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312 lines
10 KiB
C++
312 lines
10 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
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\\/ M anipulation | Copyright (C) 2015-2017 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::decompositionMethod
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Description
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Abstract base class for decomposition
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SourceFiles
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decompositionMethod.C
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\*---------------------------------------------------------------------------*/
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#ifndef decompositionMethod_H
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#define decompositionMethod_H
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#include "polyMesh.H"
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#include "CompactListList.H"
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#include "decompositionConstraint.H"
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class decompositionMethod Declaration
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\*---------------------------------------------------------------------------*/
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class decompositionMethod
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{
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protected:
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// Protected data
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const dictionary& decompositionDict_;
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label nProcessors_;
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//- Optional constraints
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PtrList<decompositionConstraint> constraints_;
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private:
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// Private Member Functions
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//- Disallow default bitwise copy construct and assignment
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decompositionMethod(const decompositionMethod&);
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void operator=(const decompositionMethod&);
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public:
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//- Runtime type information
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TypeName("decompositionMethod");
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// Declare run-time constructor selection tables
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declareRunTimeSelectionTable
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(
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autoPtr,
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decompositionMethod,
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dictionary,
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(
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const dictionary& decompositionDict
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),
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(decompositionDict)
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);
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// Selectors
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//- Return a reference to the selected decomposition method
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static autoPtr<decompositionMethod> New
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(
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const dictionary& decompositionDict
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);
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// Constructors
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//- Construct given the decomposition dictionary
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decompositionMethod(const dictionary& decompositionDict);
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//- Destructor
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virtual ~decompositionMethod()
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{}
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// Member Functions
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label nDomains() const
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{
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return nProcessors_;
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}
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//- Is method parallel aware (i.e. does it synchronize domains across
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// proc boundaries)
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virtual bool parallelAware() const = 0;
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// No topology (implemented by geometric decomposers)
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//- Return for every coordinate the wanted processor number.
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virtual labelList decompose
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(
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const pointField& points,
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const scalarField& pointWeights
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)
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{
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NotImplemented;
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return labelList(0);
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}
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//- Like decompose but with uniform weights on the points
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virtual labelList decompose(const pointField&)
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{
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NotImplemented;
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return labelList(0);
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}
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// Topology provided by mesh
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//- Return for every coordinate the wanted processor number. Use the
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// mesh connectivity (if needed)
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virtual labelList decompose
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(
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const polyMesh& mesh,
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const pointField& points,
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const scalarField& pointWeights
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) = 0;
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//- Like decompose but with uniform weights on the points
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virtual labelList decompose(const polyMesh&, const pointField&);
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//- Return for every coordinate the wanted processor number. Gets
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// passed agglomeration map (from fine to coarse cells) and coarse
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// cell
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// location. Can be overridden by decomposers that provide this
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// functionality natively. Coarse cells are local to the processor
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// (if in parallel). If you want to have coarse cells spanning
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// processors use the globalCellCells instead.
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virtual labelList decompose
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(
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const polyMesh& mesh,
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const labelList& cellToRegion,
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const pointField& regionPoints,
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const scalarField& regionWeights
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);
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//- Like decompose but with uniform weights on the regions
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virtual labelList decompose
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(
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const polyMesh& mesh,
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const labelList& cellToRegion,
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const pointField& regionPoints
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);
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// Topology provided explicitly addressing
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//- Return for every coordinate the wanted processor number.
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// The connectivity is equal to mesh.cellCells() except for
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// - in parallel the cell numbers are global cell numbers
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// (starting
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// from 0 at processor0 and then incrementing all through the
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// processors)
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// - the connections are across coupled patches
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virtual labelList decompose
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(
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const labelListList& globalCellCells,
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const pointField& cc,
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const scalarField& cWeights
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) = 0;
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//- Like decompose but with uniform weights on the cells
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virtual labelList decompose
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(
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const labelListList& globalCellCells,
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const pointField& cc
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);
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// Other
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//- Helper: determine (local or global) cellCells from mesh
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// agglomeration. Agglomeration is local to the processor.
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// local : connections are in local indices. Coupled across
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// cyclics but not processor patches.
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// global : connections are in global indices. Coupled across
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// cyclics and processor patches.
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static void calcCellCells
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(
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const polyMesh& mesh,
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const labelList& agglom,
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const label nLocalCoarse,
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const bool global,
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CompactListList<label>& cellCells
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);
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//- Helper: determine (local or global) cellCells and face weights
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// from mesh agglomeration.
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// Uses mag of faceArea as weights
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static void calcCellCells
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(
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const polyMesh& mesh,
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const labelList& agglom,
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const label nLocalCoarse,
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const bool parallel,
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CompactListList<label>& cellCells,
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CompactListList<scalar>& cellCellWeights
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);
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//- Helper: extract constraints:
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// blockedface: existing faces where owner and neighbour on same
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// proc
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// explicitConnections: sets of boundary faces ,, ,,
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// specifiedProcessorFaces: groups of faces with all cells on
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// same processor.
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void setConstraints
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(
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const polyMesh& mesh,
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boolList& blockedFace,
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PtrList<labelList>& specifiedProcessorFaces,
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labelList& specifiedProcessor,
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List<labelPair>& explicitConnections
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);
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//- Helper: apply constraints to a decomposition. This gives
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// constraints opportunity to modify decomposition in case
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// the native decomposition method has not obeyed all constraints
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void applyConstraints
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(
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const polyMesh& mesh,
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const boolList& blockedFace,
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const PtrList<labelList>& specifiedProcessorFaces,
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const labelList& specifiedProcessor,
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const List<labelPair>& explicitConnections,
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labelList& finalDecomp
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);
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// Decompose a mesh with constraints:
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// - blockedFace : whether owner and neighbour should be on same
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// processor
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// - specifiedProcessorFaces, specifiedProcessor : sets of faces
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// that should go to same processor (as specified in
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// specifiedProcessor, can be -1)
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// - explicitConnections : connections between baffle faces
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// (blockedFace should be false on these). Owner and
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// neighbour on same processor.
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// Set all to zero size to have unconstrained decomposition.
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virtual labelList decompose
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(
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const polyMesh& mesh,
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const scalarField& cellWeights,
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const boolList& blockedFace,
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const PtrList<labelList>& specifiedProcessorFaces,
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const labelList& specifiedProcessor,
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const List<labelPair>& explicitConnections
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);
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//- Decompose a mesh. Apply all constraints from decomposeParDict
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// ('preserveFaceZones' etc). Calls either
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// - no constraints, empty weights:
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// decompose(mesh, cellCentres())
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// - no constraints, set weights:
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// decompose(mesh, cellCentres(), cellWeights)
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// - valid constraints:
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// decompose(mesh, cellToRegion, regionPoints, regionWeights)
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labelList decompose
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(
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const polyMesh& mesh,
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const scalarField& cWeights
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);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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