePath(const instant&) const;
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//- Search the case for the time closest to the given time
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instant findClosestTime(const scalar) const;
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//- Search instantList for the time index closest to the given time
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static label findClosestTimeIndex
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const instantList&,
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const scalar,
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const word& constantName = "constant"
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);
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//- Write using given format, version and compression
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virtual bool writeObject
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(
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IOstream::streamFormat,
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IOstream::versionNumber,
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IOstream::compressionType
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) const;
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//- Write the objects now (not at end of iteration) and continue
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// the run
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bool writeNow();
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//- Write the objects now (not at end of iteration) and end the run
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bool writeAndEnd();
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//- Write the objects once (one shot) and continue the run
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void writeOnce();
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// Access
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//- Return time name of given scalar time
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static word timeName(const scalar);
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//- Return current time name
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virtual word timeName() const;
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//- Search a given directory for valid time directories
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static instantList findTimes
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const fileName&,
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const word& constantName = "constant"
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);
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//- Return start time index
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virtual label startTimeIndex() const;
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//- Return start time
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virtual dimensionedScalar startTime() const;
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//- Return end time
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virtual dimensionedScalar endTime() const;
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//- Return the list of function objects
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const functionObjectList& functionObjects() const
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{
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return functionObjects_;
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}
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//- External access to the loaded libraries
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const dlLibraryTable& libs() const
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{
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return libs_;
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}
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//- External access to the loaded libraries
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dlLibraryTable& libs()
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{
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return libs_;
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}
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//- Return true if time currently being sub-cycled, otherwise false
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bool subCycling() const
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{
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return subCycling_;
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}
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//- Return previous TimeState if time is being sub-cycled
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const TimeState& prevTimeState() const
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{
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return prevTimeState_();
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}
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// Check
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//- Return true if run should continue,
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// also invokes the functionObjectList::end() method
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// when the time goes out of range
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// \note
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// For correct behaviour, the following style of time-loop
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// is recommended:
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// \code
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// while (runTime.run())
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// {
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// runTime++;
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// solve;
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// runTime.write();
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// }
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// \endcode
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virtual bool run() const;
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//- Return true if run should continue and if so increment time
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// also invokes the functionObjectList::end() method
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// when the time goes out of range
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// \note
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// For correct behaviour, the following style of time-loop
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// is recommended:
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// \code
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// while (runTime.loop())
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// {
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// solve;
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// runTime.write();
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// }
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// \endcode
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virtual bool loop();
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//- Return true if end of run,
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// does not invoke any functionObject methods
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// \note
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// The rounding heuristics near endTime mean that
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// \code run() \endcode and \code !end() \endcode may
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// not yield the same result
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virtual bool end() const;
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// Edit
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//- Adjust the current stopAtControl. Note that this value
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// only persists until the next time the dictionary is read.
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// Return true if the stopAtControl changed.
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virtual bool stopAt(const stopAtControls) const;
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//- Reset the time and time-index to those of the given time
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virtual void setTime(const Time&);
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//- Reset the time and time-index
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virtual void setTime(const instant&, const label newIndex);
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//- Reset the time and time-index
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virtual void setTime
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(
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const dimensionedScalar&,
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const label newIndex
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);
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//- Reset the time and time-index
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virtual void setTime(const scalar, const label newIndex);
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//- Reset end time
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virtual void setEndTime(const dimensionedScalar&);
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//- Reset end time
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virtual void setEndTime(const scalar);
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//- Reset time step
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virtual void setDeltaT(const dimensionedScalar&);
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//- Reset time step
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virtual void setDeltaT(const scalar);
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//- Set time to sub-cycle for the given number of steps
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virtual TimeState subCycle(const label nSubCycles);
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//- Reset time after sub-cycling back to previous TimeState
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virtual void endSubCycle();
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//- Return non-const access to the list of function objects
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functionObjectList& functionObjects()
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{
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return functionObjects_;
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}
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// Member operators
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//- Set deltaT to that specified and increment time via operator++()
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virtual Time& operator+=(const dimensionedScalar&);
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//- Set deltaT to that specified and increment time via operator++()
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virtual Time& operator+=(const scalar);
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//- Prefix increment,
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// also invokes the functionObjectList::start() or
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// functionObjectList::execute() method, depending on the time-index
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virtual Time& operator++();
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//- Postfix increment, this is identical to the prefix increment
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virtual Time& operator++(int);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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