Files
openfoam/src/surfMesh/surfaceFormats/stl/STLsurfaceFormat.H
Mark Olesen ea71484efa ENH: add alternative STL ASCII parsers
- In addition to the traditional Flex-based parser, added a Ragel-based
  parser and a handwritten one.

  Some representative timings for reading 5874387 points (1958129 tris):

      Flex   Ragel   Manual
      5.2s   4.8s    6.7s         total reading time
      3.8s   3.4s    5.3s         without point merging
2018-04-16 10:20:45 +02:00

205 lines
5.6 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation | Copyright (C) 2016-2017 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::fileFormats::STLsurfaceFormat
Description
Provide a means of reading/writing STL files (ASCII and BINARY).
Note
For efficiency, the zones are sorted before creating the faces.
The class is thus derived from MeshedSurface.
SourceFiles
STLsurfaceFormat.C
STLsurfaceFormatASCII.L
\*---------------------------------------------------------------------------*/
#ifndef STLsurfaceFormat_H
#define STLsurfaceFormat_H
#include "STLReader.H"
#include "MeshedSurface.H"
#include "MeshedSurfaceProxy.H"
#include "UnsortedMeshedSurface.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace fileFormats
{
/*---------------------------------------------------------------------------*\
Class fileFormats::STLsurfaceFormat Declaration
\*---------------------------------------------------------------------------*/
template<class Face>
class STLsurfaceFormat
:
public MeshedSurface<Face>,
public STLCore
{
// Private Member Functions
//- Write Face (ASCII)
static inline void writeShell
(
Ostream& os,
const UList<point>& pts,
const Face& f
);
//- Write Face (BINARY)
static inline void writeShell
(
ostream& os,
const UList<point>& pts,
const Face& f,
const label zoneI
);
//- No copy construct
STLsurfaceFormat(const STLsurfaceFormat<Face>&) = delete;
//- No copy assignment
void operator=(const STLsurfaceFormat<Face>&) = delete;
public:
// Constructors
//- Construct from file name
STLsurfaceFormat(const fileName& filename);
//- Destructor
virtual ~STLsurfaceFormat() = default;
// Static Member Functions
//- Write surface mesh components by proxy (as ASCII)
static void writeAscii
(
const fileName& filename,
const MeshedSurfaceProxy<Face>& surf
);
//- Write surface mesh components by proxy (as BINARY)
static void writeBinary
(
const fileName& filename,
const MeshedSurfaceProxy<Face>& surf
);
//- Write UnsortedMeshedSurface (as ASCII) sorted by zone
static void writeAscii
(
const fileName& filename,
const UnsortedMeshedSurface<Face>& surf
);
//- Write UnsortedMeshedSurface (as BINARY) unsorted by zone
static void writeBinary
(
const fileName& filename,
const UnsortedMeshedSurface<Face>& surf
);
//- Write surface mesh components by proxy
// as ASCII or BINARY or dependent on the extension
static void write
(
const fileName& filename,
const MeshedSurfaceProxy<Face>& surf,
const STLFormat format
);
//- Write UnsortedMeshedSurface
// as ASCII or BINARY or dependent on the extension
static void write
(
const fileName& filename,
const UnsortedMeshedSurface<Face>& surf,
const STLFormat format
);
//- Write surface mesh components by proxy
// as ASCII or BINARY, depending on the extension
static void write
(
const fileName& filename,
const MeshedSurfaceProxy<Face>& surf,
const dictionary& options = dictionary::null
);
//- Write UnsortedMeshedSurface
// as ASCII or BINARY, depending on the extension
static void write
(
const fileName& filename,
const UnsortedMeshedSurface<Face>& surf,
const dictionary& options = dictionary::null
);
// Member Functions
//- Read from file
virtual bool read(const fileName& filename);
//- Write object
virtual void write
(
const fileName& name,
const dictionary& options = dictionary::null
) const
{
write(name, MeshedSurfaceProxy<Face>(*this), options);
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace fileFormats
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "STLsurfaceFormat.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //